Player Matchup

Thor
Thor
BizzyB609
Thor
Level 29
God Stats
5W - 10L
1,365 SR
Queue Stats
10W - 18L
1,368 Elo+
Party 2
Jormungandr
Jormungandr
Cjhaz11
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,478 Elo+
Party 1
Ymir
Ymir
Regicidall
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,412 Elo+
Party 1
Arachne
Arachne
SAMOOO1
Arachne
Level 31
God Stats
31W - 30L
1,373 SR
Queue Stats
180W - 196L
1,438 Elo+
Solo
Chiron
Chiron
lBlvckLvndl
Chiron
Level 123
God Stats
2W - 1L
1,876 SR
Queue Stats
79W - 109L
1,415 Elo+
Party 2
Team Averages
Level 48
1,523 SR
1,422 Elo+

VS

Team Averages
Level 60
1,460 SR
1,442 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Arjon50
Sun Wukong
Level 7
God Stats
2W - 0L
1,709 SR
Queue Stats
3W - 3L
1,373 Elo+
Party 4
Ne Zha
Ne Zha
Kovok420
Ne Zha
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
185W - 196L
1,433 Elo+
Party 3
Izanami
Izanami
Memeses
Izanami
Level 102
God Stats
5W - 4L
1,383 SR
Queue Stats
64W - 52L
1,484 Elo+
Party 3
Baron Samedi
Baron Samedi
deboss99
Baron Samedi
Level 36
God Stats
4W - 4L
1,207 SR
Queue Stats
65W - 70L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 5 / 2
5,984
544
3,873
7,447
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Cjhaz11
Jormungandr
7
0 / 2 / 1
5,000
455
1,602
6,602
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 5 / 1
5,375
489
4,138
8,106
4,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Arachne
SAMOOO1
Arachne
11
4 / 2 / 1
6,755
614
3,640
8,107
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
10
0 / 3 / 0
5,534
503
2,924
7,048
1,638

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 4
6,000
545
3,504
6,226
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Arjon50
Sun Wukong
10
4 / 3 / 1
6,458
587
6,174
9,442
4,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Kovok420
Ne Zha
12
9 / 2 / 2
7,756
705
6,793
6,696
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Memeses
Izanami
11
2 / 0 / 3
6,290
572
3,463
2,433
651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
deboss99
Baron Samedi
11
1 / 2 / 5
6,797
618
3,939
4,721
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
17
17
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
4
3
W
Sun Wukong
Arjon50
Sun Wukong
4
3
1
1.5
L
Thor
2
5
2
0.6
L
Jormungandr
Cjhaz11
Jormungandr
0
2
1
0.25
W
Ne Zha
Kovok420
Ne Zha
9
2
2
5
W
Izanami
Memeses
Izanami
2
0
3
3.5
L
1
5
1
0.3
L
Arachne
SAMOOO1
Arachne
4
2
1
2.25
W
Baron Samedi
deboss99
Baron Samedi
1
2
5
1.75
L
Chiron
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,177
Damage
23,873
37,310
Taken
29,518
14,216
Mitigated
11,850
8,442
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,504
37
106
2,737
6,226
2,565
261
867
5,359
16,049
1,488
W
Sun Wukong
Arjon50
Sun Wukong
6,174
1,354
0
2,391
9,442
4,777
696
4,214
5,228
0
30,906
L
Thor
3,873
1,590
0
675
7,447
2,333
0
3,701
3,434
0
26,888
L
Jormungandr
Cjhaz11
Jormungandr
1,602
456
124
1,280
6,602
2,375
0
1,670
4,932
6,671
0
W
Ne Zha
Kovok420
Ne Zha
6,793
2,674
0
3,213
6,696
2,207
0
65
6,631
0
38,620
W
Izanami
Memeses
Izanami
3,463
2,395
0
1,685
2,433
651
850
594
1,839
0
36,436
L
4,138
1,181
0
1,053
8,106
4,683
272
0
8,106
18,896
0
L
Arachne
SAMOOO1
Arachne
3,640
1,692
0
3,256
8,107
3,187
0
631
7,456
0
35,375
W
Baron Samedi
deboss99
Baron Samedi
3,939
346
25
1,179
4,721
1,650
100
0
4,721
35,509
0
L
Chiron
2,924
1,435
357
1,697
7,048
1,638
501
1,011
6,037
0
37,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,648
Gold Earned
33,301
255
Minions Killed
346
0
Camps Cleared
0
1,111,154
Distance Traveled
1,110,166
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,000
545
33
3
0
236,265
0
W
Sun Wukong
6,458
587
53
5
0
204,555
0
L
Thor
5,984
544
49
4
0
220,884
1
L
Jormungandr
5,000
455
7
1
0
237,320
2
W
Ne Zha
7,756
705
91
8
0
254,205
2
W
Izanami
6,290
572
94
9
0
224,021
0
L
Ymir
5,375
489
42
4
0
203,621
0
L
Arachne
6,755
614
73
7
0
250,095
4
W
Baron Samedi
6,797
618
75
7
0
191,120
0
L
Chiron
5,534
503
84
8
0
199,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role