Player Matchup

He Bo
He Bo
Dakrir
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,399 Elo+
Solo
Terra
Terra
NotforPot420
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,462 Elo+
Party 2
Vamana
Vamana
Schmatty Ice
Vamana
Level 87
God Stats
1W - 1L
1,383 SR
Queue Stats
35W - 46L
1,335 Elo+
Party 1
Loki
Loki
TenToesInMyMouf
Loki
Level 143
God Stats
0W - 1L
1,541 SR
Queue Stats
72W - 75L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
xKillerpitx 18
Kuzenbo
Level 111
God Stats
6W - 11L
1,482 SR
Queue Stats
329W - 302L
1,543 Elo+
Party 2
Team Averages
Level 76
1,481 SR
1,441 Elo+

VS

Team Averages
Level 102
1,445 SR
1,484 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Xyoxes
Charybdis
Level 28
God Stats
3W - 1L
1,411 SR
Queue Stats
59W - 63L
1,500 Elo+
Party 3
Chang'e
Chang'e
ZenMythos
Chang'e
Level 109
God Stats
1W - 2L
1,545 SR
Queue Stats
52W - 54L
1,507 Elo+
Party 3
Anhur
Anhur
alanlalo
Anhur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 55L
1,463 Elo+
Solo
Janus
Janus
xterraxbytex
Janus
Level 129
God Stats
7W - 8L
1,269 SR
Queue Stats
818W - 856L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dakrir
He Bo
14
2 / 5 / 1
8,129
739
8,609
9,226
2,762
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 3
7,450
677
5,037
13,659
13,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
13
0 / 6 / 1
7,272
661
8,633
14,984
11,480
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 5 / 2
9,981
907
18,084
14,162
5,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 8 / 6
7,842
713
12,197
16,437
18,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 1 / 17
10,510
955
10,929
22,401
12,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
Xyoxes
Charybdis
17
8 / 1 / 15
10,237
931
13,099
10,043
3,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
ZenMythos
Chang'e
16
7 / 1 / 14
9,767
888
15,278
11,246
3,942
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
alanlalo
Anhur
16
5 / 2 / 15
9,972
907
9,530
10,188
3,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 4 / 9
9,964
906
12,878
10,184
3,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
100
9
Kills
30
30
Deaths
9
13
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
17
12.5
L
He Bo
Dakrir
He Bo
2
5
1
0.5
L
0
6
3
0.25
L
Vamana
0
6
1
0.08
L
7
5
2
1.6
W
Charybdis
Xyoxes
Charybdis
8
1
15
15.5
W
Chang'e
ZenMythos
Chang'e
7
1
14
14
W
Anhur
alanlalo
Anhur
5
2
15
6.25
L
0
8
6
0.38
W
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,560
Damage
61,714
68,468
Taken
64,062
51,559
Mitigated
26,502
18,757
Healing
39,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,929
1,180
3,275
10,776
22,401
12,031
372
10,075
12,326
0
25,549
L
He Bo
Dakrir
He Bo
8,609
707
571
419
9,226
2,762
0
3,176
6,050
17,975
0
L
5,037
478
3,585
2,944
13,659
13,517
0
6,034
7,625
7,854
0
L
Vamana
8,633
4,990
873
3,520
14,984
11,480
0
6,670
8,314
163
18,144
L
18,084
1,424
0
4,242
14,162
5,175
0
5,140
9,022
0
33,644
W
Charybdis
Xyoxes
Charybdis
13,099
5,647
978
2,323
10,043
3,718
1,044
3,466
6,577
0
24,928
W
Chang'e
ZenMythos
Chang'e
15,278
1,383
9,845
5,319
11,246
3,942
1,605
5,278
5,968
25,914
0
W
Anhur
alanlalo
Anhur
9,530
6,486
738
1,910
10,188
3,605
1,564
3,846
6,342
0
25,239
L
12,197
2,831
861
1,742
16,437
18,625
0
7,136
9,301
22,122
0
W
12,878
1,361
1,774
2,084
10,184
3,206
397
3,306
6,878
26,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,674
Gold Earned
50,450
91
Minions Killed
155
0
Camps Cleared
0
1,010,215
Distance Traveled
1,069,870
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,510
955
26
2
0
243,560
1
L
He Bo
8,129
739
25
2
0
177,265
0
L
Terra
7,450
677
4
0
0
199,684
0
L
Vamana
7,272
661
21
2
0
212,840
1
L
Loki
9,981
907
24
2
0
217,023
3
W
Charybdis
10,237
931
24
2
0
197,386
0
W
Chang'e
9,767
888
30
3
0
233,404
1
W
Anhur
9,972
907
39
4
0
195,713
1
L
Kuzenbo
7,842
713
17
2
0
203,403
0
W
Janus
9,964
906
36
3
0
199,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role