Player Matchup

Thor
Thor
 
Thor
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Baby TeeeF
Yu Huang
Level 68
God Stats
7W - 4L
1,731 SR
Queue Stats
65W - 66L
1,503 Elo+
Party 1
Hercules
Hercules
ag allen
Hercules
Level 86
God Stats
24W - 28L
1,570 SR
Queue Stats
72W - 85L
1,560 Elo+
Party 1
Team Averages
Level 86
1,600 SR
1,521 Elo+

VS

Team Averages
Level 114
1,739 SR
1,487 Elo+
Chaac
Chaac
AngellicStar
Chaac
Level 158
God Stats
6W - 9L
1,748 SR
Queue Stats
256W - 264L
1,472 Elo+
Solo
Medusa
Medusa
FirelordGOD
Medusa
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 17L
1,503 Elo+
Party 2
Vulcan
Vulcan
Mr Decoded
Vulcan
Level 119
God Stats
8W - 1L
1,969 SR
Queue Stats
13W - 13L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 5 / 1
9,177
574
10,323
15,476
7,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Baby TeeeF
Yu Huang
14
2 / 6 / 2
9,646
603
8,092
10,728
3,967
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
ag allen
Hercules
14
1 / 3 / 2
9,330
583
9,721
20,420
22,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 2
12,281
768
14,598
17,468
17,405
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
14
1 / 2 / 12
10,203
638
8,105
10,438
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Mr Decoded
Vulcan
16
3 / 1 / 11
11,281
705
18,366
9,400
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
14
14
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
1
0.3
W
10
1
2
11
L
Yu Huang
Baby TeeeF
Yu Huang
2
6
2
0.5
W
Medusa
1
2
12
3.5
W
Vulcan
Mr Decoded
Vulcan
3
1
11
8.5
L
Hercules
ag allen
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,136
Damage
41,069
46,624
Taken
37,306
33,792
Mitigated
24,281
8,075
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,323
1,014
0
3,316
15,476
7,332
0
5,545
9,703
0
36,034
W
14,598
2,090
0
7,261
17,468
17,405
888
5,133
11,573
0
40,291
L
Yu Huang
Baby TeeeF
Yu Huang
8,092
394
138
546
10,728
3,967
0
3,777
6,797
35,662
0
W
Medusa
8,105
3,471
0
1,354
10,438
3,544
526
2,231
7,754
0
27,820
W
Vulcan
Mr Decoded
Vulcan
18,366
5,914
147
3,974
9,400
3,332
995
1,806
7,140
66,177
0
L
Hercules
ag allen
Hercules
9,721
3,005
39
4,036
20,420
22,493
0
8,607
11,301
2,739
28,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
33,765
177
Minions Killed
185
7
Camps Cleared
6
754,421
Distance Traveled
879,340
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,177
574
71
4
0
252,660
3
W
Chaac
12,281
768
44
3
1
312,587
1
L
Yu Huang
9,646
603
65
4
4
217,831
4
W
Medusa
10,203
638
38
2
1
264,718
0
W
Vulcan
11,281
705
103
6
4
302,035
0
L
Hercules
9,330
583
41
3
3
283,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role