Player Matchup

Tyr
Tyr
AlNomad
Tyr
Level 87
God Stats
2W - 1L
1,732 SR
Queue Stats
143W - 117L
1,538 Elo+
Party 1
Nemesis
Nemesis
Enfyrnx
Nemesis
Level 128
God Stats
3W - 2L
1,817 SR
Queue Stats
447W - 460L
1,554 Elo+
Party 1
Ganesha
Ganesha
MIDGOD100
Ganesha
Level 128
God Stats
10W - 10L
1,684 SR
Queue Stats
505W - 508L
1,559 Elo+
Party 1
Jing Wei
Jing Wei
SimonSaysSmite
Jing Wei
Level 70
God Stats
3W - 2L
1,564 SR
Queue Stats
263W - 196L
1,625 Elo+
Party 1
Poseidon
Poseidon
ifreakoutt
Poseidon
Level 156
God Stats
22W - 16L
1,739 SR
Queue Stats
514W - 389L
1,568 Elo+
Party 1
Team Averages
Level 114
1,707 SR
1,569 Elo+

VS

Team Averages
Level 69
1,528 SR
1,675 Elo+
Bakasura
Bakasura
HENNESSEYF5
Bakasura
Level 30
God Stats
20W - 8L
1,500 SR
Queue Stats
300W - 251L
1,850 Elo+
Solo
Kuzenbo
Kuzenbo
UllrIsFiveEight
Kuzenbo
Level 7
God Stats
3W - 0L
1,762 SR
Queue Stats
15W - 6L
1,660 Elo+
Party 2
Osiris
Osiris
Yohan123456
Osiris
Level 64
God Stats
4W - 4L
1,468 SR
Queue Stats
78W - 84L
1,563 Elo+
Solo
Ullr
Ullr
dailydoseofmary
Ullr
Level 134
God Stats
2W - 1L
1,310 SR
Queue Stats
67W - 45L
1,723 Elo+
Party 2
Anubis
Anubis
indeegunner
Anubis
Level 110
God Stats
19W - 11L
1,600 SR
Queue Stats
704W - 659L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
3 / 5 / 0
11,033
502
14,284
24,571
24,630
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Enfyrnx
Nemesis
16
0 / 6 / 6
9,650
439
6,260
17,481
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
MIDGOD100
Ganesha
13
0 / 8 / 7
9,087
413
8,828
22,793
22,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
19
2 / 6 / 3
11,833
538
14,129
18,547
6,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
ifreakoutt
Poseidon
16
5 / 9 / 1
10,446
475
15,423
12,998
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HENNESSEYF5
Bakasura
20
19 / 1 / 9
14,586
663
27,716
21,240
10,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
2 / 3 / 22
12,662
576
9,688
21,849
33,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Osiris
20
3 / 0 / 15
13,241
602
13,943
28,841
29,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 1 / 5
12,683
577
9,365
10,966
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
7 / 6 / 12
12,086
549
16,209
16,746
9,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
10
Kills
34
34
Deaths
11
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Tyr
3
5
0
0.6
L
Nemesis
Enfyrnx
Nemesis
0
6
6
0.5
W
Bakasura
HENNESSEYF5
Bakasura
19
1
9
23.5
L
Ganesha
MIDGOD100
Ganesha
0
8
7
0.44
L
Jing Wei
2
6
3
0.58
W
2
3
22
4.33
W
Osiris
3
0
15
10.5
W
3
1
5
5.5
L
Poseidon
ifreakoutt
Poseidon
5
9
1
0.61
W
Anubis
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,924
Damage
76,921
96,390
Taken
99,642
64,566
Mitigated
86,219
20,560
Healing
35,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
14,284
2,408
0
7,267
24,571
24,630
0
4,716
17,310
525
73,126
L
Nemesis
Enfyrnx
Nemesis
6,260
1,479
0
1,295
17,481
6,336
1,062
4,467
12,194
0
74,494
W
Bakasura
HENNESSEYF5
Bakasura
27,716
17,595
0
7,385
21,240
10,683
5,864
5,733
15,507
0
95,619
L
Ganesha
MIDGOD100
Ganesha
8,828
716
0
2,838
22,793
22,983
0
8,523
13,046
26,680
2,956
L
Jing Wei
14,129
11,518
0
7,873
18,547
6,347
0
4,850
12,985
0
105,088
W
9,688
3,845
0
3,280
21,849
33,058
479
6,733
14,883
35,945
0
W
Osiris
13,943
3,507
0
14,851
28,841
29,373
657
2,919
23,108
9,971
70,830
W
9,365
3,418
0
2,785
10,966
3,994
3,035
3,730
7,236
0
87,218
L
Poseidon
ifreakoutt
Poseidon
15,423
1,652
0
1,287
12,998
4,270
0
5,738
6,387
89,709
0
W
Anubis
16,209
751
0
7,347
16,746
9,111
2,327
7,748
8,998
76,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,049
Gold Earned
65,258
701
Minions Killed
609
0
Camps Cleared
0
2,093,627
Distance Traveled
2,253,042
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,033
502
159
7
0
429,138
5
L
Nemesis
9,650
439
131
6
0
438,739
4
W
Bakasura
14,586
663
162
7
0
527,895
6
L
Ganesha
9,087
413
10
0
0
401,813
5
L
Jing Wei
11,833
538
225
10
0
417,573
7
W
Kuzenbo
12,662
576
44
2
0
441,820
4
W
Osiris
13,241
602
151
7
0
477,166
1
W
Ullr
12,683
577
139
6
0
439,661
7
L
Poseidon
10,446
475
176
8
0
406,364
6
W
Anubis
12,086
549
113
5
0
366,500
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role