Player Matchup

King Arthur
King Arthur
HELIOJR_
King Arthur
Level 111
God Stats
1W - 3L
1,507 SR
Queue Stats
60W - 44L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
Hnunes_67
Sylvanus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 47L
1,339 Elo+
Party 2
Zeus
Zeus
Jhekis
Zeus
Level 160
God Stats
4W - 1L
1,547 SR
Queue Stats
233W - 125L
1,617 Elo+
Party 2
Team Averages
Level 131
1,518 SR
1,479 Elo+

VS

Team Averages
Level 72
1,343 SR
1,317 Elo+
Horus
Horus
Lew10itDan4270
Horus
Level 67
God Stats
7W - 14L
1,369 SR
Queue Stats
22W - 46L
1,300 Elo+
Party 1
Thanatos
Thanatos
capnmiket
Thanatos
Level 42
God Stats
0W - 3L
1,160 SR
Queue Stats
16W - 36L
1,240 Elo+
Party 1
Hel
Hel
offSETlokiii
Hel
Level 107
God Stats
3W - 5L
1,501 SR
Queue Stats
179W - 158L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HELIOJR_
King Arthur
14
3 / 1 / 15
9,237
770
8,625
14,671
6,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Hnunes_67
Sylvanus
13
3 / 2 / 16
9,807
817
6,822
11,582
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
Jhekis
Zeus
16
16 / 3 / 5
11,702
975
24,232
9,934
5,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
8,110
676
6,589
17,777
17,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
capnmiket
Thanatos
11
1 / 9 / 0
7,219
602
4,733
11,798
4,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 7 / 1
9,007
751
11,880
17,784
8,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
22
Kills
5
6
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HELIOJR_
King Arthur
3
1
15
10.5
W
Sylvanus
Hnunes_67
Sylvanus
3
2
16
5.5
W
Zeus
Jhekis
Zeus
16
3
5
6.17
L
0
6
4
0.33
L
Thanatos
capnmiket
Thanatos
1
9
0
0.11
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,679
Damage
23,202
36,187
Taken
47,359
21,577
Mitigated
30,405
17,299
Healing
18,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HELIOJR_
King Arthur
8,625
889
155
3,974
14,671
6,036
120
5,977
8,694
0
25,497
W
Sylvanus
Hnunes_67
Sylvanus
6,822
1,419
5,052
4,612
11,582
10,453
256
3,596
7,986
13,266
0
W
Zeus
Jhekis
Zeus
24,232
4,026
0
3,506
9,934
5,088
1,593
2,557
7,377
58,318
0
L
6,589
2,956
1,185
4,589
17,777
17,622
0
11,545
6,232
0
11,003
L
Thanatos
capnmiket
Thanatos
4,733
817
302
2,930
11,798
4,697
0
8,560
3,238
0
14,960
L
11,880
911
1,855
7,557
17,784
8,086
0
11,585
6,199
41,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,746
Gold Earned
24,336
124
Minions Killed
94
6
Camps Cleared
3
640,878
Distance Traveled
591,555
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,237
770
36
3
3
242,733
2
W
Sylvanus
9,807
817
10
1
1
203,169
1
W
Zeus
11,702
975
78
7
2
194,976
2
L
Horus
8,110
676
11
1
0
206,403
2
L
Thanatos
7,219
602
27
2
1
185,520
1
L
Hel
9,007
751
56
5
2
199,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role