Player Matchup

Mulan
Mulan
Aigami400
Mulan
Level 74
God Stats
37W - 37L
1,499 SR
Queue Stats
239W - 228L
1,436 Elo+
Party 4
Set
Set
Dadooz
Set
Level 105
God Stats
3W - 0L
1,715 SR
Queue Stats
98W - 99L
1,431 Elo+
Party 3
Terra
Terra
MasterKingPT
Terra
Level 64
God Stats
1W - 1L
1,425 SR
Queue Stats
116W - 104L
1,422 Elo+
Party 3
Neith
Neith
metal0705
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,331 Elo+
Party 4
Sol
Sol
xalye
Sol
Level 34
God Stats
3W - 3L
1,324 SR
Queue Stats
88W - 91L
1,421 Elo+
Party 3
Team Averages
Level 60
1,493 SR
1,408 Elo+

VS

Team Averages
Level 64
1,628 SR
1,462 Elo+
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Dartiaz
Baba Yaga
Level 21
God Stats
3W - 4L
1,730 SR
Queue Stats
40W - 53L
1,406 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Karma_Asc
Kumbhakarna
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 152L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
NGDragon
Heimdallr
Level 119
God Stats
3W - 1L
1,911 SR
Queue Stats
43W - 58L
1,403 Elo+
Party 2
Ao Kuang
Ao Kuang
Springyy
Ao Kuang
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 38L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aigami400
Mulan
14
2 / 4 / 11
9,867
519
9,492
15,785
12,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Set
Dadooz
Set
19
13 / 2 / 5
12,040
634
14,411
15,685
6,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 2 / 9
10,778
567
11,958
16,924
17,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
metal0705
Neith
13
0 / 4 / 5
8,630
454
5,024
12,245
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
xalye
Sol
18
14 / 2 / 8
12,163
640
14,514
12,986
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
0 / 8 / 1
9,125
480
9,911
19,183
12,463
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Dartiaz
Baba Yaga
14
3 / 9 / 0
8,874
467
8,775
13,178
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Karma_Asc
Kumbhakarna
13
3 / 4 / 4
8,023
422
5,559
13,009
16,022
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
NGDragon
Heimdallr
14
2 / 8 / 7
8,371
441
10,076
17,107
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Springyy
Ao Kuang
15
6 / 6 / 5
10,172
535
6,643
12,418
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
35
Kills
14
14
Deaths
35
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
8
1
0.06
W
Mulan
Aigami400
Mulan
2
4
11
1.88
W
Set
Dadooz
Set
13
2
5
7.75
L
Baba Yaga
Dartiaz
Baba Yaga
3
9
0
0.33
L
Kumbhakarna
Karma_Asc
Kumbhakarna
3
4
4
1.25
W
6
2
9
5.25
L
Heimdallr
NGDragon
Heimdallr
2
8
7
0.69
L
Ao Kuang
Springyy
Ao Kuang
6
6
5
1.42
W
Neith
metal0705
Neith
0
4
5
0.63
W
Sol
xalye
Sol
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,399
Damage
40,964
73,625
Taken
74,895
45,873
Mitigated
42,785
27,053
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,911
3,189
63
4,111
19,183
12,463
724
11,004
8,179
9,814
46,164
W
Mulan
Aigami400
Mulan
9,492
1,723
1,756
3,113
15,785
12,987
280
5,300
10,484
0
37,812
W
Set
Dadooz
Set
14,411
6,314
0
4,441
15,685
6,777
1,064
3,569
12,116
0
91,671
L
Baba Yaga
Dartiaz
Baba Yaga
8,775
625
0
1,827
13,178
4,878
0
5,012
8,166
50,320
0
L
Kumbhakarna
Karma_Asc
Kumbhakarna
5,559
480
362
1,592
13,009
16,022
417
2,573
10,436
27,350
0
W
11,958
4,934
1,422
7,381
16,924
17,118
721
4,668
12,124
59,357
0
L
Heimdallr
NGDragon
Heimdallr
10,076
3,451
0
3,149
17,107
5,425
492
5,211
11,896
0
42,832
L
Ao Kuang
Springyy
Ao Kuang
6,643
1,261
0
2,733
12,418
3,997
230
2,672
9,746
39,423
0
W
Neith
metal0705
Neith
5,024
2,382
0
3,783
12,245
4,363
0
5,382
6,863
0
43,901
W
Sol
xalye
Sol
14,514
5,948
0
5,157
12,986
4,628
3,486
4,456
8,530
78,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,478
Gold Earned
44,565
502
Minions Killed
380
0
Camps Cleared
0
1,772,881
Distance Traveled
1,615,928
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,125
480
124
7
0
268,707
0
W
Mulan
9,867
519
44
2
0
365,832
5
W
Set
12,040
634
132
7
0
421,413
3
L
Baba Yaga
8,874
467
81
4
0
312,371
2
L
Kumbhakarna
8,023
422
34
2
0
339,825
0
W
Terra
10,778
567
117
6
0
323,228
1
L
Heimdallr
8,371
441
80
4
0
341,744
6
L
Ao Kuang
10,172
535
61
3
0
353,281
0
W
Neith
8,630
454
87
5
0
319,621
4
W
Sol
12,163
640
122
6
0
342,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role