Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DianeCGS
Bastet
Level 144
God Stats
19W - 13L
1,574 SR
Queue Stats
223W - 188L
1,713 Elo+
Party 1
Ullr
Ullr
KaijuxKaiju
Ullr
Level 160
God Stats
48W - 50L
1,480 SR
Queue Stats
917W - 690L
1,742 Elo+
Party 1
Team Averages
Level 138
1,518 SR
1,652 Elo+

VS

Team Averages
Level 155
1,746 SR
1,753 Elo+
Zeus
Zeus
HidekiGun
Zeus
Level 151
God Stats
87W - 74L
1,689 SR
Queue Stats
96W - 94L
1,733 Elo+
Solo
Serqet
Serqet
Monkey1881
Serqet
Level 160
God Stats
3W - 10L
1,519 SR
Queue Stats
127W - 176L
1,561 Elo+
Solo
Ullr
Ullr
avidloverofmen
Ullr
Level 154
God Stats
4W - 1L
2,029 SR
Queue Stats
47W - 10L
1,966 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 1 / 6
9,084
826
8,521
13,429
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
DianeCGS
Bastet
15
5 / 1 / 5
9,217
838
7,359
9,049
3,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 6
8,706
791
5,697
8,302
2,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 4 / 2
8,272
752
10,534
7,530
3,001
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Monkey1881
Serqet
9
0 / 2 / 1
6,401
582
1,723
4,763
1,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 5 / 3
8,550
777
10,066
11,518
3,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
5
5
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
6
7
W
Bastet
DianeCGS
Bastet
5
1
5
7.5
L
Zeus
3
4
2
1
W
2
3
6
1.67
L
Serqet
Monkey1881
Serqet
0
2
1
0.25
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,577
Damage
22,323
30,780
Taken
23,811
9,221
Mitigated
8,450
12,613
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,521
4,262
0
7,739
13,429
3,588
2,471
3,958
9,240
42,972
0
W
Bastet
DianeCGS
Bastet
7,359
1,831
0
3,563
9,049
3,108
589
2,211
6,712
0
26,323
L
Zeus
10,534
612
0
1,303
7,530
3,001
0
3,856
3,674
30,794
0
W
5,697
1,128
0
1,311
8,302
2,525
270
4,071
4,061
0
31,543
L
Serqet
Monkey1881
Serqet
1,723
57
0
0
4,763
1,472
0
1,600
3,163
0
5,704
L
10,066
3,571
0
1,954
11,518
3,977
0
3,583
7,935
0
32,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
23,223
150
Minions Killed
128
8
Camps Cleared
3
695,859
Distance Traveled
512,140
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,084
826
56
5
1
219,416
5
W
Bastet
9,217
838
40
4
3
249,407
4
L
Zeus
8,272
752
53
5
1
175,229
1
W
Ullr
8,706
791
54
5
4
227,036
2
L
Serqet
6,401
582
11
1
1
141,119
5
L
Ullr
8,550
777
64
6
1
195,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role