Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
CHAMP1827
Fafnir
Level 141
God Stats
4W - 4L
1,364 SR
Queue Stats
308W - 307L
1,477 Elo+
Party 1
Neith
Neith
OblockObama
Neith
Level 56
God Stats
74W - 65L
1,555 SR
Queue Stats
177W - 215L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
dunner12345
Cthulhu
Level 126
God Stats
3W - 1L
1,793 SR
Queue Stats
377W - 395L
1,479 Elo+
Party 1
Team Averages
Level 110
1,542 SR
1,484 Elo+

VS

Team Averages
Level 119
1,498 SR
1,552 Elo+
Chaac
Chaac
DUKE_NETS58
Chaac
Level 112
God Stats
10W - 6L
1,518 SR
Queue Stats
394W - 389L
1,557 Elo+
Solo
Fenrir
Fenrir
Salt Lord2146
Fenrir
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
312W - 319L
1,559 Elo+
Solo
Bellona
Bellona
XxADiEGOAxX
Bellona
Level 58
God Stats
1W - 1L
1,883 SR
Queue Stats
84W - 80L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
Yaguras_Wrath
Ao Kuang
Level 118
God Stats
3W - 4L
1,350 SR
Queue Stats
224W - 218L
1,543 Elo+
Solo
Chiron
Chiron
xJoKrRx
Chiron
Level 148
God Stats
0W - 2L
1,241 SR
Queue Stats
26W - 25L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
10 / 2 / 9
13,084
569
16,253
25,693
11,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
 
Chiron
17
10 / 2 / 12
12,800
557
23,058
17,385
7,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
CHAMP1827
Fafnir
14
3 / 2 / 16
11,471
499
8,148
21,620
25,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 1 / 9
13,046
567
10,405
7,848
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
dunner12345
Cthulhu
18
1 / 2 / 5
11,796
513
8,683
21,548
26,435
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
8,884
386
9,757
17,841
17,107
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 8 / 1
10,770
468
7,209
19,098
7,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
XxADiEGOAxX
Bellona
19
1 / 3 / 1
11,695
508
8,846
19,205
26,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Yaguras_Wrath
Ao Kuang
16
2 / 7 / 2
10,341
450
13,753
18,512
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
xJoKrRx
Chiron
17
1 / 4 / 2
10,878
473
6,925
15,133
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
30
Kills
8
9
Deaths
30
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
2
9
7.25
W
Chiron
 
Chiron
10
2
12
8
W
Fafnir
CHAMP1827
Fafnir
3
2
16
5.5
L
1
8
1
0.19
W
6
1
9
10.5
L
3
8
1
0.44
L
Bellona
XxADiEGOAxX
Bellona
1
3
1
0.5
L
Ao Kuang
Yaguras_Wrath
Ao Kuang
2
7
2
0.43
W
Cthulhu
dunner12345
Cthulhu
1
2
5
1.75
L
Chiron
xJoKrRx
Chiron
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,547
Damage
46,490
94,094
Taken
89,789
75,837
Mitigated
62,129
39,782
Healing
26,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
16,253
12,391
0
14,242
25,693
11,934
2,528
4,362
20,699
0
81,248
W
Chiron
 
Chiron
23,058
10,069
2,045
6,461
17,385
7,947
2,296
4,305
13,079
0
95,076
W
Fafnir
CHAMP1827
Fafnir
8,148
2,709
2,301
4,565
21,620
25,915
288
4,202
17,418
23,166
0
L
9,757
1,575
58
2,940
17,841
17,107
0
3,001
14,154
0
45,458
W
10,405
4,385
0
2,458
7,848
3,606
922
2,100
5,748
0
86,127
L
7,209
598
0
5,188
19,098
7,255
132
2,334
16,182
117
65,371
L
Bellona
XxADiEGOAxX
Bellona
8,846
3,834
0
6,902
19,205
26,110
166
7,922
11,073
0
95,616
L
Ao Kuang
Yaguras_Wrath
Ao Kuang
13,753
3,550
0
5,417
18,512
6,465
202
2,028
16,337
61,803
0
W
Cthulhu
dunner12345
Cthulhu
8,683
1,568
579
7,131
21,548
26,435
426
4,271
17,277
70,428
0
L
Chiron
xJoKrRx
Chiron
6,925
1,805
223
5,618
15,133
5,192
232
1,719
12,783
0
75,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,197
Gold Earned
52,568
536
Minions Killed
600
0
Camps Cleared
0
2,202,168
Distance Traveled
2,001,967
16
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,084
569
119
5
0
465,518
0
W
Chiron
12,800
557
104
5
0
455,087
4
W
Fafnir
11,471
499
21
1
0
421,816
4
L
Chaac
8,884
386
70
3
0
369,900
4
W
Neith
13,046
567
142
6
0
438,051
0
L
Fenrir
10,770
468
107
5
0
432,750
8
L
Bellona
11,695
508
193
8
0
418,614
6
L
Ao Kuang
10,341
450
93
4
0
403,195
9
W
Cthulhu
11,796
513
150
7
0
421,696
8
L
Chiron
10,878
473
137
6
0
377,508
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role