Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Lunarr Waves
Shiva
Level 126
God Stats
1W - 0L
1,726 SR
Queue Stats
128W - 116L
1,524 Elo+
Party 2
Nike
Nike
PrettyEyesBlonde
Nike
Level 160
God Stats
10W - 6L
1,857 SR
Queue Stats
812W - 875L
1,426 Elo+
Party 2
Geb
Geb
WessterKing
Geb
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
xXMadeInHellXx
Yu Huang
Level 137
God Stats
2W - 4L
1,500 SR
Queue Stats
426W - 408L
1,498 Elo+
Party 1
Team Averages
Level 122
1,617 SR
1,490 Elo+

VS

Team Averages
Level 96
1,494 SR
1,522 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CrotchBog
Vulcan
Level 59
God Stats
1W - 2L
1,618 SR
Queue Stats
148W - 126L
1,564 Elo+
Solo
Anubis
Anubis
Danielsnowly
Anubis
Level 89
God Stats
6W - 9L
1,351 SR
Queue Stats
387W - 429L
1,503 Elo+
Solo
Nike
Nike
OctalBiscuit374
Nike
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 97L
1,581 Elo+
Solo
Olorun
Olorun
TheOnlyBrody
Olorun
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 106L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
6 / 0 / 5
7,590
1,084
9,551
4,636
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 3 / 7
6,614
945
6,085
8,049
5,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 6
5,995
856
3,251
5,042
3,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 1 / 2
6,309
901
2,166
3,728
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
12
4 / 1 / 1
6,855
979
7,337
4,177
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 5 / 1
5,562
795
5,432
7,288
2,081
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
CrotchBog
Vulcan
13
2 / 3 / 3
6,812
973
5,135
5,202
1,570
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
9
0 / 2 / 2
5,450
779
960
2,225
627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 3
6,658
951
5,483
10,439
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
11
1 / 3 / 1
6,145
878
3,060
5,880
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
6
6
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
0
5
8.5
L
Heimdallr
 
Heimdallr
1
5
1
0.3
L
Vulcan
CrotchBog
Vulcan
2
3
3
1.17
L
Anubis
0
2
2
0.5
W
2
3
7
1.83
L
2
0
3
3.5
W
0
1
6
3
L
Olorun
1
3
1
0.5
W
1
1
2
2
W
Yu Huang
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,390
Damage
20,070
25,632
Taken
31,034
16,228
Mitigated
10,547
8,488
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,551
1,554
1,181
1,775
4,636
2,878
273
1,530
3,106
20,092
0
L
Heimdallr
 
Heimdallr
5,432
1,776
181
628
7,288
2,081
0
4,638
2,433
0
8,289
L
Vulcan
CrotchBog
Vulcan
5,135
1,021
126
210
5,202
1,570
0
2,675
2,202
13,301
0
L
Anubis
960
132
156
138
2,225
627
0
1,635
462
4,879
0
W
6,085
877
835
1,372
8,049
5,072
244
2,638
5,411
0
12,578
L
5,483
232
1,057
6,136
10,439
4,234
0
5,272
4,717
0
10,742
W
3,251
253
793
1,170
5,042
3,575
0
1,897
3,145
0
6,308
L
Olorun
3,060
1,014
1,596
1,758
5,880
2,035
144
3,874
1,806
10,202
559
W
2,166
0
0
230
3,728
3,110
26
1,175
2,553
4,746
0
W
Yu Huang
7,337
149
526
606
4,177
1,593
378
1,535
2,642
14,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
30,627
71
Minions Killed
68
0
Camps Cleared
0
816,266
Distance Traveled
635,449
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,590
1,084
33
5
0
157,314
0
L
Heimdallr
5,562
795
7
1
0
116,951
0
L
Vulcan
6,812
973
23
3
0
158,047
0
L
Anubis
5,450
779
11
2
0
58,829
1
W
Shiva
6,614
945
6
1
0
199,806
2
L
Nike
6,658
951
7
1
0
176,300
0
W
Nike
5,995
856
4
1
0
153,513
2
L
Olorun
6,145
878
20
3
0
125,322
0
W
Geb
6,309
901
8
1
0
142,041
1
W
Yu Huang
6,855
979
20
3
0
163,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role