Player Matchup

Thor
Thor
CHEEKERTON
Thor
Level 22
God Stats
2W - 2L
1,297 SR
Queue Stats
8W - 8L
1,477 Elo+
Party 1
Freya
Freya
LizzosToiletSeat
Freya
Level 17
God Stats
11W - 9L
1,573 SR
Queue Stats
20W - 15L
1,533 Elo+
Party 1
Bellona
Bellona
SlimJimSafari
Bellona
Level 66
God Stats
5W - 5L
1,549 SR
Queue Stats
155W - 105L
1,575 Elo+
Party 1
Team Averages
Level 35
1,473 SR
1,528 Elo+

VS

Team Averages
Level 79
1,466 SR
1,307 Elo+
Osiris
Osiris
 
Osiris
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
HarbingerDC
Merlin
Level 68
God Stats
40W - 42L
1,494 SR
Queue Stats
406W - 561L
1,379 Elo+
Party 2
Ullr
Ullr
kikinHVz
Ullr
Level 101
God Stats
1W - 4L
1,405 SR
Queue Stats
171W - 189L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 12
10,469
698
7,118
11,652
5,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 2 / 7
11,166
744
15,129
11,380
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
17
8 / 0 / 7
11,603
774
13,690
15,597
15,321
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 6 / 1
8,533
569
10,404
16,010
16,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
1 / 5 / 2
8,946
596
12,166
9,838
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
13
1 / 7 / 2
8,716
581
5,348
13,862
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
4
4
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
6
1
0.42
W
3
2
12
4.5
L
Merlin
1
5
2
0.4
W
7
2
7
5.25
W
Bellona
8
0
7
11.5
L
Ullr
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,937
Damage
27,918
38,629
Taken
39,710
24,916
Mitigated
25,179
10,577
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,404
2,775
0
924
16,010
16,168
0
7,899
7,779
276
17,139
W
7,118
482
859
1,884
11,652
5,163
0
3,961
7,276
0
22,256
L
Merlin
12,166
683
132
2,083
9,838
3,550
0
2,642
6,998
42,562
0
W
15,129
5,014
0
5,917
11,380
4,432
911
5,180
6,074
44,860
0
W
Bellona
13,690
4,194
0
1,917
15,597
15,321
1,082
4,262
10,867
0
52,317
L
Ullr
5,348
1,703
0
692
13,862
5,461
0
4,813
8,899
0
25,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,238
Gold Earned
26,195
186
Minions Killed
131
8
Camps Cleared
3
862,495
Distance Traveled
741,333
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,533
569
11
1
0
252,919
2
W
Thor
10,469
698
28
2
1
282,036
5
L
Merlin
8,946
596
68
5
3
253,933
0
W
Freya
11,166
744
71
5
2
267,125
0
W
Bellona
11,603
774
87
6
5
313,334
3
L
Ullr
8,716
581
52
3
0
234,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role