Player Matchup

Jormungandr
Jormungandr
CameronXXIII
Jormungandr
Level 21
God Stats
4W - 4L
1,499 SR
Queue Stats
17W - 23L
1,404 Elo+
Party 2
Tyr
Tyr
Deucalion26
Tyr
Level 29
God Stats
13W - 11L
1,617 SR
Queue Stats
90W - 123L
1,423 Elo+
Party 3
Gilgamesh
Gilgamesh
Punkrockstar77
Gilgamesh
Level 108
God Stats
27W - 29L
1,523 SR
Queue Stats
119W - 139L
1,473 Elo+
Party 3
Sylvanus
Sylvanus
bakedwaffles808
Sylvanus
Level 89
God Stats
0W - 6L
1,500 SR
Queue Stats
192W - 194L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
darkwolf2489
Nu Wa
Level 123
God Stats
22W - 15L
1,618 SR
Queue Stats
100W - 115L
1,517 Elo+
Party 3
Team Averages
Level 74
1,551 SR
1,454 Elo+

VS

Team Averages
Level 64
1,637 SR
1,387 Elo+
Sun Wukong
Sun Wukong
Saint15h443
Sun Wukong
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 72L
1,291 Elo+
Solo
Arachne
Arachne
Sciencecarew
Arachne
Level 97
God Stats
7W - 0L
2,012 SR
Queue Stats
82W - 36L
1,580 Elo+
Party 1
Tiamat
Tiamat
THEAMAZINGKANG
Tiamat
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 39L
1,462 Elo+
Party 1
Neith
Neith
elmayimb
Neith
Level 52
God Stats
2W - 4L
1,589 SR
Queue Stats
2W - 5L
1,104 Elo+
Solo
Heimdallr
Heimdallr
nekoverse
Heimdallr
Level 8
God Stats
2W - 1L
1,584 SR
Queue Stats
64W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CameronXXIII
Jormungandr
14
1 / 5 / 7
8,527
775
9,083
17,592
15,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 5 / 2
6,880
625
4,698
9,321
5,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Punkrockstar77
Gilgamesh
13
2 / 5 / 4
7,873
716
5,317
13,542
6,635
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
15
2 / 3 / 1
8,220
747
6,516
10,983
12,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 4 / 4
8,712
792
10,092
6,838
1,876
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Saint15h443
Sun Wukong
14
1 / 2 / 6
8,238
749
3,865
9,550
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Sciencecarew
Arachne
16
7 / 1 / 10
9,362
851
10,508
10,889
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 3 / 15
9,518
865
13,017
9,721
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
elmayimb
Neith
15
1 / 1 / 13
8,503
773
9,295
6,724
2,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
nekoverse
Heimdallr
18
8 / 1 / 10
10,507
955
13,699
10,914
3,555
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
8
Kills
22
22
Deaths
8
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CameronXXIII
Jormungandr
1
5
7
0.9
L
0
5
2
0.2
L
Gilgamesh
Punkrockstar77
Gilgamesh
2
5
4
0.8
W
Sun Wukong
Saint15h443
Sun Wukong
1
2
6
2
W
Arachne
Sciencecarew
Arachne
7
1
10
12
W
5
3
15
4.17
L
Sylvanus
2
3
1
0.83
L
3
4
4
1.25
W
Neith
elmayimb
Neith
1
1
13
7.5
W
Heimdallr
nekoverse
Heimdallr
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,706
Damage
50,384
58,276
Taken
47,798
41,863
Mitigated
23,496
8,773
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CameronXXIII
Jormungandr
9,083
1,721
0
379
17,592
15,876
0
4,525
13,000
25,670
0
L
4,698
556
0
805
9,321
5,347
0
1,849
7,355
0
7,198
L
Gilgamesh
Punkrockstar77
Gilgamesh
5,317
1,072
0
2,146
13,542
6,635
0
2,911
10,565
0
12,870
W
Sun Wukong
Saint15h443
Sun Wukong
3,865
294
0
1,136
9,550
6,619
891
3,107
6,386
0
19,683
W
Arachne
Sciencecarew
Arachne
10,508
7,054
0
3,780
10,889
4,847
606
5,881
4,920
0
20,293
W
13,017
1,670
165
2,506
9,721
6,445
962
4,760
4,912
33,276
0
L
Sylvanus
6,516
1,819
1,817
3,198
10,983
12,129
50
2,594
8,315
17,199
3,398
L
10,092
3,087
0
428
6,838
1,876
84
1,138
5,641
37,515
0
W
Neith
elmayimb
Neith
9,295
5,176
251
2,300
6,724
2,030
1,092
5,283
1,378
0
29,010
W
Heimdallr
nekoverse
Heimdallr
13,699
8,237
0
3,850
10,914
3,555
2,909
6,036
3,618
0
52,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,212
Gold Earned
46,128
177
Minions Killed
244
0
Camps Cleared
0
968,841
Distance Traveled
1,192,523
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,527
775
45
4
0
200,165
0
L
Tyr
6,880
625
12
1
0
169,787
0
L
Gilgamesh
7,873
716
13
1
0
219,767
1
W
Sun Wukong
8,238
749
24
2
0
253,503
0
W
Arachne
9,362
851
36
3
0
263,420
1
W
Tiamat
9,518
865
44
4
0
227,189
0
L
Sylvanus
8,220
747
31
3
0
238,418
1
L
Nu Wa
8,712
792
76
7
0
140,704
1
W
Neith
8,503
773
45
4
0
218,261
0
W
Heimdallr
10,507
955
95
9
0
230,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role