Player Matchup

King Arthur
King Arthur
CozyBoyHours
King Arthur
Level 121
God Stats
1W - 2L
1,724 SR
Queue Stats
163W - 158L
1,567 Elo+
Party 3
Gilgamesh
Gilgamesh
Nerrfed
Gilgamesh
Level 56
God Stats
14W - 10L
1,604 SR
Queue Stats
135W - 147L
1,478 Elo+
Party 2
Janus
Janus
PanoramicFx
Janus
Level 40
God Stats
29W - 34L
1,559 SR
Queue Stats
46W - 46L
1,548 Elo+
Party 3
Baron Samedi
Baron Samedi
Racelyn
Baron Samedi
Level 18
God Stats
4W - 6L
1,595 SR
Queue Stats
19W - 26L
1,458 Elo+
Solo
Izanami
Izanami
SSGSSIII
Izanami
Level 38
God Stats
59W - 58L
1,558 SR
Queue Stats
138W - 145L
1,490 Elo+
Party 2
Team Averages
Level 55
1,608 SR
1,508 Elo+

VS

Team Averages
Level 90
1,618 SR
1,541 Elo+
Rama
Rama
Deangulberrys
Rama
Level 109
God Stats
12W - 8L
1,601 SR
Queue Stats
111W - 77L
1,561 Elo+
Party 1
Amaterasu
Amaterasu
TheLostGiraffe
Amaterasu
Level 125
God Stats
1W - 1L
1,728 SR
Queue Stats
182W - 148L
1,595 Elo+
Party 1
Kukulkan
Kukulkan
Wolverine117
Kukulkan
Level 18
God Stats
9W - 5L
1,621 SR
Queue Stats
23W - 14L
1,582 Elo+
Party 1
Nemesis
Nemesis
armsbra666
Nemesis
Level 92
God Stats
2W - 0L
1,716 SR
Queue Stats
15W - 12L
1,595 Elo+
Party 1
Ymir
Ymir
bluntfangz
Ymir
Level 107
God Stats
4W - 3L
1,426 SR
Queue Stats
112W - 125L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CozyBoyHours
King Arthur
13
0 / 5 / 5
7,518
683
7,198
19,540
14,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Nerrfed
Gilgamesh
13
1 / 7 / 3
7,281
662
7,943
13,771
11,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 4 / 2
8,164
742
9,784
7,526
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Racelyn
Baron Samedi
14
3 / 8 / 5
8,135
740
8,442
12,163
6,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SSGSSIII
Izanami
15
5 / 5 / 5
8,443
768
7,385
12,516
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 8
9,639
876
8,640
8,789
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
TheLostGiraffe
Amaterasu
17
10 / 1 / 13
9,619
874
13,443
15,302
13,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Wolverine117
Kukulkan
16
4 / 2 / 11
8,775
798
10,612
3,999
1,582
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
armsbra666
Nemesis
16
6 / 2 / 17
9,197
836
13,880
11,596
5,062
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 4 / 20
8,624
784
7,176
12,280
13,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
11
Kills
28
29
Deaths
11
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CozyBoyHours
King Arthur
0
5
5
0.5
W
7
2
8
5.5
L
Gilgamesh
Nerrfed
Gilgamesh
1
7
3
0.36
L
2
4
2
0.75
L
Baron Samedi
Racelyn
Baron Samedi
3
8
5
0.69
L
Izanami
SSGSSIII
Izanami
5
5
5
1.5
W
Amaterasu
TheLostGiraffe
Amaterasu
10
1
13
16.5
W
Kukulkan
Wolverine117
Kukulkan
4
2
11
4.75
W
Nemesis
armsbra666
Nemesis
6
2
17
7.25
W
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,752
Damage
53,751
65,516
Taken
51,966
40,054
Mitigated
37,758
10,110
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CozyBoyHours
King Arthur
7,198
1,119
0
2,619
19,540
14,831
0
4,882
14,658
0
23,305
W
8,640
6,905
0
4,755
8,789
3,639
2,810
2,963
5,756
0
48,898
L
Gilgamesh
Nerrfed
Gilgamesh
7,943
2,024
222
1,559
13,771
11,047
0
3,449
10,322
0
16,093
L
9,784
987
0
585
7,526
2,775
43
2,903
4,623
28,426
0
L
Baron Samedi
Racelyn
Baron Samedi
8,442
1,311
1,818
2,046
12,163
6,143
0
5,146
7,017
23,488
0
L
Izanami
SSGSSIII
Izanami
7,385
3,492
0
1,261
12,516
5,258
423
1,408
11,108
0
25,172
W
Amaterasu
TheLostGiraffe
Amaterasu
13,443
6,569
0
4,487
15,302
13,824
0
3,739
11,443
0
30,607
W
Kukulkan
Wolverine117
Kukulkan
10,612
745
0
0
3,999
1,582
252
2,395
1,604
31,234
0
W
Nemesis
armsbra666
Nemesis
13,880
5,262
0
2,396
11,596
5,062
663
3,833
7,569
0
29,724
W
7,176
104
0
834
12,280
13,651
109
5,296
6,789
14,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,541
Gold Earned
45,854
174
Minions Killed
218
0
Camps Cleared
0
1,048,791
Distance Traveled
1,164,862
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,518
683
36
3
0
217,924
2
W
Rama
9,639
876
91
8
0
224,419
1
L
Gilgamesh
7,281
662
14
1
0
229,902
1
L
Janus
8,164
742
46
4
0
215,869
2
L
Baron Samedi
8,135
740
43
4
0
181,941
0
L
Izanami
8,443
768
35
3
0
203,155
2
W
Amaterasu
9,619
874
37
3
0
244,396
2
W
Kukulkan
8,775
798
47
4
0
223,995
3
W
Nemesis
9,197
836
36
3
0
264,890
0
W
Ymir
8,624
784
7
1
0
207,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role