Player Matchup

Raijin
Raijin
DaFloosh
Raijin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,232 Elo+
Party 1
Baron Samedi
Baron Samedi
Hsxpro2121
Baron Samedi
Level 135
God Stats
6W - 0L
1,811 SR
Queue Stats
108W - 115L
1,462 Elo+
Solo
Thanatos
Thanatos
OneGram
Thanatos
Level 100
God Stats
1W - 0L
1,895 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 1
Ratatoskr
Ratatoskr
TheLegendSkip
Ratatoskr
Level 142
God Stats
1W - 3L
1,471 SR
Queue Stats
87W - 89L
1,567 Elo+
Party 1
Ymir
Ymir
smartoldcracker
Ymir
Level 155
God Stats
12W - 5L
1,808 SR
Queue Stats
379W - 392L
1,590 Elo+
Party 1
Team Averages
Level 123
1,697 SR
1,416 Elo+

VS

Team Averages
Level 114
1,484 SR
1,590 Elo+
Janus
Janus
CaptElfimis
Janus
Level 148
God Stats
0W - 3L
1,326 SR
Queue Stats
169W - 142L
1,613 Elo+
Party 2
Scylla
Scylla
DixieNormus36
Scylla
Level 107
God Stats
0W - 2L
1,556 SR
Queue Stats
12W - 9L
1,566 Elo+
Party 2
Cupid
Cupid
MissAmber
Cupid
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
180W - 140L
1,599 Elo+
Party 2
Ymir
Ymir
Obamacare37
Ymir
Level 66
God Stats
0W - 3L
1,527 SR
Queue Stats
66W - 54L
1,606 Elo+
Party 2
Cernunnos
Cernunnos
SpudPC
Cernunnos
Level 87
God Stats
1W - 3L
1,293 SR
Queue Stats
261W - 218L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DaFloosh
Raijin
16
4 / 6 / 10
9,680
807
7,301
11,737
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Hsxpro2121
Baron Samedi
18
4 / 3 / 21
10,580
882
16,978
14,528
8,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
OneGram
Thanatos
18
12 / 4 / 13
11,413
951
15,021
15,486
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
TheLegendSkip
Ratatoskr
17
4 / 8 / 17
10,388
866
11,295
16,253
14,395
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

18
7 / 3 / 17
11,148
929
8,086
21,048
23,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 12
11,013
918
14,557
8,816
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 8 / 6
10,445
870
13,065
9,966
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
MissAmber
Cupid
16
4 / 6 / 10
9,626
802
12,819
13,898
4,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 7 / 12
9,137
761
4,767
20,418
24,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
SpudPC
Cernunnos
17
4 / 7 / 14
10,487
874
13,733
14,257
5,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
78
31
Kills
24
24
Deaths
32
78
Assists
54
Player
Kills
Deaths
Assists
KDA
L
9
4
12
3.75
W
Raijin
DaFloosh
Raijin
4
6
10
1.5
L
7
8
6
1.25
W
Baron Samedi
Hsxpro2121
Baron Samedi
4
3
21
4.83
L
Cupid
MissAmber
Cupid
4
6
10
1.5
L
0
7
12
0.86
W
Thanatos
OneGram
Thanatos
12
4
13
4.63
L
Cernunnos
SpudPC
Cernunnos
4
7
14
1.57
W
Ratatoskr
TheLegendSkip
Ratatoskr
4
8
17
1.56
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,681
Damage
58,941
79,052
Taken
67,355
56,450
Mitigated
41,443
36,695
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,557
713
852
655
8,816
3,618
950
4,289
4,385
29,381
0
W
Raijin
DaFloosh
Raijin
7,301
387
164
706
11,737
3,215
1,363
6,618
5,119
20,908
0
L
13,065
1,060
0
0
9,966
3,698
114
4,756
4,982
21,396
0
W
Baron Samedi
Hsxpro2121
Baron Samedi
16,978
467
5,514
6,079
14,528
8,412
925
4,479
10,049
33,466
0
L
Cupid
MissAmber
Cupid
12,819
5,969
3,401
3,906
13,898
4,798
914
4,953
8,551
0
20,808
L
4,767
932
0
1,902
20,418
24,006
0
13,051
6,945
8,152
0
W
Thanatos
OneGram
Thanatos
15,021
2,339
2,523
12,731
15,486
6,946
1,875
6,416
9,070
0
27,165
L
Cernunnos
SpudPC
Cernunnos
13,733
4,282
1,585
1,601
14,257
5,323
1,267
5,316
8,619
0
28,399
W
Ratatoskr
TheLegendSkip
Ratatoskr
11,295
1,766
968
2,601
16,253
14,395
786
6,328
9,925
0
19,891
W
8,086
1,470
1,198
4,211
21,048
23,482
441
8,548
12,500
15,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,209
Gold Earned
50,708
119
Minions Killed
112
0
Camps Cleared
0
1,112,052
Distance Traveled
998,520
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,013
918
33
3
0
228,350
0
W
Raijin
9,680
807
28
2
0
186,516
0
L
Scylla
10,445
870
20
2
0
172,145
0
W
Baron Samedi
10,580
882
28
2
0
212,334
1
L
Cupid
9,626
802
20
2
0
217,166
3
L
Ymir
9,137
761
5
0
0
191,232
1
W
Thanatos
11,413
951
28
2
0
248,193
0
L
Cernunnos
10,487
874
34
3
0
189,627
0
W
Ratatoskr
10,388
866
21
2
0
244,618
0
W
Ymir
11,148
929
14
1
0
220,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role