Player Matchup

Baron Samedi
Baron Samedi
Gold IV
GemStone01
Baron Samedi
Gold IV
Level 107
God Stats
40W - 44L
1,523 SR
Queue Stats
339W - 339L
1,379 MMR
Solo
Camazotz
Camazotz
Gold III
JAFREXX
Camazotz
Gold III
Level 129
God Stats
0W - 2L
1,339 SR
Queue Stats
420W - 436L
1,334 MMR
Solo
Cernunnos
Cernunnos
Silver I
Sarukami
Cernunnos
Silver I
Level 122
God Stats
9W - 10L
1,412 SR
Queue Stats
238W - 234L
1,210 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Shadeh
Sylvanus
Silver I
Level 72
God Stats
2W - 4L
1,475 SR
Queue Stats
238W - 234L
1,210 MMR
Party 1
Achilles
Achilles
Bronze IV
kOjAsTrY
Achilles
Bronze IV
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,354 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,450 SR
1,297 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,502 SR
1,345 MMR
Ares
Ares
Gold III
 
Ares
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
Alkiras
Apollo
Gold III
Level 130
God Stats
17W - 13L
1,653 SR
Queue Stats
318W - 315L
1,294 MMR
Solo
Chaac
Chaac
Gold III
Mo0ks
Chaac
Gold III
Level 87
God Stats
20W - 11L
1,600 SR
Queue Stats
217W - 219L
1,132 MMR
Solo
Scylla
Scylla
Gold III
SeccoBull
Scylla
Gold III
Level 148
God Stats
3W - 0L
1,257 SR
Queue Stats
182W - 195L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GemStone01
Baron Samedi
19
6 / 6 / 5
11,843
538
12,884
22,085
14,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Camazotz
JAFREXX
Camazotz
16
3 / 10 / 3
10,413
473
9,702
23,714
9,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Sarukami
Cernunnos
19
4 / 6 / 6
11,335
515
15,781
15,850
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Shadeh
Sylvanus
14
2 / 7 / 10
9,693
441
8,739
24,253
27,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
kOjAsTrY
Achilles
16
3 / 5 / 5
10,398
473
10,060
20,806
22,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GebBastetAthenaArachne

VS

Bans
LokiAtlasPoseidonCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
5 / 5 / 21
13,545
616
11,709
24,563
33,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
 
Fenrir
20
7 / 5 / 5
13,304
605
12,701
21,970
11,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Alkiras
Apollo
20
9 / 1 / 8
14,648
666
15,998
16,859
7,597
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
Mo0ks
Chaac
20
4 / 3 / 9
13,985
636
15,293
24,389
30,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
SeccoBull
Scylla
19
8 / 4 / 11
13,807
628
21,668
15,667
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
87
18
Kills
33
34
Deaths
18
29
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
5
21
3.1
W
Fenrir
 
Fenrir
7
5
5
1.9
W
Apollo
Alkiras
Apollo
9
1
8
13
L
Baron Samedi
GemStone01
Baron Samedi
6
6
5
1.42
L
Camazotz
JAFREXX
Camazotz
3
10
3
0.45
W
Chaac
Mo0ks
Chaac
4
3
9
2.83
L
Cernunnos
Sarukami
Cernunnos
4
6
6
1.17
W
Scylla
SeccoBull
Scylla
8
4
11
3.38
L
Sylvanus
Shadeh
Sylvanus
2
7
10
1
L
Achilles
kOjAsTrY
Achilles
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,166
Damage
77,369
106,708
Taken
103,448
80,709
Mitigated
89,181
32,532
Healing
44,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,709
1,642
0
6,848
24,563
33,132
286
6,706
17,498
28,311
2,618
W
Fenrir
 
Fenrir
12,701
3,539
0
8,571
21,970
11,525
0
3,721
18,209
0
96,628
W
Apollo
Alkiras
Apollo
15,998
9,973
0
8,377
16,859
7,597
4,498
2,923
13,785
0
125,562
L
Baron Samedi
GemStone01
Baron Samedi
12,884
1,455
2,315
6,904
22,085
14,332
0
7,269
14,816
76,877
0
L
Camazotz
JAFREXX
Camazotz
9,702
2,059
0
7,398
23,714
9,357
0
6,702
17,012
0
62,251
W
Chaac
Mo0ks
Chaac
15,293
2,300
0
13,872
24,389
30,555
4,592
4,292
19,765
0
101,790
L
Cernunnos
Sarukami
Cernunnos
15,781
7,061
0
4,026
15,850
6,448
413
3,584
12,266
0
88,588
W
Scylla
SeccoBull
Scylla
21,668
2,767
0
7,239
15,667
6,372
899
4,767
10,766
93,286
0
L
Sylvanus
Shadeh
Sylvanus
8,739
1,893
3,334
6,424
24,253
27,716
113
10,614
13,639
20,367
1,090
L
Achilles
kOjAsTrY
Achilles
10,060
2,845
0
2,131
20,806
22,856
1,013
3,830
16,976
0
66,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,682
Gold Earned
69,289
502
Minions Killed
638
0
Camps Cleared
0
1,933,767
Distance Traveled
2,138,619
28
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,545
616
28
1
0
423,200
10
W
Fenrir
13,304
605
117
5
0
400,201
9
W
Apollo
14,648
666
163
7
0
452,501
3
L
Baron Samedi
11,843
538
115
5
0
367,460
1
L
Camazotz
10,413
473
110
5
0
415,069
9
W
Chaac
13,985
636
180
8
0
447,621
12
L
Cernunnos
11,335
515
128
6
0
383,823
3
W
Scylla
13,807
628
150
7
0
415,096
13
L
Sylvanus
9,693
441
31
1
0
384,663
12
L
Achilles
10,398
473
118
5
0
382,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role