Player Matchup

The Morrigan
The Morrigan
Silver III
GBytes_
The Morrigan
Silver III
Level 97
God Stats
5W - 5L
1,500 SR
Queue Stats
141W - 140L
974 MMR
Solo
Medusa
Medusa
Silver II
SORA_HAWKE
Medusa
Silver II
Level 145
God Stats
68W - 66L
1,476 SR
Queue Stats
413W - 424L
999 MMR
Solo
Chaac
Chaac
Silver III
buuFU345
Chaac
Silver III
Level 144
God Stats
11W - 13L
1,566 SR
Queue Stats
36W - 53L
893 MMR
Solo
Nike
Nike
Silver V
josue7478
Nike
Silver V
Level 58
God Stats
1W - 4L
1,548 SR
Queue Stats
17W - 37L
914 MMR
Solo
Cthulhu
Cthulhu
Silver III
nicolas_ar01
Cthulhu
Silver III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
936 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,518 SR
943 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,368 SR
1,058 MMR
Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze V
DrealRauseo
Danzaburou
Bronze V
Level 88
God Stats
8W - 14L
1,477 SR
Queue Stats
100W - 122L
1,006 MMR
Solo
Arachne
Arachne
Silver II
E7Gamer027
Arachne
Silver II
Level 160
God Stats
9W - 10L
1,326 SR
Queue Stats
720W - 738L
1,035 MMR
Solo
Sylvanus
Sylvanus
Silver III
SCP Helios
Sylvanus
Silver III
Level 125
God Stats
4W - 4L
1,093 SR
Queue Stats
254W - 271L
828 MMR
Solo
Shiva
Shiva
Silver III
x ARC Fives x
Shiva
Silver III
Level 160
God Stats
1W - 1L
1,442 SR
Queue Stats
124W - 134L
922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GBytes_
The Morrigan
19
7 / 6 / 1
12,725
530
13,412
13,575
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
SORA_HAWKE
Medusa
18
4 / 4 / 0
11,737
489
10,571
14,950
5,792
Chaac
buuFU345
Chaac
19
1 / 4 / 1
11,691
487
8,433
26,472
19,762
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nike
16
1 / 8 / 5
10,630
443
9,976
19,885
7,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
nicolas_ar01
Cthulhu
16
2 / 8 / 7
11,126
464
15,221
23,071
28,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
AtlasKaliGilgameshZeus

VS

Bans
CliodhnaIzanamiNu WaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
8 / 1 / 13
15,230
635
22,237
22,033
11,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
DrealRauseo
Danzaburou
19
5 / 5 / 8
13,140
548
8,831
17,407
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
E7Gamer027
Arachne
20
11 / 4 / 4
14,176
591
18,949
24,628
14,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sylvanus
SCP Helios
Sylvanus
19
4 / 4 / 15
12,403
517
12,032
25,807
30,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
2 / 1 / 2
15,089
629
10,919
14,729
13,308
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
15
Kills
30
30
Deaths
15
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
1
13
14.5
W
Danzaburou
DrealRauseo
Danzaburou
5
5
8
1.8
W
Arachne
E7Gamer027
Arachne
11
4
4
3.25
L
The Morrigan
GBytes_
The Morrigan
7
6
1
1.25
W
Sylvanus
SCP Helios
Sylvanus
4
4
15
2.88
L
Medusa
SORA_HAWKE
Medusa
4
4
0
1
L
Chaac
buuFU345
Chaac
1
4
1
0.38
L
Nike
1
8
5
0.44
L
Cthulhu
nicolas_ar01
Cthulhu
2
8
7
0.69
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,613
Damage
72,968
97,953
Taken
104,604
66,418
Mitigated
75,903
19,482
Healing
41,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
22,237
10,032
0
5,464
22,033
11,755
5,396
3,887
17,648
0
139,599
W
Danzaburou
DrealRauseo
Danzaburou
8,831
3,753
0
6,179
17,407
6,071
4,040
4,711
12,696
0
86,750
W
Arachne
E7Gamer027
Arachne
18,949
13,906
0
11,104
24,628
14,728
700
8,282
16,346
0
110,640
L
The Morrigan
GBytes_
The Morrigan
13,412
1,517
0
2,856
13,575
5,241
0
799
12,639
74,424
8,328
W
Sylvanus
SCP Helios
Sylvanus
12,032
4,859
2,727
7,950
25,807
30,041
1,921
10,370
15,437
46,279
16,370
L
Medusa
SORA_HAWKE
Medusa
10,571
4,160
0
4,402
14,950
5,792
3,114
1,624
13,326
0
82,950
L
Chaac
buuFU345
Chaac
8,433
1,466
0
8,021
26,472
19,762
724
1,074
24,787
0
82,634
L
Nike
9,976
1,910
0
1,532
19,885
7,403
0
2,333
16,917
0
72,203
L
Cthulhu
nicolas_ar01
Cthulhu
15,221
720
211
2,460
23,071
28,220
0
4,442
18,593
47,867
0
W
10,919
4,089
0
7,609
14,729
13,308
728
756
13,973
0
125,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,909
Gold Earned
70,038
684
Minions Killed
815
0
Camps Cleared
0
2,069,644
Distance Traveled
2,357,078
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,230
635
179
7
0
536,598
4
W
Danzaburou
13,140
548
125
5
0
444,698
2
W
Arachne
14,176
591
162
7
0
524,089
9
L
The Morrigan
12,725
530
166
7
0
418,893
7
W
Sylvanus
12,403
517
94
4
0
363,075
7
L
Medusa
11,737
489
172
7
0
348,065
2
L
Chaac
11,691
487
174
7
0
486,036
6
L
Nike
10,630
443
97
4
0
413,266
1
L
Cthulhu
11,126
464
75
3
0
403,384
0
W
Shiva
15,089
629
255
11
0
488,618
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role