Player Matchup

Mercury
Mercury
Diamond IV
Fudgey1328
Mercury
Diamond IV
Level 156
God Stats
7W - 6L
1,606 SR
Queue Stats
403W - 390L
2,136 MMR
Solo
Merlin
Merlin
Diamond III
Melih_Turc
Merlin
Diamond III
Level 154
God Stats
52W - 41L
1,690 SR
Queue Stats
215W - 208L
2,162 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
RenoiSoin_
Sun Wukong
Platinum I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 117L
2,068 MMR
Party 2
Fafnir
Fafnir
Platinum I
iDeathWishh_
Fafnir
Platinum I
Level 84
God Stats
4W - 2L
2,019 SR
Queue Stats
83W - 74L
1,982 MMR
Solo
Apollo
Apollo
Platinum I
manolo_vaizard
Apollo
Platinum I
Level 160
God Stats
10W - 11L
1,527 SR
Queue Stats
139W - 130L
2,085 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,669 SR
2,087 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 96
1,611 SR
2,105 MMR
Horus
Horus
Platinum I
Eclater_sa_mere
Horus
Platinum I
Level 73
God Stats
6W - 6L
1,695 SR
Queue Stats
245W - 226L
1,970 MMR
Solo
Nemesis
Nemesis
Diamond III
MiyamatoMusashi
Nemesis
Diamond III
Level 82
God Stats
14W - 8L
1,876 SR
Queue Stats
293W - 275L
2,276 MMR
Party 1
Jormungandr
Jormungandr
Diamond V
Ralph Sheheen
Jormungandr
Diamond V
Level 66
God Stats
86W - 81L
1,612 SR
Queue Stats
106W - 99L
1,955 MMR
Solo
Chiron
Chiron
Diamond I
Yondαime
Chiron
Diamond I
Level 118
God Stats
3W - 1L
1,525 SR
Queue Stats
398W - 371L
2,356 MMR
Party 1
Sol
Sol
Diamond V
malneroeilao
Sol
Diamond V
Level 139
God Stats
1W - 1L
1,346 SR
Queue Stats
320W - 315L
1,968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fudgey1328
Mercury
20
8 / 10 / 4
15,717
542
14,394
28,755
10,326
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
Melih_Turc
Merlin
20
7 / 12 / 5
14,965
516
24,759
22,121
7,291
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RenoiSoin_
Sun Wukong
20
2 / 12 / 5
13,220
456
12,257
33,394
27,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
18
1 / 6 / 13
12,939
446
11,961
29,370
32,938
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 13 / 3
13,352
460
14,640
30,856
9,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
LokiGebArachneBastet

VS

Bans
BakasuraCliodhnaCthulhuUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 22
14,311
493
12,142
32,135
43,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
22 / 5 / 11
17,603
607
33,792
30,418
20,955
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Ralph Sheheen
Jormungandr
20
11 / 1 / 13
17,081
589
27,889
27,937
34,719
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chiron
Yondαime
Chiron
20
9 / 8 / 10
15,020
518
25,988
23,084
10,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 7 / 10
15,282
527
21,439
25,302
11,108
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
119
22
Kills
53
53
Deaths
22
30
Assists
66
Player
Kills
Deaths
Assists
KDA
W
4
1
22
15
L
Mercury
Fudgey1328
Mercury
8
10
4
1
L
Merlin
Melih_Turc
Merlin
7
12
5
0.79
W
22
5
11
5.5
W
Jormungandr
Ralph Sheheen
Jormungandr
11
1
13
17.5
L
Sun Wukong
RenoiSoin_
Sun Wukong
2
12
5
0.38
W
Chiron
Yondαime
Chiron
9
8
10
1.75
L
Fafnir
1
6
13
1.25
W
7
7
10
1.71
L
4
13
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,011
Damage
121,250
144,496
Taken
138,876
88,389
Mitigated
121,013
27,638
Healing
52,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,142
5,599
6,656
12,880
32,135
43,948
173
7,366
24,769
0
39,894
L
Mercury
Fudgey1328
Mercury
14,394
6,175
0
6,421
28,755
10,326
0
7,017
21,738
0
104,841
L
Merlin
Melih_Turc
Merlin
24,759
561
0
1,368
22,121
7,291
0
7,323
14,798
102,551
0
W
33,792
18,379
0
6,862
30,418
20,955
614
8,283
22,135
0
150,566
W
Jormungandr
Ralph Sheheen
Jormungandr
27,889
4,375
0
11,283
27,937
34,719
92
9,224
18,713
131,153
0
L
Sun Wukong
RenoiSoin_
Sun Wukong
12,257
1,273
0
10,179
33,394
27,899
0
13,922
19,472
0
87,568
W
Chiron
Yondαime
Chiron
25,988
9,801
1,451
4,981
23,084
10,283
1,057
7,430
15,649
0
110,664
L
Fafnir
11,961
2,372
0
6,183
29,370
32,938
0
13,102
16,268
25,185
177
W
21,439
9,889
0
8,132
25,302
11,108
8,271
6,975
18,327
158,648
0
L
14,640
8,318
0
3,487
30,856
9,935
0
8,294
22,562
0
97,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,193
Gold Earned
79,297
596
Minions Killed
714
0
Camps Cleared
0
2,605,553
Distance Traveled
2,775,569
45
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,311
493
28
1
0
592,615
5
L
Mercury
15,717
542
157
5
0
581,313
8
L
Merlin
14,965
516
143
5
0
454,002
3
W
Nemesis
17,603
607
151
5
0
618,381
1
W
Jormungandr
17,081
589
215
7
0
570,525
1
L
Sun Wukong
13,220
456
132
5
0
524,518
9
W
Chiron
15,020
518
139
5
0
510,982
11
L
Fafnir
12,939
446
16
1
0
537,552
18
W
Sol
15,282
527
181
6
0
483,066
4
L
Apollo
13,352
460
148
5
0
508,168
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role