Player Matchup

Heimdallr
Heimdallr
Houge
Heimdallr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,616 Elo+
Solo
Ao Kuang
Ao Kuang
ManbearpigENG
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,257 Elo+
Party 2
Ah Puch
Ah Puch
danio884
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,476 Elo+
Solo
Ares
Ares
omimialuna
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,488 Elo+
Solo
Arachne
Arachne
sbez-93
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,367 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,441 Elo+

VS

Team Averages
Level 64
1,488 SR
1,397 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
EXEGGSKY
Thoth
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 88L
1,502 Elo+
Party 1
Bastet
Bastet
HeatingWheel8
Bastet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 26L
1,392 Elo+
Solo
Cliodhna
Cliodhna
Stormbreaker_DX9
Cliodhna
Level 89
God Stats
1W - 1L
1,157 SR
Queue Stats
43W - 42L
1,455 Elo+
Solo
Nemesis
Nemesis
xEzka
Nemesis
Level 17
God Stats
1W - 0L
1,785 SR
Queue Stats
1W - 3L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Houge
Heimdallr
20
7 / 8 / 9
13,280
738
33,119
23,138
12,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ao Kuang
ManbearpigENG
Ao Kuang
19
7 / 6 / 10
12,577
699
12,225
23,587
21,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
danio884
Ah Puch
17
3 / 7 / 10
11,180
621
16,343
15,476
6,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
5 / 10 / 10
12,351
686
11,295
31,151
36,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
sbez-93
Arachne
18
2 / 10 / 12
11,522
640
5,553
22,766
10,157
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
8 / 4 / 28
14,169
787
24,170
20,036
20,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
EXEGGSKY
Thoth
20
6 / 5 / 22
13,150
731
17,761
12,336
4,680
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 6 / 17
11,052
614
11,829
13,273
5,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 5 / 17
14,400
800
29,654
26,771
12,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
xEzka
Nemesis
20
9 / 7 / 25
13,589
755
17,594
19,239
12,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
150
24
Kills
41
41
Deaths
27
51
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
4
28
5.5
W
Thoth
EXEGGSKY
Thoth
6
5
22
3.4
W
4
6
17
2.08
L
Heimdallr
Houge
Heimdallr
7
8
9
1.44
L
Ao Kuang
ManbearpigENG
Ao Kuang
7
6
10
2
W
14
5
17
4.5
L
Ah Puch
danio884
Ah Puch
3
7
10
1.14
L
5
10
10
1
L
Arachne
sbez-93
Arachne
2
10
12
0.8
W
Nemesis
xEzka
Nemesis
9
7
25
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,535
Damage
101,008
116,118
Taken
91,655
87,073
Mitigated
54,633
23,755
Healing
35,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
24,170
1,472
3,285
4,843
20,036
20,002
500
5,830
14,206
49,839
0
W
Thoth
EXEGGSKY
Thoth
17,761
1,086
2,282
1,705
12,336
4,680
1,323
6,874
5,462
42,409
0
W
11,829
3,954
2,095
2,761
13,273
5,411
391
5,448
7,825
0
19,700
L
Heimdallr
Houge
Heimdallr
33,119
13,373
642
5,610
23,138
12,022
1,661
7,587
15,022
0
65,102
L
Ao Kuang
ManbearpigENG
Ao Kuang
12,225
2,805
888
5,438
23,587
21,938
5
8,953
14,379
16,997
0
W
29,654
2,708
3,631
11,707
26,771
12,522
1,969
11,841
14,930
0
56,969
L
Ah Puch
danio884
Ah Puch
16,343
508
763
2,134
15,476
6,884
671
7,725
7,557
40,088
0
L
11,295
383
1,486
4,212
31,151
36,072
107
9,020
21,696
18,885
0
L
Arachne
sbez-93
Arachne
5,553
4,717
880
1,702
22,766
10,157
700
7,008
15,533
0
12,583
W
Nemesis
xEzka
Nemesis
17,594
8,587
154
3,227
19,239
12,018
971
9,870
9,369
0
21,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,910
Gold Earned
66,360
159
Minions Killed
236
0
Camps Cleared
0
1,401,380
Distance Traveled
1,801,579
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,169
787
80
4
0
371,723
1
W
Thoth
13,150
731
76
4
0
359,055
1
W
Bastet
11,052
614
13
1
0
340,217
0
L
Heimdallr
13,280
738
78
4
0
271,335
1
L
Ao Kuang
12,577
699
6
0
0
297,882
0
W
Cliodhna
14,400
800
50
3
0
372,098
2
L
Ah Puch
11,180
621
45
3
0
275,088
1
L
Ares
12,351
686
16
1
0
258,066
0
L
Arachne
11,522
640
14
1
0
299,009
1
W
Nemesis
13,589
755
17
1
0
358,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role