Player Matchup

Hercules
Hercules
KaiiGuy
Hercules
Level 147
God Stats
5W - 2L
1,800 SR
Queue Stats
48W - 11L
2,080 Elo+
Party 1
Kuzenbo
Kuzenbo
Panduhh
Kuzenbo
Level 155
God Stats
2W - 1L
1,665 SR
Queue Stats
152W - 41L
2,052 Elo+
Party 1
Ra
Ra
Reidiculous2
Ra
Level 148
God Stats
1W - 2L
1,549 SR
Queue Stats
161W - 45L
2,052 Elo+
Party 1
Team Averages
Level 150
1,671 SR
2,061 Elo+

VS

Team Averages
Level 134
1,817 SR
1,686 Elo+
Baron Samedi
Baron Samedi
MongolJHunter
Baron Samedi
Level 159
God Stats
17W - 3L
1,893 SR
Queue Stats
224W - 132L
1,780 Elo+
Solo
Medusa
Medusa
Novaura
Medusa
Level 158
God Stats
14W - 6L
1,755 SR
Queue Stats
74W - 55L
1,680 Elo+
Solo
Shiva
Shiva
chevatiano
Shiva
Level 86
God Stats
3W - 1L
1,802 SR
Queue Stats
43W - 58L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KaiiGuy
Hercules
9
0 / 8 / 1
5,993
599
6,123
11,133
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Panduhh
Kuzenbo
10
0 / 3 / 1
6,249
625
4,212
9,522
7,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 4 / 0
7,272
727
6,057
5,808
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MongolJHunter
Baron Samedi
13
7 / 0 / 8
8,646
865
8,891
6,780
4,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Novaura
Medusa
13
8 / 1 / 6
8,850
885
8,655
6,074
2,076
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
11
0 / 1 / 12
7,500
750
5,270
9,857
9,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
15
15
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
KaiiGuy
Hercules
0
8
1
0.06
W
Baron Samedi
MongolJHunter
Baron Samedi
7
0
8
11
W
Medusa
Novaura
Medusa
8
1
6
11
L
Kuzenbo
Panduhh
Kuzenbo
0
3
1
0.17
L
2
4
0
0.5
W
Shiva
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,392
Damage
22,816
26,463
Taken
22,711
13,153
Mitigated
15,899
4,140
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
KaiiGuy
Hercules
6,123
2,066
0
1,586
11,133
4,329
0
4,095
7,038
0
12,159
W
Baron Samedi
MongolJHunter
Baron Samedi
8,891
766
845
3,685
6,780
4,245
675
3,362
3,141
34,541
0
W
Medusa
Novaura
Medusa
8,655
3,351
0
1,602
6,074
2,076
2,175
3,172
2,779
0
34,819
L
Kuzenbo
Panduhh
Kuzenbo
4,212
1,597
213
1,180
9,522
7,352
14
3,264
6,258
8,159
0
L
6,057
360
507
654
5,808
1,472
0
1,802
4,006
39,107
0
W
Shiva
5,270
962
933
3,267
9,857
9,578
524
3,828
5,529
0
13,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,514
Gold Earned
24,996
110
Minions Killed
140
4
Camps Cleared
5
581,492
Distance Traveled
581,024
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,993
599
17
2
0
177,297
3
W
Baron Samedi
8,646
865
58
6
1
193,375
2
W
Medusa
8,850
885
63
6
4
196,784
3
L
Kuzenbo
6,249
625
7
1
1
204,148
2
L
Ra
7,272
727
86
9
3
200,047
2
W
Shiva
7,500
750
19
2
0
190,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role