Player Matchup

Chernobog
Chernobog
Big_D_Lord
Chernobog
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
235W - 259L
1,393 Elo+
Party 2
Ah Puch
Ah Puch
Cz_gamer_hk
Ah Puch
Level 156
God Stats
12W - 7L
1,678 SR
Queue Stats
1,130W - 1,199L
1,367 Elo+
Solo
Ymir
Ymir
Stevejr_98
Ymir
Level 93
God Stats
23W - 27L
1,521 SR
Queue Stats
148W - 177L
1,396 Elo+
Party 2
Mercury
Mercury
Venom-BiCMAC
Mercury
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 293L
1,405 Elo+
Party 2
Vamana
Vamana
lI-MrWhite-Il
Vamana
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
304W - 352L
1,369 Elo+
Party 2
Team Averages
Level 86
1,540 SR
1,386 Elo+

VS

Team Averages
Level 52
1,434 SR
1,364 Elo+
Sol
Sol
Big_BadBarden
Sol
Level 54
God Stats
1W - 1L
1,504 SR
Queue Stats
110W - 119L
1,392 Elo+
Party 3
Kuzenbo
Kuzenbo
DioPros
Kuzenbo
Level 69
God Stats
4W - 13L
1,387 SR
Queue Stats
67W - 92L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
NathanC99
Gilgamesh
Level 48
God Stats
1W - 2L
1,442 SR
Queue Stats
85W - 90L
1,391 Elo+
Party 3
Cliodhna
Cliodhna
WeirdUncle_HYDRA
Cliodhna
Level 39
God Stats
20W - 37L
1,414 SR
Queue Stats
97W - 163L
1,292 Elo+
Party 1
Neith
Neith
brownt0wn1254321
Neith
Level 51
God Stats
8W - 5L
1,421 SR
Queue Stats
89W - 105L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Big_D_Lord
Chernobog
18
5 / 2 / 13
11,052
582
11,989
8,576
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Cz_gamer_hk
Ah Puch
16
1 / 0 / 11
10,049
529
15,931
8,509
3,313
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
10 / 2 / 5
10,659
561
7,951
15,169
11,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Venom-BiCMAC
Mercury
19
13 / 3 / 4
11,850
624
16,064
16,976
7,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 2
9,404
495
4,347
9,682
6,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 1
10,532
554
5,283
13,482
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
DioPros
Kuzenbo
12
1 / 9 / 4
7,985
420
6,355
17,082
15,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
NathanC99
Gilgamesh
14
2 / 5 / 0
9,023
475
10,631
17,266
20,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 3 / 3
9,061
477
2,501
13,259
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
4 / 9 / 1
9,058
477
8,777
14,733
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
30
Kills
9
9
Deaths
30
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Chernobog
Big_D_Lord
Chernobog
5
2
13
5.75
W
Ah Puch
Cz_gamer_hk
Ah Puch
1
0
11
6.5
L
Kuzenbo
DioPros
Kuzenbo
1
9
4
0.33
L
Gilgamesh
NathanC99
Gilgamesh
2
5
0
0.4
W
10
2
5
6.25
W
Mercury
Venom-BiCMAC
Mercury
13
3
4
5
L
0
3
3
0.5
L
4
9
1
0.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,282
Damage
33,547
58,912
Taken
75,822
32,255
Mitigated
47,126
11,989
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,283
1,572
0
4,861
13,482
4,022
0
7,468
6,014
58,291
0
W
Chernobog
Big_D_Lord
Chernobog
11,989
8,073
0
1,765
8,576
3,546
5,716
1,499
7,077
0
70,324
W
Ah Puch
Cz_gamer_hk
Ah Puch
15,931
310
0
3,750
8,509
3,313
87
3,974
4,535
56,615
0
L
Kuzenbo
DioPros
Kuzenbo
6,355
2,722
0
2,624
17,082
15,175
50
7,290
9,499
28,003
0
L
Gilgamesh
NathanC99
Gilgamesh
10,631
3,173
0
3,772
17,266
20,494
0
480
16,786
0
49,727
W
7,951
1,653
0
1,486
15,169
11,761
259
3,035
12,134
53,009
0
W
Mercury
Venom-BiCMAC
Mercury
16,064
8,851
0
2,148
16,976
7,427
1,387
3,130
13,846
0
87,056
L
2,501
108
0
2,278
13,259
4,148
0
2,945
10,230
0
64,216
L
8,777
3,043
144
2,672
14,733
3,287
891
5,040
9,411
0
48,032
W
4,347
2,553
0
2,840
9,682
6,208
232
0
9,682
0
40,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,014
Gold Earned
45,659
513
Minions Killed
475
0
Camps Cleared
0
1,864,122
Distance Traveled
1,715,800
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,532
554
129
7
0
381,429
1
W
Chernobog
11,052
582
110
6
0
372,732
1
W
Ah Puch
10,049
529
94
5
0
339,184
1
L
Kuzenbo
7,985
420
35
2
0
312,274
0
L
Gilgamesh
9,023
475
106
6
0
355,481
5
W
Ymir
10,659
561
87
5
0
308,302
4
W
Mercury
11,850
624
128
7
0
427,858
3
L
Cliodhna
9,061
477
108
6
0
382,763
0
L
Neith
9,058
477
97
5
0
283,853
3
W
Vamana
9,404
495
94
5
0
416,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role