Player Matchup

Loki
Loki
 
Loki
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Marshray5
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Mortachai
Hades
Level 27
God Stats
25W - 34L
1,468 SR
Queue Stats
64W - 92L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
Racelyn
Baron Samedi
Level 18
God Stats
4W - 6L
1,612 SR
Queue Stats
19W - 26L
1,467 Elo+
Solo
Xing Tian
Xing Tian
wootakismaximus
Xing Tian
Level 121
God Stats
4W - 3L
1,556 SR
Queue Stats
158W - 163L
1,407 Elo+
Solo
Team Averages
Level 39
1,527 SR
1,449 Elo+

VS

Team Averages
Level 95
1,528 SR
1,449 Elo+
Nu Wa
Nu Wa
Damoclys
Nu Wa
Level 42
God Stats
8W - 11L
1,221 SR
Queue Stats
83W - 101L
1,475 Elo+
Party 1
Medusa
Medusa
LazyTurtle42069
Medusa
Level 103
God Stats
6W - 8L
1,501 SR
Queue Stats
93W - 118L
1,412 Elo+
Solo
Ravana
Ravana
POPECHUBBZ
Ravana
Level 63
God Stats
4W - 5L
1,500 SR
Queue Stats
152W - 169L
1,409 Elo+
Party 1
Ymir
Ymir
Shandypants97
Ymir
Level 145
God Stats
4W - 0L
1,830 SR
Queue Stats
42W - 35L
1,525 Elo+
Solo
Anubis
Anubis
TanoKillamee
Anubis
Level 120
God Stats
35W - 31L
1,586 SR
Queue Stats
75W - 73L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 5 / 0
6,967
697
5,112
7,514
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Marshray5
Kukulkan
10
0 / 6 / 0
6,137
614
369
5,844
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hades
Mortachai
Hades
14
1 / 2 / 0
6,850
685
3,455
6,352
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Racelyn
Baron Samedi
13
0 / 4 / 1
6,753
675
5,282
7,995
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
wootakismaximus
Xing Tian
13
0 / 1 / 1
7,005
701
3,920
10,544
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Damoclys
Nu Wa
14
3 / 2 / 7
7,458
746
8,791
3,989
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 7
7,185
719
4,343
2,674
1,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
POPECHUBBZ
Ravana
14
3 / 0 / 6
7,476
748
3,535
4,216
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 0 / 7
8,042
804
4,484
8,472
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
16
6 / 1 / 6
8,308
831
8,176
5,637
2,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
17
18
Deaths
3
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
0
0.4
W
Nu Wa
Damoclys
Nu Wa
3
2
7
3.25
W
2
0
7
5.5
L
Kukulkan
Marshray5
Kukulkan
0
6
0
0
L
Hades
Mortachai
Hades
1
2
0
0.5
W
Ravana
POPECHUBBZ
Ravana
3
0
6
6
L
Baron Samedi
Racelyn
Baron Samedi
0
4
1
0.13
W
3
0
7
6.5
W
Anubis
6
1
6
9
L
Xing Tian
wootakismaximus
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,138
Damage
29,329
38,249
Taken
24,988
17,187
Mitigated
13,574
5,643
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,112
713
0
778
7,514
2,368
0
4,359
3,001
0
18,948
W
Nu Wa
Damoclys
Nu Wa
8,791
2,437
0
338
3,989
1,462
171
2,218
1,771
21,776
0
W
4,343
1,493
0
1,521
2,674
1,158
1,099
869
1,805
0
20,121
L
Kukulkan
Marshray5
Kukulkan
369
231
0
0
5,844
1,824
11
2,969
2,787
5,740
0
L
Hades
Mortachai
Hades
3,455
271
35
663
6,352
2,617
300
3,976
2,232
16,249
0
W
Ravana
POPECHUBBZ
Ravana
3,535
594
440
675
4,216
1,543
0
2,757
1,459
0
10,682
L
Baron Samedi
Racelyn
Baron Samedi
5,282
643
345
1,496
7,995
3,052
138
3,737
4,187
32,341
0
W
4,484
783
0
1,232
8,472
7,053
236
4,845
3,627
13,502
0
W
Anubis
8,176
359
0
3,059
5,637
2,358
276
2,337
3,300
34,547
0
L
Xing Tian
wootakismaximus
Xing Tian
3,920
349
0
2,326
10,544
7,326
112
5,853
4,591
17,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
38,469
154
Minions Killed
172
0
Camps Cleared
0
872,416
Distance Traveled
939,619
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,967
697
31
3
0
204,250
0
W
Nu Wa
7,458
746
41
4
0
189,578
5
W
Medusa
7,185
719
33
3
0
174,458
0
L
Kukulkan
6,137
614
12
1
0
124,497
0
L
Hades
6,850
685
32
3
0
174,256
1
W
Ravana
7,476
748
15
2
0
209,902
1
L
Baron Samedi
6,753
675
54
5
0
157,894
0
W
Ymir
8,042
804
19
2
0
180,882
5
W
Anubis
8,308
831
64
6
0
184,799
0
L
Xing Tian
7,005
701
25
3
0
211,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role