Player Matchup

Chiron
Chiron
Hyperdrol
Chiron
Level 108
God Stats
7W - 4L
1,475 SR
Queue Stats
241W - 321L
1,265 Elo+
Solo
Artio
Artio
ML x TOWLEY
Artio
Level 64
God Stats
9W - 14L
1,325 SR
Queue Stats
1,076W - 1,109L
1,414 Elo+
Party 1
Merlin
Merlin
SS xRulez
Merlin
Level 79
God Stats
9W - 9L
1,259 SR
Queue Stats
544W - 564L
1,479 Elo+
Party 1
Chang'e
Chang'e
SS xSnipz
Chang'e
Level 88
God Stats
6W - 4L
1,500 SR
Queue Stats
444W - 463L
1,453 Elo+
Party 1
Geb
Geb
xx4Schakal4xx
Geb
Level 38
God Stats
4W - 5L
1,500 SR
Queue Stats
133W - 166L
1,323 Elo+
Party 1
Team Averages
Level 75
1,412 SR
1,387 Elo+

VS

Team Averages
Level 85
1,600 SR
1,404 Elo+
Vamana
Vamana
Phantom515
Vamana
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 130L
1,459 Elo+
Solo
Danzaburou
Danzaburou
XXJoKeRsWiLd
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,476 Elo+
Solo
Sylvanus
Sylvanus
tonythebony
Sylvanus
Level 21
God Stats
1W - 2L
1,390 SR
Queue Stats
22W - 59L
1,215 Elo+
Solo
He Bo
He Bo
veryniceguy5
He Bo
Level 69
God Stats
2W - 1L
1,925 SR
Queue Stats
30W - 27L
1,466 Elo+
Solo
Artio
Artio
yogimitsu
Artio
Level 134
God Stats
1W - 2L
1,687 SR
Queue Stats
80W - 79L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hyperdrol
Chiron
20
18 / 6 / 9
14,431
849
34,796
25,347
13,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 8 / 16
11,402
671
7,379
28,815
43,254
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
SS xRulez
Merlin
20
5 / 4 / 12
12,518
736
20,469
20,403
11,179
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
SS xSnipz
Chang'e
20
6 / 4 / 16
12,821
754
21,148
18,549
12,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 8 / 14
10,320
607
10,933
24,748
27,919
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Phantom515
Vamana
17
3 / 9 / 14
11,035
649
20,230
24,651
26,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
XXJoKeRsWiLd
Danzaburou
18
4 / 7 / 17
11,524
678
21,025
18,495
7,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
tonythebony
Sylvanus
15
2 / 9 / 11
9,747
573
5,365
18,789
7,162
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
16 / 3 / 11
13,561
798
41,234
16,510
6,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
yogimitsu
Artio
19
5 / 4 / 16
11,836
696
10,490
33,846
33,937
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
99
30
Kills
30
30
Deaths
32
67
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chiron
Hyperdrol
Chiron
18
6
9
3.75
W
1
8
16
1.13
L
Vamana
Phantom515
Vamana
3
9
14
1.11
W
Merlin
SS xRulez
Merlin
5
4
12
2.75
W
Chang'e
SS xSnipz
Chang'e
6
4
16
3.5
L
Danzaburou
XXJoKeRsWiLd
Danzaburou
4
7
17
1.79
L
Sylvanus
tonythebony
Sylvanus
2
9
11
0.83
L
16
3
11
7.17
W
0
8
14
0.88
L
Artio
yogimitsu
Artio
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,725
Damage
98,344
117,862
Taken
112,291
108,354
Mitigated
81,087
44,641
Healing
46,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Hyperdrol
Chiron
34,796
13,364
3,060
8,095
25,347
13,966
2,436
12,874
12,402
0
62,457
W
7,379
518
2,375
5,027
28,815
43,254
308
12,893
15,922
14,188
0
L
Vamana
Phantom515
Vamana
20,230
11,633
761
6,633
24,651
26,500
180
11,258
13,393
0
30,150
W
Merlin
SS xRulez
Merlin
20,469
1,248
568
3,336
20,403
11,179
1,011
9,355
11,048
49,569
0
W
Chang'e
SS xSnipz
Chang'e
21,148
844
12,557
8,298
18,549
12,036
256
12,286
6,263
35,429
0
L
Danzaburou
XXJoKeRsWiLd
Danzaburou
21,025
8,874
2,179
4,103
18,495
7,226
944
10,756
7,739
0
49,732
L
Sylvanus
tonythebony
Sylvanus
5,365
2,519
2,984
3,020
18,789
7,162
1,028
10,791
7,998
9,089
0
L
41,234
1,463
1,594
5,982
16,510
6,262
82
9,548
6,962
54,284
0
W
10,933
859
522
803
24,748
27,919
319
9,610
15,138
17,557
0
L
Artio
yogimitsu
Artio
10,490
1,560
4,192
14,750
33,846
33,937
333
17,576
16,270
24,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,492
Gold Earned
57,703
181
Minions Killed
133
0
Camps Cleared
0
1,532,089
Distance Traveled
1,341,709
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,431
849
61
4
0
261,329
0
W
Artio
11,402
671
22
1
0
319,978
0
L
Vamana
11,035
649
20
1
0
281,677
0
W
Merlin
12,518
736
62
4
0
294,219
0
W
Chang'e
12,821
754
27
2
0
355,171
0
L
Danzaburou
11,524
678
61
4
0
259,005
0
L
Sylvanus
9,747
573
5
0
0
203,012
0
L
He Bo
13,561
798
31
2
0
307,449
0
W
Geb
10,320
607
9
1
0
301,392
0
L
Artio
11,836
696
16
1
0
290,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role