Player Matchup

Hades
Hades
Arkenys00
Hades
Level 49
God Stats
3W - 1L
1,830 SR
Queue Stats
89W - 95L
1,443 Elo+
Party 1
Chaac
Chaac
Karma_Asc
Chaac
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
140W - 152L
1,215 Elo+
Party 2
Hachiman
Hachiman
Springyy
Hachiman
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,215 Elo+
Party 2
Cerberus
Cerberus
nairodxxz
Cerberus
Level 47
God Stats
3W - 1L
1,649 SR
Queue Stats
67W - 67L
1,476 Elo+
Party 1
Mercury
Mercury
nicolasnbo
Mercury
Level 63
God Stats
14W - 8L
1,385 SR
Queue Stats
140W - 139L
1,446 Elo+
Party 1
Team Averages
Level 54
1,573 SR
1,359 Elo+

VS

Team Averages
Level 58
1,377 SR
1,422 Elo+
Nox
Nox
BaJIeHoK991
Nox
Level 58
God Stats
0W - 2L
1,253 SR
Queue Stats
48W - 76L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
Dartiaz
Ao Kuang
Level 21
God Stats
0W - 3L
1,212 SR
Queue Stats
40W - 53L
1,383 Elo+
Party 3
Cerberus
Cerberus
NGDragon
Cerberus
Level 119
God Stats
1W - 3L
1,459 SR
Queue Stats
43W - 58L
1,385 Elo+
Party 3
Izanami
Izanami
Solniwk0
Izanami
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 40L
1,455 Elo+
Party 4
Achilles
Achilles
Хрюздюк
Achilles
Level 67
God Stats
14W - 19L
1,461 SR
Queue Stats
157W - 163L
1,520 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arkenys00
Hades
15
4 / 7 / 16
10,489
499
15,550
16,797
7,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Karma_Asc
Chaac
15
1 / 3 / 2
9,787
466
10,680
17,431
19,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Springyy
Hachiman
15
2 / 8 / 3
9,643
459
6,715
17,326
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
nairodxxz
Cerberus
15
4 / 2 / 13
10,621
506
12,434
19,623
17,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
nicolasnbo
Mercury
20
20 / 2 / 3
13,801
657
26,711
16,433
6,895
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 6
10,960
522
10,203
13,680
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
Dartiaz
Ao Kuang
15
4 / 9 / 11
10,090
480
10,868
19,472
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
NGDragon
Cerberus
14
2 / 5 / 13
9,639
459
12,381
27,619
15,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Solniwk0
Izanami
16
6 / 6 / 4
10,475
499
10,975
18,901
6,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
15
4 / 5 / 5
10,037
478
16,179
24,249
18,922
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
61
31
Kills
22
22
Deaths
32
37
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hades
Arkenys00
Hades
4
7
16
1.71
L
6
7
6
1.29
L
Ao Kuang
Dartiaz
Ao Kuang
4
9
11
1.06
W
Chaac
Karma_Asc
Chaac
1
3
2
0.67
L
Cerberus
NGDragon
Cerberus
2
5
13
1.7
L
Izanami
Solniwk0
Izanami
6
6
4
1.33
W
Hachiman
Springyy
Hachiman
2
8
3
0.44
W
Cerberus
nairodxxz
Cerberus
4
2
13
5.25
W
Mercury
nicolasnbo
Mercury
20
2
3
10.75
L
Achilles
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,090
Damage
60,606
87,610
Taken
103,921
57,668
Mitigated
53,273
24,037
Healing
26,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Arkenys00
Hades
15,550
1,286
295
3,446
16,797
7,887
1,340
10,419
6,378
44,040
0
L
10,203
1,142
0
2,281
13,680
5,596
0
3,690
9,955
63,409
0
L
Ao Kuang
Dartiaz
Ao Kuang
10,868
3,332
0
5,820
19,472
6,609
306
5,560
13,834
50,661
0
W
Chaac
Karma_Asc
Chaac
10,680
1,099
0
7,112
17,431
19,969
1,230
4,042
13,389
0
55,161
L
Cerberus
NGDragon
Cerberus
12,381
1,049
0
9,450
27,619
15,974
65
9,689
17,887
39,485
0
L
Izanami
Solniwk0
Izanami
10,975
7,928
0
6,424
18,901
6,172
987
6,734
12,085
0
64,828
W
Hachiman
Springyy
Hachiman
6,715
4,369
0
5,240
17,326
5,751
1,767
5,710
11,616
0
65,499
W
Cerberus
nairodxxz
Cerberus
12,434
1,125
0
5,886
19,623
17,166
175
8,571
10,679
34,709
0
W
Mercury
nicolasnbo
Mercury
26,711
16,141
0
2,058
16,433
6,895
288
6,957
9,476
0
110,732
L
Achilles
16,179
3,675
0
2,947
24,249
18,922
0
6,860
16,630
0
48,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,341
Gold Earned
51,201
485
Minions Killed
405
0
Camps Cleared
0
2,000,924
Distance Traveled
1,867,547
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,489
499
57
3
0
379,393
3
L
Nox
10,960
522
100
5
0
383,119
2
L
Ao Kuang
10,090
480
71
3
0
369,101
0
W
Chaac
9,787
466
113
5
0
348,449
3
L
Cerberus
9,639
459
59
3
0
382,638
7
L
Izanami
10,475
499
113
5
0
353,352
0
W
Hachiman
9,643
459
101
5
0
321,576
2
W
Cerberus
10,621
506
58
3
0
423,558
3
W
Mercury
13,801
657
156
7
0
527,948
4
L
Achilles
10,037
478
62
3
0
379,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role