Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MATAAKATACTU
Ares
Level 37
God Stats
1W - 3L
1,416 SR
Queue Stats
52W - 74L
1,277 Elo+
Party 3
Kali
Kali
RumHam0069
Kali
Level 45
God Stats
4W - 4L
1,318 SR
Queue Stats
118W - 140L
1,315 Elo+
Solo
Neith
Neith
TheHaxon13
Neith
Level 75
God Stats
7W - 7L
1,286 SR
Queue Stats
63W - 64L
1,392 Elo+
Solo
Rama
Rama
danutpro450
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 45
1,404 SR
1,397 Elo+

VS

Team Averages
Level 69
1,511 SR
1,252 Elo+
Nox
Nox
AyalaGamer12
Nox
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
284W - 310L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
GTomas09
Gilgamesh
Level 43
God Stats
8W - 7L
1,442 SR
Queue Stats
67W - 86L
1,220 Elo+
Party 2
Neith
Neith
JMBN20
Neith
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 23L
1,063 Elo+
Party 2
Anubis
Anubis
betoito
Anubis
Level 29
God Stats
16W - 22L
1,319 SR
Queue Stats
72W - 82L
1,251 Elo+
Party 1
Artemis
Artemis
engimachine
Artemis
Level 127
God Stats
4W - 0L
1,793 SR
Queue Stats
57W - 58L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 5 / 2
7,524
470
5,702
13,980
10,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 2 / 5
6,679
417
4,110
10,411
9,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 5 / 3
8,237
515
9,570
12,898
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Neith
14
3 / 3 / 4
8,351
522
6,166
9,558
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 6 / 0
6,345
397
2,114
9,922
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
8,541
534
10,841
10,629
4,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GTomas09
Gilgamesh
12
3 / 2 / 3
7,222
451
4,090
11,376
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
JMBN20
Neith
11
1 / 1 / 8
7,051
441
5,675
5,667
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
betoito
Anubis
14
3 / 2 / 6
8,232
515
8,887
9,713
4,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
engimachine
Artemis
16
9 / 5 / 1
9,539
596
11,472
11,338
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
21
21
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
5
2
0.4
W
5
2
2
3
W
Gilgamesh
GTomas09
Gilgamesh
3
2
3
2.25
W
Neith
JMBN20
Neith
1
1
8
5
L
0
2
5
1.25
L
5
5
3
1.3
L
Neith
3
3
4
1.67
W
Anubis
betoito
Anubis
3
2
6
3
L
2
6
0
0.33
W
Artemis
engimachine
Artemis
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
40,965
56,769
Taken
48,723
31,595
Mitigated
19,369
14,094
Healing
19,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,702
2,645
0
4,463
13,980
10,750
0
7,084
6,896
0
35,182
W
10,841
1,742
0
4,233
10,629
4,650
887
1,834
8,795
53,312
0
W
Gilgamesh
GTomas09
Gilgamesh
4,090
1,504
0
4,124
11,376
4,070
0
984
10,392
0
26,895
W
Neith
JMBN20
Neith
5,675
2,304
0
2,330
5,667
2,158
112
809
4,858
0
27,711
L
4,110
548
0
2,784
10,411
9,871
0
3,052
7,359
19,106
0
L
9,570
4,182
213
2,947
12,898
3,705
229
4,592
8,306
0
31,819
L
Neith
6,166
1,077
0
2,436
9,558
3,939
303
2,113
7,445
0
49,439
W
Anubis
betoito
Anubis
8,887
253
0
4,585
9,713
4,530
575
218
9,495
46,934
0
L
2,114
1,993
0
1,251
9,922
3,330
486
2,887
7,035
0
24,040
W
Artemis
engimachine
Artemis
11,472
4,095
0
3,732
11,338
3,961
894
265
10,837
0
71,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,136
Gold Earned
40,585
260
Minions Killed
393
0
Camps Cleared
0
1,362,382
Distance Traveled
1,464,657
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,524
470
65
4
0
275,787
4
W
Nox
8,541
534
89
6
0
286,223
5
W
Gilgamesh
7,222
451
45
3
0
357,822
0
W
Neith
7,051
441
52
3
0
274,001
0
L
Ares
6,679
417
20
1
0
275,959
0
L
Kali
8,237
515
42
3
0
301,746
3
L
Neith
8,351
522
98
6
0
279,672
1
W
Anubis
8,232
515
91
6
0
279,054
0
L
Rama
6,345
397
35
2
0
229,218
0
W
Artemis
9,539
596
116
7
0
267,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role