Player Matchup

Jormungandr
Jormungandr
CaseRex
Jormungandr
Level 66
God Stats
2W - 3L
1,656 SR
Queue Stats
3W - 4L
1,503 Elo+
Party 3
Janus
Janus
King Josh2504
Janus
Level 58
God Stats
3W - 2L
1,729 SR
Queue Stats
37W - 32L
1,523 Elo+
Party 3
Xbalanque
Xbalanque
QUICKxDEATHx02
Xbalanque
Level 143
God Stats
0W - 2L
1,269 SR
Queue Stats
133W - 141L
1,497 Elo+
Party 3
Awilix
Awilix
kaotick11
Awilix
Level 141
God Stats
0W - 3L
1,313 SR
Queue Stats
57W - 49L
1,430 Elo+
Party 3
Shiva
Shiva
mrlg66
Shiva
Level 105
God Stats
1W - 4L
1,498 SR
Queue Stats
75W - 55L
1,541 Elo+
Party 3
Team Averages
Level 103
1,493 SR
1,499 Elo+

VS

Team Averages
Level 92
1,528 SR
1,677 Elo+
Nemesis
Nemesis
OverCookedVegan
Nemesis
Level 124
God Stats
1W - 1L
1,157 SR
Queue Stats
8W - 4L
1,624 Elo+
Party 1
Athena
Athena
Swag like Kirby
Athena
Level 159
God Stats
1W - 0L
1,622 SR
Queue Stats
25W - 6L
1,755 Elo+
Party 2
Artio
Artio
Truetester
Artio
Level 122
God Stats
2W - 0L
1,738 SR
Queue Stats
31W - 19L
1,674 Elo+
Party 2
Hades
Hades
iiTzStormy_
Hades
Level 29
God Stats
1W - 0L
1,294 SR
Queue Stats
4W - 3L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
yoeyhoover
Heimdallr
Level 27
God Stats
2W - 0L
1,831 SR
Queue Stats
45W - 14L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaseRex
Jormungandr
12
3 / 3 / 5
7,733
483
7,265
9,908
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 5 / 4
7,956
497
8,492
9,578
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
QUICKxDEATHx02
Xbalanque
12
1 / 4 / 3
7,181
449
7,093
10,386
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
kaotick11
Awilix
12
2 / 5 / 7
7,375
461
8,869
11,948
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
mrlg66
Shiva
14
3 / 4 / 0
8,725
545
8,788
11,299
6,388
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 2
9,348
584
7,798
12,186
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
11 / 3 / 3
9,600
600
13,517
12,552
9,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
12
3 / 4 / 7
8,125
508
7,099
15,983
17,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 3 / 0
7,074
442
3,410
8,816
3,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
yoeyhoover
Heimdallr
15
1 / 2 / 6
8,939
559
7,875
13,409
5,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
13
Kills
21
21
Deaths
14
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CaseRex
Jormungandr
3
3
5
1.83
L
4
5
4
1.2
W
6
2
2
3.5
L
Xbalanque
QUICKxDEATHx02
Xbalanque
1
4
3
0.63
W
11
3
3
4.17
W
Artio
3
4
7
1.63
W
0
3
0
0
L
Awilix
kaotick11
Awilix
2
5
7
1.1
L
Shiva
mrlg66
Shiva
3
4
0
0.75
W
Heimdallr
yoeyhoover
Heimdallr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,507
Damage
39,699
53,119
Taken
62,946
23,239
Mitigated
41,135
8,108
Healing
23,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CaseRex
Jormungandr
7,265
2,114
0
1,555
9,908
8,234
154
5,330
4,535
27,852
0
L
8,492
576
0
2,124
9,578
2,337
0
3,097
6,481
44,642
0
W
7,798
3,820
0
5,820
12,186
5,224
558
1,496
10,592
0
68,701
L
Xbalanque
QUICKxDEATHx02
Xbalanque
7,093
3,517
0
1,394
10,386
2,590
649
3,037
7,308
0
39,930
W
13,517
3,984
0
3,520
12,552
9,643
932
804
11,748
46,556
0
W
Artio
7,099
1,022
1,072
4,250
15,983
17,764
318
5,756
10,067
19,742
0
W
3,410
591
209
3,411
8,816
3,280
0
4,893
3,625
33,565
0
L
Awilix
kaotick11
Awilix
8,869
3,794
0
1,564
11,948
3,690
0
5,830
5,930
0
28,906
L
Shiva
mrlg66
Shiva
8,788
3,502
0
1,471
11,299
6,388
0
5,872
4,839
0
50,683
W
Heimdallr
yoeyhoover
Heimdallr
7,875
3,558
0
4,927
13,409
5,224
594
2,226
11,157
0
69,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,970
Gold Earned
43,086
360
Minions Killed
436
0
Camps Cleared
0
1,488,805
Distance Traveled
1,441,962
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,733
483
45
3
0
286,070
0
L
Janus
7,956
497
93
6
0
261,421
5
W
Nemesis
9,348
584
132
8
0
317,419
1
L
Xbalanque
7,181
449
71
4
0
313,780
2
W
Athena
9,600
600
97
6
0
299,966
1
W
Artio
8,125
508
22
1
0
284,218
1
W
Hades
7,074
442
78
5
0
267,002
3
L
Awilix
7,375
461
41
3
0
333,461
4
L
Shiva
8,725
545
110
7
0
294,073
2
W
Heimdallr
8,939
559
107
7
0
273,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role