Player Matchup

Bellona
Bellona
IcyGorillaz
Bellona
Level 77
God Stats
4W - 3L
1,628 SR
Queue Stats
410W - 412L
1,617 Elo+
Solo
Zhong Kui
Zhong Kui
ON4RU
Zhong Kui
Level 160
God Stats
30W - 22L
1,639 SR
Queue Stats
200W - 150L
1,619 Elo+
Party 1
Horus
Horus
RafaCA
Horus
Level 153
God Stats
13W - 6L
1,549 SR
Queue Stats
93W - 75L
1,567 Elo+
Party 1
Susano
Susano
maddmattt
Susano
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,537 Elo+
Solo
Olorun
Olorun
myname0110
Olorun
Level 152
God Stats
1W - 1L
1,638 SR
Queue Stats
154W - 158L
1,512 Elo+
Party 1
Team Averages
Level 126
1,591 SR
1,570 Elo+

VS

Team Averages
Level 133
1,647 SR
1,567 Elo+
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Algxh
He Bo
Level 146
God Stats
1W - 1L
1,502 SR
Queue Stats
44W - 32L
1,616 Elo+
Party 2
Serqet
Serqet
SelaromSN
Serqet
Level 86
God Stats
7W - 4L
1,704 SR
Queue Stats
41W - 32L
1,613 Elo+
Party 2
Charybdis
Charybdis
SerpentorPrime
Charybdis
Level 160
God Stats
2W - 1L
1,696 SR
Queue Stats
55W - 52L
1,604 Elo+
Party 2
Ne Zha
Ne Zha
TheJohnDoe204
Ne Zha
Level 145
God Stats
8W - 6L
1,835 SR
Queue Stats
158W - 155L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IcyGorillaz
Bellona
15
2 / 1 / 3
8,854
553
5,045
10,414
8,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
ON4RU
Zhong Kui
16
2 / 4 / 3
9,458
591
12,043
13,462
9,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
RafaCA
Horus
12
2 / 2 / 3
8,402
525
3,678
9,674
5,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
maddmattt
Susano
16
7 / 3 / 3
9,313
582
11,578
12,191
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
myname0110
Olorun
15
3 / 2 / 0
9,017
564
11,153
9,567
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 3 / 3
7,823
489
6,375
14,219
11,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

He Bo
Algxh
He Bo
13
2 / 4 / 2
7,998
500
5,787
8,560
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
SelaromSN
Serqet
14
3 / 3 / 4
8,274
517
4,467
12,327
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
SerpentorPrime
Charybdis
13
1 / 2 / 2
8,068
504
5,792
12,354
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 1
9,199
575
8,099
16,698
9,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
16
Kills
12
12
Deaths
16
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
3
3
1.5
L
He Bo
Algxh
He Bo
2
4
2
0.75
W
Bellona
IcyGorillaz
Bellona
2
1
3
3.5
W
Zhong Kui
ON4RU
Zhong Kui
2
4
3
0.88
W
Horus
RafaCA
Horus
2
2
3
1.75
L
Serqet
SelaromSN
Serqet
3
3
4
1.67
L
Charybdis
SerpentorPrime
Charybdis
1
2
2
1
L
3
4
1
0.88
W
Susano
maddmattt
Susano
7
3
3
2.83
W
Olorun
myname0110
Olorun
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,497
Damage
30,520
55,308
Taken
64,158
30,894
Mitigated
33,871
21,738
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,375
230
0
2,254
14,219
11,887
0
4,067
10,152
26,935
3,460
L
He Bo
Algxh
He Bo
5,787
191
0
669
8,560
3,219
0
0
8,560
43,354
0
W
Bellona
IcyGorillaz
Bellona
5,045
2,064
69
3,032
10,414
8,622
850
4,974
5,440
0
52,601
W
Zhong Kui
ON4RU
Zhong Kui
12,043
2,900
0
5,327
13,462
9,578
2,993
149
12,962
58,175
10,391
W
Horus
RafaCA
Horus
3,678
1,812
3,526
2,603
9,674
5,297
28
1,694
7,980
0
20,648
L
Serqet
SelaromSN
Serqet
4,467
1,210
0
4,454
12,327
5,088
0
2,059
10,268
0
50,447
L
Charybdis
SerpentorPrime
Charybdis
5,792
3,014
0
3,136
12,354
3,749
0
6,336
6,018
0
54,169
L
8,099
1,044
0
8,005
16,698
9,928
0
9,370
7,328
0
61,356
W
Susano
maddmattt
Susano
11,578
2,745
0
3,465
12,191
4,249
278
3,221
8,706
0
48,634
W
Olorun
myname0110
Olorun
11,153
6,704
216
3,500
9,567
3,148
1,690
1,792
7,607
72,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,044
Gold Earned
41,362
488
Minions Killed
441
0
Camps Cleared
0
1,636,153
Distance Traveled
1,478,680
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,823
489
43
3
0
280,909
1
L
He Bo
7,998
500
79
5
0
282,626
5
W
Bellona
8,854
553
119
7
0
369,798
4
W
Zhong Kui
9,458
591
139
9
0
257,135
6
W
Horus
8,402
525
32
2
0
327,595
4
L
Serqet
8,274
517
91
6
0
343,769
3
L
Charybdis
8,068
504
106
7
0
297,786
5
L
Ne Zha
9,199
575
122
8
0
273,590
4
W
Susano
9,313
582
77
5
0
374,448
1
W
Olorun
9,017
564
121
8
0
307,177
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role