Player Matchup

Fenrir
Fenrir
BigByrd07
Fenrir
Level 17
God Stats
8W - 2L
1,828 SR
Queue Stats
35W - 38L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
JIDiaz10
Kukulkan
Level 103
God Stats
108W - 98L
1,522 SR
Queue Stats
220W - 234L
1,482 Elo+
Solo
Artemis
Artemis
Jbnlkan
Artemis
Level 130
God Stats
8W - 3L
1,883 SR
Queue Stats
185W - 193L
1,419 Elo+
Solo
Bellona
Bellona
VoidKindness
Bellona
Level 147
God Stats
46W - 40L
1,490 SR
Queue Stats
231W - 225L
1,469 Elo+
Solo
Atlas
Atlas
WingNuutzz
Atlas
Level 117
God Stats
19W - 22L
1,481 SR
Queue Stats
849W - 910L
1,457 Elo+
Party 1
Team Averages
Level 103
1,640 SR
1,445 Elo+

VS

Team Averages
Level 46
1,620 SR
1,426 Elo+
Cliodhna
Cliodhna
AlbinoElephant21
Cliodhna
Level 62
God Stats
17W - 14L
1,615 SR
Queue Stats
134W - 128L
1,433 Elo+
Party 3
Discordia
Discordia
Deexo44
Discordia
Level 26
God Stats
1W - 1L
1,742 SR
Queue Stats
63W - 77L
1,307 Elo+
Party 2
Loki
Loki
KraftyCrow
Loki
Level 63
God Stats
4W - 2L
1,742 SR
Queue Stats
145W - 138L
1,618 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lehmandp
Ah Muzen Cab
Level 44
God Stats
11W - 4L
1,500 SR
Queue Stats
132W - 153L
1,436 Elo+
Party 3
Nox
Nox
wantaran225
Nox
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigByrd07
Fenrir
15
5 / 4 / 8
9,180
612
7,120
14,182
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
JIDiaz10
Kukulkan
14
3 / 3 / 7
8,595
573
8,179
6,079
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Jbnlkan
Artemis
15
5 / 1 / 3
8,996
600
5,854
7,511
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
VoidKindness
Bellona
15
6 / 0 / 4
9,552
637
9,310
12,744
13,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
13
5 / 2 / 8
8,342
556
7,718
12,279
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
7,916
528
8,271
13,312
5,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Deexo44
Discordia
12
1 / 5 / 4
7,098
473
5,082
8,136
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 4 / 1
8,212
547
6,976
11,255
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
lehmandp
Ah Muzen Cab
12
0 / 5 / 0
6,838
456
5,277
10,274
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 4
7,116
474
2,858
10,726
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
24
Kills
10
10
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Fenrir
BigByrd07
Fenrir
5
4
8
2.25
L
Discordia
Deexo44
Discordia
1
5
4
0.6
W
Kukulkan
JIDiaz10
Kukulkan
3
3
7
2.17
W
Artemis
Jbnlkan
Artemis
5
1
3
6.5
L
6
4
1
1.63
W
Bellona
VoidKindness
Bellona
6
0
4
8
W
Atlas
5
2
8
4.5
L
Ah Muzen Cab
lehmandp
Ah Muzen Cab
0
5
0
0
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,181
Damage
28,464
52,795
Taken
53,703
36,190
Mitigated
21,279
15,344
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,271
889
0
4,125
13,312
5,756
0
2,392
10,920
157
43,573
W
Fenrir
BigByrd07
Fenrir
7,120
1,553
0
3,547
14,182
6,308
41
1,880
12,302
0
61,948
L
Discordia
Deexo44
Discordia
5,082
449
0
773
8,136
2,587
0
2,969
5,167
31,369
0
W
Kukulkan
JIDiaz10
Kukulkan
8,179
562
0
622
6,079
2,281
0
1,240
4,839
52,819
0
W
Artemis
Jbnlkan
Artemis
5,854
1,784
0
3,598
7,511
2,699
1,076
398
7,113
0
54,741
L
6,976
1,741
0
2,417
11,255
3,863
0
3,768
7,487
0
43,710
W
Bellona
VoidKindness
Bellona
9,310
3,594
0
5,024
12,744
13,510
782
1,465
11,279
6,161
46,635
W
Atlas
7,718
3,183
0
2,553
12,279
11,392
73
3,110
9,169
21,969
8,170
L
Ah Muzen Cab
lehmandp
Ah Muzen Cab
5,277
1,718
0
3,930
10,274
3,024
0
2,698
7,576
0
49,728
L
2,858
816
0
1,809
10,726
6,049
0
4,959
5,767
18,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,665
Gold Earned
37,180
464
Minions Killed
324
0
Camps Cleared
0
1,435,174
Distance Traveled
1,411,737
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,916
528
79
5
0
304,698
7
W
Fenrir
9,180
612
95
6
0
310,459
5
L
Discordia
7,098
473
60
4
0
267,152
4
W
Kukulkan
8,595
573
102
7
0
276,602
6
W
Artemis
8,996
600
117
8
0
260,701
0
L
Loki
8,212
547
73
5
0
319,401
2
W
Bellona
9,552
637
116
8
0
292,778
3
W
Atlas
8,342
556
34
2
0
294,634
2
L
Ah Muzen Cab
6,838
456
88
6
0
259,213
2
L
Nox
7,116
474
24
2
0
261,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role