Player Matchup

Ganesha
Ganesha
J9SSTER
Ganesha
Level 59
God Stats
1W - 0L
1,565 SR
Queue Stats
5W - 6L
1,326 Elo+
Party 1
Bastet
Bastet
Poseid0n98
Bastet
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 264L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
RealFreak
Baron Samedi
Level 85
God Stats
22W - 12L
1,602 SR
Queue Stats
254W - 217L
1,614 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SaltManWasTaken
Cu Chulainn
Level 90
God Stats
11W - 4L
1,790 SR
Queue Stats
349W - 303L
1,566 Elo+
Party 1
Apollo
Apollo
biipolarexpress
Apollo
Level 113
God Stats
6W - 5L
1,358 SR
Queue Stats
22W - 19L
1,411 Elo+
Party 1
Team Averages
Level 95
1,563 SR
1,499 Elo+

VS

Team Averages
Level 111
1,488 SR
1,567 Elo+
Nike
Nike
Feardotcom1990
Nike
Level 117
God Stats
8W - 3L
1,753 SR
Queue Stats
71W - 57L
1,569 Elo+
Solo
Zeus
Zeus
IFrost400
Zeus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 177L
1,539 Elo+
Party 2
Hachiman
Hachiman
VinyDMD
Hachiman
Level 121
God Stats
2W - 7L
1,323 SR
Queue Stats
386W - 377L
1,501 Elo+
Solo
Fenrir
Fenrir
Xacros
Fenrir
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,737 Elo+
Solo
Terra
Terra
mast313
Terra
Level 86
God Stats
33W - 33L
1,361 SR
Queue Stats
258W - 247L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
J9SSTER
Ganesha
14
0 / 5 / 8
9,061
453
4,628
13,774
12,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Poseid0n98
Bastet
15
4 / 4 / 3
10,076
504
8,701
15,151
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
RealFreak
Baron Samedi
17
9 / 3 / 5
11,126
556
15,770
10,726
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
SaltManWasTaken
Cu Chulainn
19
4 / 1 / 3
12,224
611
14,143
17,720
17,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 4 / 7
10,421
521
8,019
16,842
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
9,477
474
5,549
13,171
11,023
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
18
6 / 4 / 2
11,014
551
13,749
11,601
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
VinyDMD
Hachiman
17
8 / 3 / 4
10,795
540
16,183
16,123
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Xacros
Fenrir
14
2 / 5 / 6
8,984
449
8,517
17,248
10,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
mast313
Terra
13
1 / 3 / 7
8,533
427
6,502
16,283
14,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
19
Kills
17
17
Deaths
19
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Zeus
6
4
2
1.75
W
Ganesha
J9SSTER
Ganesha
0
5
8
0.8
W
Bastet
Poseid0n98
Bastet
4
4
3
1.38
W
Baron Samedi
RealFreak
Baron Samedi
9
3
5
3.83
W
Cu Chulainn
SaltManWasTaken
Cu Chulainn
4
1
3
5.5
L
Hachiman
VinyDMD
Hachiman
8
3
4
3.33
L
Fenrir
Xacros
Fenrir
2
5
6
1
W
2
4
7
1.38
L
Terra
mast313
Terra
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,261
Damage
50,500
74,213
Taken
74,426
44,342
Mitigated
46,346
24,116
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,549
1,218
0
1,910
13,171
11,023
680
1,357
11,814
0
71,855
L
Zeus
13,749
2,799
0
506
11,601
3,889
410
5,008
6,593
85,468
0
W
Ganesha
J9SSTER
Ganesha
4,628
444
280
1,689
13,774
12,889
0
5,720
8,054
23,864
1,188
W
Bastet
Poseid0n98
Bastet
8,701
1,916
0
7,076
15,151
5,194
0
3,207
11,944
0
59,465
W
Baron Samedi
RealFreak
Baron Samedi
15,770
1,371
1,540
3,615
10,726
4,023
0
4,475
6,251
73,378
0
W
Cu Chulainn
SaltManWasTaken
Cu Chulainn
14,143
3,701
0
3,381
17,720
17,826
16
3,174
14,546
0
96,862
L
Hachiman
VinyDMD
Hachiman
16,183
10,344
0
3,998
16,123
6,213
0
4,224
11,899
0
72,975
L
Fenrir
Xacros
Fenrir
8,517
2,763
0
3,895
17,248
10,762
0
4,150
12,878
0
61,589
W
8,019
4,275
0
6,535
16,842
4,410
668
3,675
13,167
0
66,736
L
Terra
mast313
Terra
6,502
1,468
882
2,869
16,283
14,459
0
5,659
10,624
21,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,908
Gold Earned
48,803
553
Minions Killed
553
0
Camps Cleared
0
1,979,416
Distance Traveled
1,794,597
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,477
474
147
7
0
349,202
6
L
Zeus
11,014
551
154
8
0
366,852
0
W
Ganesha
9,061
453
15
1
0
380,541
6
W
Bastet
10,076
504
95
5
0
410,461
2
W
Baron Samedi
11,126
556
114
6
0
449,316
3
W
Cu Chulainn
12,224
611
196
10
0
392,276
3
L
Hachiman
10,795
540
134
7
0
344,239
7
L
Fenrir
8,984
449
101
5
0
370,959
4
W
Apollo
10,421
521
133
7
0
346,822
4
L
Terra
8,533
427
17
1
0
363,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role