Player Matchup

Nu Wa
Nu Wa
Atlapho
Nu Wa
Level 29
God Stats
3W - 3L
1,491 SR
Queue Stats
96W - 28L
1,820 Elo+
Party 1
Kali
Kali
EvasiveBlowfish
Kali
Level 109
God Stats
3W - 1L
1,493 SR
Queue Stats
25W - 31L
1,433 Elo+
Solo
Jormungandr
Jormungandr
NightViper27
Jormungandr
Level 104
God Stats
6W - 2L
1,710 SR
Queue Stats
45W - 28L
1,546 Elo+
Solo
Ullr
Ullr
RabidRandal
Ullr
Level 81
God Stats
4W - 0L
1,706 SR
Queue Stats
23W - 1L
1,987 Elo+
Party 1
Chaac
Chaac
Slient23
Chaac
Level 26
God Stats
5W - 0L
1,743 SR
Queue Stats
73W - 59L
1,578 Elo+
Solo
Team Averages
Level 70
1,629 SR
1,673 Elo+

VS

Team Averages
Level 65
1,469 SR
1,510 Elo+
Danzaburou
Danzaburou
LilKolorblind
Danzaburou
Level 120
God Stats
5W - 3L
1,766 SR
Queue Stats
42W - 40L
1,574 Elo+
Solo
Shiva
Shiva
M1nist3r1O
Shiva
Level 18
God Stats
0W - 6L
1,271 SR
Queue Stats
168W - 181L
1,497 Elo+
Solo
Nemesis
Nemesis
RichardTexas
Nemesis
Level 39
God Stats
11W - 22L
1,500 SR
Queue Stats
159W - 131L
1,563 Elo+
Solo
Hera
Hera
RosesKrown
Hera
Level 103
God Stats
1W - 2L
1,505 SR
Queue Stats
257W - 298L
1,493 Elo+
Solo
Atlas
Atlas
Rzn Ghstgunr
Atlas
Level 45
God Stats
2W - 3L
1,303 SR
Queue Stats
146W - 175L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Atlapho
Nu Wa
17
9 / 2 / 4
9,148
915
11,790
6,759
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 5 / 7
7,160
716
3,404
9,502
3,490
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
NightViper27
Jormungandr
14
1 / 2 / 8
7,740
774
5,033
6,393
5,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 11
8,468
847
9,334
10,020
4,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Slient23
Chaac
13
2 / 3 / 10
7,544
754
6,863
12,537
10,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LilKolorblind
Danzaburou
14
3 / 5 / 4
7,440
744
6,429
10,269
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
12
3 / 7 / 6
7,394
739
13,335
14,494
11,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
RichardTexas
Nemesis
14
2 / 2 / 4
7,569
757
7,238
9,127
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 2
7,761
776
4,766
6,274
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 6
7,461
746
6,294
5,709
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
16
Kills
14
14
Deaths
16
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Atlapho
Nu Wa
9
2
4
5.5
W
1
5
7
0.9
L
Danzaburou
LilKolorblind
Danzaburou
3
5
4
1
L
Shiva
3
7
6
0.86
W
Jormungandr
NightViper27
Jormungandr
1
2
8
2.5
W
3
2
11
4.25
L
Nemesis
RichardTexas
Nemesis
2
2
4
2
L
6
2
2
3.5
L
0
0
6
3
W
Chaac
Slient23
Chaac
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,424
Damage
38,062
45,211
Taken
45,873
26,000
Mitigated
24,129
9,150
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Atlapho
Nu Wa
11,790
2,750
0
2,539
6,759
2,490
2,031
492
6,179
36,759
0
W
3,404
1,734
0
1,625
9,502
3,490
385
3,668
5,668
0
9,265
L
Danzaburou
LilKolorblind
Danzaburou
6,429
2,359
0
998
10,269
2,528
0
5,212
4,610
0
23,651
L
Shiva
13,335
1,329
192
1,923
14,494
11,237
0
5,115
8,878
0
24,881
W
Jormungandr
NightViper27
Jormungandr
5,033
935
0
0
6,393
5,656
126
1,053
5,170
18,886
0
W
9,334
4,521
0
1,141
10,020
4,001
1,809
2,698
7,160
0
37,421
L
Nemesis
RichardTexas
Nemesis
7,238
2,936
0
2,124
9,127
3,222
0
2,552
6,304
0
25,168
L
4,766
1,502
68
415
6,274
2,511
103
1,285
4,752
16,388
0
L
6,294
2,326
0
1,175
5,709
4,631
0
1,723
3,758
19,526
0
W
Chaac
Slient23
Chaac
6,863
1,585
0
3,845
12,537
10,363
0
3,149
9,297
0
11,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,060
Gold Earned
37,625
196
Minions Killed
165
0
Camps Cleared
0
1,057,658
Distance Traveled
968,845
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,148
915
57
6
0
213,526
4
W
Kali
7,160
716
12
1
0
191,764
1
L
Danzaburou
7,440
744
35
4
0
188,950
0
L
Shiva
7,394
739
25
3
0
178,649
4
W
Jormungandr
7,740
774
30
3
0
201,024
0
W
Ullr
8,468
847
81
8
0
219,018
1
L
Nemesis
7,569
757
37
4
0
237,577
4
L
Hera
7,761
776
26
3
0
158,379
0
L
Atlas
7,461
746
42
4
0
205,290
2
W
Chaac
7,544
754
16
2
0
232,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role