Player Matchup

Raijin
Raijin
Bronze I
 
Raijin
Bronze I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver IV
kingofsnipers
Charybdis
Silver IV
Level 144
God Stats
13W - 23L
1,543 SR
Queue Stats
138W - 148L
1,241 MMR
Solo
Bellona
Bellona
Silver I
m0nster432
Bellona
Silver I
Level 128
God Stats
0W - 1L
1,185 SR
Queue Stats
51W - 60L
1,128 MMR
Solo
Thanatos
Thanatos
Gold V
obarjaweo
Thanatos
Gold V
Level 62
God Stats
1W - 3L
1,686 SR
Queue Stats
79W - 99L
1,231 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,483 SR
1,320 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,646 SR
1,019 MMR
Gilgamesh
Gilgamesh
Silver I
Cubakharna
Gilgamesh
Silver I
Level 65
God Stats
3W - 1L
1,553 SR
Queue Stats
16W - 14L
1,507 MMR
Party 1
Sobek
Sobek
Silver II
NBNG
Sobek
Silver II
Level 123
God Stats
4W - 2L
1,659 SR
Queue Stats
42W - 51L
1,027 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
Only1DragonRage
Jormungandr
Silver IV
Level 142
God Stats
125W - 117L
1,527 SR
Queue Stats
171W - 205L
663 MMR
Solo
Cernunnos
Cernunnos
Silver V
TheDarkKing41
Cernunnos
Silver V
Level 121
God Stats
2W - 0L
1,698 SR
Queue Stats
245W - 272L
585 MMR
Solo
Nox
Nox
Gold V
cazzuola
Nox
Gold V
Level 139
God Stats
2W - 0L
1,794 SR
Queue Stats
119W - 124L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 6 / 0
8,322
490
4,948
9,778
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
15
1 / 4 / 4
8,231
484
4,345
11,115
4,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
kingofsnipers
Charybdis
13
4 / 6 / 3
8,522
501
11,847
14,805
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
m0nster432
Bellona
14
0 / 6 / 4
8,170
481
8,543
17,872
13,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
obarjaweo
Thanatos
13
4 / 6 / 7
8,506
500
9,244
15,247
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaBastetThorThoth

VS

Bans
DanzaburouArachneCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cubakharna
Gilgamesh
16
13 / 3 / 5
10,345
609
10,111
12,196
7,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
NBNG
Sobek
14
2 / 2 / 14
8,761
515
5,107
10,875
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Only1DragonRage
Jormungandr
15
3 / 2 / 8
9,494
558
10,397
17,155
12,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
TheDarkKing41
Cernunnos
16
4 / 4 / 4
9,558
562
9,799
15,379
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 2 / 9
9,880
581
9,273
7,091
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
12
Kills
27
28
Deaths
13
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
6
0
0.5
L
King Arthur
 
King Arthur
1
4
4
0.75
W
Gilgamesh
Cubakharna
Gilgamesh
13
3
5
5.17
W
Sobek
NBNG
Sobek
2
2
14
4.5
W
Jormungandr
Only1DragonRage
Jormungandr
3
2
8
3.5
W
Cernunnos
TheDarkKing41
Cernunnos
4
4
4
1.5
W
5
2
9
4.75
L
Charybdis
kingofsnipers
Charybdis
4
6
3
0.92
L
Bellona
m0nster432
Bellona
0
6
4
0.33
L
Thanatos
obarjaweo
Thanatos
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,927
Damage
44,687
68,817
Taken
62,696
30,510
Mitigated
37,681
23,497
Healing
22,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,948
979
0
1,693
9,778
3,200
0
5,620
4,158
40,128
0
L
King Arthur
 
King Arthur
4,345
567
0
2,694
11,115
4,202
0
2,499
8,616
0
48,874
W
Gilgamesh
Cubakharna
Gilgamesh
10,111
3,252
0
3,536
12,196
7,923
296
1,107
11,089
0
52,256
W
Sobek
NBNG
Sobek
5,107
911
0
3,932
10,875
9,873
0
1,100
9,775
18,794
0
W
Jormungandr
Only1DragonRage
Jormungandr
10,397
3,979
0
7,026
17,155
12,874
384
949
16,206
56,556
0
W
Cernunnos
TheDarkKing41
Cernunnos
9,799
5,199
0
6,883
15,379
4,248
1,468
0
15,379
0
72,419
W
9,273
1,495
0
900
7,091
2,763
216
1,792
5,299
63,287
0
L
Charybdis
kingofsnipers
Charybdis
11,847
6,690
0
4,129
14,805
4,545
0
3,315
11,490
0
49,836
L
Bellona
m0nster432
Bellona
8,543
2,212
0
4,073
17,872
13,455
0
8,306
9,566
0
52,142
L
Thanatos
obarjaweo
Thanatos
9,244
1,378
0
10,908
15,247
5,108
0
5,037
10,210
0
42,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
48,038
410
Minions Killed
461
0
Camps Cleared
0
1,579,823
Distance Traveled
1,772,807
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,322
490
74
4
0
285,629
3
L
King Arthur
8,231
484
86
5
0
377,794
3
W
Gilgamesh
10,345
609
77
5
0
387,208
2
W
Sobek
8,761
515
23
1
0
381,627
3
W
Jormungandr
9,494
558
114
7
0
337,790
4
W
Cernunnos
9,558
562
108
6
0
317,622
3
W
Nox
9,880
581
139
8
0
348,560
6
L
Charybdis
8,522
501
75
4
0
305,113
7
L
Bellona
8,170
481
115
7
0
274,210
2
L
Thanatos
8,506
500
60
4
0
337,077
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role