Player Matchup

Vamana
Vamana
ArquaX1471
Vamana
Level 48
God Stats
16W - 6L
1,620 SR
Queue Stats
177W - 175L
1,384 Elo+
Solo
Arachne
Arachne
Thine-Emperor
Arachne
Level 85
God Stats
6W - 2L
1,677 SR
Queue Stats
257W - 247L
1,429 Elo+
Party 1
Kuzenbo
Kuzenbo
Vikingbryngelson
Kuzenbo
Level 76
God Stats
2W - 2L
1,193 SR
Queue Stats
132W - 141L
1,427 Elo+
Party 1
Chernobog
Chernobog
xX_6void9_Xx
Chernobog
Level 92
God Stats
3W - 1L
1,587 SR
Queue Stats
229W - 245L
1,462 Elo+
Party 1
He Bo
He Bo
xxStatefarmJakex
He Bo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,444 Elo+
Party 1
Team Averages
Level 66
1,515 SR
1,429 Elo+

VS

Team Averages
Level 48
1,485 SR
1,366 Elo+
Anhur
Anhur
Cyberdalek224
Anhur
Level 103
God Stats
1W - 5L
1,555 SR
Queue Stats
100W - 110L
1,341 Elo+
Party 2
Ra
Ra
NeededChimera
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
RimeWarden
Gilgamesh
Level 18
God Stats
2W - 7L
1,250 SR
Queue Stats
44W - 57L
1,321 Elo+
Party 2
Charybdis
Charybdis
SoLaROfficial
Charybdis
Level 64
God Stats
39W - 42L
1,525 SR
Queue Stats
79W - 99L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
new2theegame
Cthulhu
Level 49
God Stats
14W - 10L
1,594 SR
Queue Stats
54W - 59L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ArquaX1471
Vamana
15
9 / 2 / 4
9,874
549
10,396
9,979
8,386
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
15
7 / 3 / 7
9,169
509
10,551
16,275
5,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 16
8,338
463
7,701
12,340
14,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
xX_6void9_Xx
Chernobog
15
9 / 3 / 9
9,524
529
13,560
15,837
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 7 / 13
8,771
487
10,831
10,829
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 6 / 3
8,246
458
9,351
14,595
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 10 / 2
6,588
366
3,825
10,583
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
RimeWarden
Gilgamesh
12
4 / 7 / 3
8,631
480
8,064
16,726
8,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
SoLaROfficial
Charybdis
11
3 / 7 / 6
7,502
417
12,344
14,471
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
new2theegame
Cthulhu
11
0 / 5 / 9
7,374
410
8,700
13,979
10,888
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
30
Kills
15
16
Deaths
35
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
ArquaX1471
Vamana
9
2
4
5.5
L
7
6
3
1.42
L
1
10
2
0.2
L
Gilgamesh
RimeWarden
Gilgamesh
4
7
3
0.79
L
Charybdis
SoLaROfficial
Charybdis
3
7
6
0.86
W
Arachne
7
3
7
3.5
W
1
1
16
9
L
Cthulhu
new2theegame
Cthulhu
0
5
9
0.9
W
Chernobog
xX_6void9_Xx
Chernobog
9
3
9
4.5
W
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,039
Damage
42,284
65,260
Taken
70,354
35,618
Mitigated
29,933
15,809
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ArquaX1471
Vamana
10,396
4,490
0
548
9,979
8,386
416
2,873
7,106
0
60,398
L
9,351
4,263
0
2,151
14,595
3,325
156
3,629
10,871
0
24,477
L
3,825
1,107
220
1,259
10,583
2,851
293
2,421
7,968
23,677
0
L
Gilgamesh
RimeWarden
Gilgamesh
8,064
3,140
1,431
1,583
16,726
8,946
28
6,730
9,892
0
26,116
L
Charybdis
SoLaROfficial
Charybdis
12,344
5,295
647
3,542
14,471
3,923
106
1,933
12,526
0
41,040
W
Arachne
10,551
6,433
0
5,084
16,275
5,409
0
2,107
14,168
0
72,816
W
7,701
2,853
453
1,872
12,340
14,116
51
2,656
9,684
18,468
0
L
Cthulhu
new2theegame
Cthulhu
8,700
340
131
1,198
13,979
10,888
124
3,347
10,565
27,079
0
W
Chernobog
xX_6void9_Xx
Chernobog
13,560
7,864
545
6,325
15,837
4,440
418
2,479
13,358
0
57,892
W
10,831
671
0
982
10,829
3,267
834
2,410
8,419
36,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,676
Gold Earned
38,341
378
Minions Killed
246
0
Camps Cleared
0
1,776,006
Distance Traveled
1,461,447
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,874
549
111
6
0
353,886
0
L
Anhur
8,246
458
33
2
0
322,214
5
L
Ra
6,588
366
41
2
0
210,896
0
L
Gilgamesh
8,631
480
31
2
0
309,390
1
L
Charybdis
7,502
417
78
4
0
299,392
2
W
Arachne
9,169
509
95
5
0
400,744
3
W
Kuzenbo
8,338
463
21
1
0
357,666
0
L
Cthulhu
7,374
410
63
4
0
319,555
1
W
Chernobog
9,524
529
79
4
0
348,100
3
W
He Bo
8,771
487
72
4
0
315,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role