Player Matchup

Cthulhu
Cthulhu
NATIONWIDE HD
Cthulhu
Level 159
God Stats
11W - 11L
1,314 SR
Queue Stats
706W - 762L
1,343 Elo+
Solo
Tiamat
Tiamat
RainbowActor837
Tiamat
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
489W - 499L
1,319 Elo+
Solo
Bacchus
Bacchus
chronTHEic
Bacchus
Level 160
God Stats
6W - 1L
1,739 SR
Queue Stats
737W - 1,326L
1,261 Elo+
Solo
Chaac
Chaac
famass_95170
Chaac
Level 56
God Stats
6W - 1L
1,921 SR
Queue Stats
130W - 113L
1,401 Elo+
Party 1
Cerberus
Cerberus
guerdner95
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,393 Elo+
Party 1
Team Averages
Level 106
1,595 SR
1,343 Elo+

VS

Team Averages
Level 115
1,450 SR
1,379 Elo+
Ah Puch
Ah Puch
HighKingBambi
Ah Puch
Level 104
God Stats
5W - 3L
1,731 SR
Queue Stats
386W - 409L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
Johnnysalt24
Zhong Kui
Level 82
God Stats
0W - 2L
1,149 SR
Queue Stats
16W - 24L
1,293 Elo+
Solo
Sol
Sol
RitzySareena
Sol
Level 117
God Stats
1W - 6L
1,312 SR
Queue Stats
243W - 307L
1,408 Elo+
Solo
Neith
Neith
lil_mark95_
Neith
Level 125
God Stats
3W - 3L
1,462 SR
Queue Stats
177W - 162L
1,422 Elo+
Solo
Chiron
Chiron
markuca
Chiron
Level 148
God Stats
16W - 8L
1,595 SR
Queue Stats
446W - 448L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
5 / 6 / 16
11,473
675
12,461
24,271
25,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
5 / 6 / 12
11,954
703
14,708
18,960
10,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
chronTHEic
Bacchus
17
1 / 4 / 8
10,576
622
5,636
14,634
8,971
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 5 / 10
14,625
860
25,699
23,906
32,205
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
guerdner95
Cerberus
19
4 / 4 / 13
12,407
730
7,825
32,769
34,882
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
3 / 7 / 11
10,251
603
16,043
12,656
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Johnnysalt24
Zhong Kui
16
1 / 8 / 6
10,254
603
8,538
12,895
7,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 6 / 6
12,454
733
18,400
14,667
6,018
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
5 / 5 / 17
12,080
711
28,236
18,403
9,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
markuca
Chiron
20
4 / 3 / 16
12,937
761
25,522
14,552
6,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
81
29
Kills
25
25
Deaths
29
59
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
3
7
11
1.21
L
Zhong Kui
Johnnysalt24
Zhong Kui
1
8
6
0.5
W
Cthulhu
5
6
16
2.17
W
5
6
12
1.83
L
12
6
6
2.5
W
Bacchus
chronTHEic
Bacchus
1
4
8
1.25
W
14
5
10
3.8
W
Cerberus
guerdner95
Cerberus
4
4
13
2.63
L
5
5
17
2.7
L
Chiron
markuca
Chiron
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,329
Damage
96,739
114,540
Taken
73,173
112,496
Mitigated
35,191
43,268
Healing
26,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
16,043
2,297
294
679
12,656
5,220
512
6,942
5,714
29,856
0
L
Zhong Kui
Johnnysalt24
Zhong Kui
8,538
1,014
507
1,802
12,895
7,391
63
7,598
5,297
16,008
0
W
Cthulhu
12,461
357
692
2,933
24,271
25,694
420
10,284
13,987
29,073
0
W
14,708
426
2,778
6,271
18,960
10,744
1,497
6,416
12,544
29,974
0
L
18,400
6,629
1,179
3,696
14,667
6,018
215
8,605
6,062
28,940
0
W
Bacchus
chronTHEic
Bacchus
5,636
0
692
2,964
14,634
8,971
1,231
5,408
9,226
15,475
0
W
25,699
6,223
1,749
8,430
23,906
32,205
1,242
9,547
14,359
0
48,242
W
Cerberus
guerdner95
Cerberus
7,825
320
3,172
13,587
32,769
34,882
864
11,326
21,443
23,963
0
L
28,236
12,754
1,027
7,043
18,403
9,721
1,540
9,773
8,630
0
43,295
L
Chiron
markuca
Chiron
25,522
4,726
3,336
6,771
14,552
6,841
1,181
7,712
6,840
0
50,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,035
Gold Earned
57,976
171
Minions Killed
162
0
Camps Cleared
0
1,487,870
Distance Traveled
1,155,365
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,251
603
35
2
0
189,908
1
L
Zhong Kui
10,254
603
17
1
0
193,945
1
W
Cthulhu
11,473
675
28
2
0
282,110
0
W
Tiamat
11,954
703
27
2
0
321,917
0
L
Sol
12,454
733
18
1
0
226,659
0
W
Bacchus
10,576
622
18
1
0
312,102
0
W
Chaac
14,625
860
57
3
0
301,714
3
W
Cerberus
12,407
730
41
2
0
270,027
0
L
Neith
12,080
711
30
2
0
235,224
0
L
Chiron
12,937
761
62
4
0
309,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role