Player Matchup

Charybdis
Charybdis
CameronXXIII
Charybdis
Level 20
God Stats
4W - 8L
1,348 SR
Queue Stats
17W - 23L
1,391 Elo+
Party 2
Tyr
Tyr
Deucalion26
Tyr
Level 29
God Stats
13W - 11L
1,590 SR
Queue Stats
90W - 123L
1,414 Elo+
Party 3
Horus
Horus
Punkrockstar77
Horus
Level 108
God Stats
39W - 29L
1,552 SR
Queue Stats
119W - 139L
1,465 Elo+
Party 3
Artio
Artio
bakedwaffles808
Artio
Level 89
God Stats
5W - 0L
1,780 SR
Queue Stats
192W - 194L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
darkwolf2489
Nu Wa
Level 123
God Stats
22W - 15L
1,600 SR
Queue Stats
100W - 115L
1,510 Elo+
Party 3
Team Averages
Level 74
1,574 SR
1,445 Elo+

VS

Team Averages
Level 92
1,524 SR
1,381 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BusbyDM
Charybdis
Level 75
God Stats
19W - 23L
1,479 SR
Queue Stats
235W - 290L
1,395 Elo+
Party 1
Scylla
Scylla
Honor Eco
Scylla
Level 102
God Stats
6W - 8L
1,489 SR
Queue Stats
94W - 134L
1,382 Elo+
Party 1
Anubis
Anubis
ZapnZay
Anubis
Level 129
God Stats
3W - 1L
1,523 SR
Queue Stats
240W - 267L
1,492 Elo+
Party 1
Neith
Neith
elmayimb
Neith
Level 52
God Stats
2W - 4L
1,631 SR
Queue Stats
2W - 5L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CameronXXIII
Charybdis
14
1 / 1 / 6
7,642
695
7,313
8,061
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 1 / 13
8,189
744
4,150
6,837
4,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
13 / 1 / 7
9,694
881
11,681
13,762
6,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 3 / 9
8,198
745
5,917
13,490
14,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 0 / 13
8,962
815
11,034
6,104
2,092
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 7 / 3
7,013
638
6,908
9,799
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
BusbyDM
Charybdis
15
3 / 3 / 2
8,795
800
6,103
9,004
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Honor Eco
Scylla
13
0 / 6 / 3
7,282
662
2,288
8,445
1,763
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ZapnZay
Anubis
15
3 / 3 / 1
7,994
727
8,749
7,998
3,378
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
elmayimb
Neith
14
0 / 4 / 3
7,407
673
9,211
10,407
3,126
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
23
Kills
6
6
Deaths
23
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
7
3
0.21
L
Charybdis
BusbyDM
Charybdis
3
3
2
1.33
W
Charybdis
CameronXXIII
Charybdis
1
1
6
4
W
4
1
13
10.5
L
Scylla
Honor Eco
Scylla
0
6
3
0.25
W
13
1
7
16.5
L
Anubis
ZapnZay
Anubis
3
3
1
1.17
W
2
3
9
2.17
W
3
0
13
9.5
L
Neith
elmayimb
Neith
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,095
Damage
33,259
48,254
Taken
45,653
30,500
Mitigated
14,988
14,173
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,908
1,005
359
1,647
9,799
4,357
0
3,793
5,878
19,851
0
L
Charybdis
BusbyDM
Charybdis
6,103
3,223
0
1,616
9,004
2,364
1,461
3,667
5,337
0
24,824
W
Charybdis
CameronXXIII
Charybdis
7,313
3,443
0
2,084
8,061
2,911
1,139
2,879
5,182
0
18,397
W
4,150
0
0
1,417
6,837
4,611
532
3,242
3,595
0
7,190
L
Scylla
Honor Eco
Scylla
2,288
383
0
271
8,445
1,763
0
2,326
6,009
19,706
0
W
11,681
3,457
1,680
4,617
13,762
6,707
1,530
5,451
8,311
0
27,919
L
Anubis
ZapnZay
Anubis
8,749
245
310
2,023
7,998
3,378
0
2,476
5,482
23,400
0
W
5,917
522
944
2,557
13,490
14,179
363
4,213
9,277
23,228
0
W
11,034
1,925
380
494
6,104
2,092
1,244
2,160
3,944
43,913
0
L
Neith
elmayimb
Neith
9,211
4,062
79
2,827
10,407
3,126
407
4,689
5,669
0
24,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,685
Gold Earned
38,491
181
Minions Killed
176
0
Camps Cleared
0
1,152,233
Distance Traveled
883,307
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,013
638
21
2
0
135,489
1
L
Charybdis
8,795
800
53
5
0
160,336
3
W
Charybdis
7,642
695
39
4
0
226,447
0
W
Tyr
8,189
744
10
1
0
239,556
1
L
Scylla
7,282
662
41
4
0
191,800
3
W
Horus
9,694
881
24
2
0
240,758
6
L
Anubis
7,994
727
29
3
0
205,052
0
W
Artio
8,198
745
33
3
0
227,386
3
W
Nu Wa
8,962
815
75
7
0
218,086
4
L
Neith
7,407
673
32
3
0
190,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role