Player Matchup

Olorun
Olorun
Wilczur997
Olorun
Level 42
God Stats
0W - 1L
1,815 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
bytelelel
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
iAmPìkachù
Amaterasu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 87L
1,268 Elo+
Solo
Team Averages
Level 37
1,605 SR
1,423 Elo+

VS

Team Averages
Level 31
1,550 SR
1,171 Elo+
Artemis
Artemis
Irulez32
Artemis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 17L
1,126 Elo+
Party 2
Sun Wukong
Sun Wukong
KillzzzZZZzzz
Sun Wukong
Level 40
God Stats
1W - 0L
1,742 SR
Queue Stats
5W - 11L
1,207 Elo+
Party 2
Hera
Hera
N1ce0n3BOOM
Hera
Level 37
God Stats
2W - 4L
1,407 SR
Queue Stats
5W - 13L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Wilczur997
Olorun
10
0 / 7 / 1
6,543
654
5,551
10,200
3,227
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
10
0 / 9 / 1
6,839
684
4,062
17,242
11,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
iAmPìkachù
Amaterasu
11
1 / 7 / 0
6,908
691
3,395
12,174
6,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Irulez32
Artemis
14
8 / 0 / 15
8,967
897
14,793
7,395
3,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
KillzzzZZZzzz
Sun Wukong
13
7 / 1 / 13
8,793
879
7,338
10,096
8,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
8 / 1 / 13
9,096
910
12,649
4,717
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
1
Kills
23
23
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
Irulez32
Artemis
8
0
15
15.5
W
Sun Wukong
KillzzzZZZzzz
Sun Wukong
7
1
13
13.5
W
8
1
13
14.5
L
Olorun
Wilczur997
Olorun
0
7
1
0.07
L
Ymir
0
9
1
0.06
L
Amaterasu
iAmPìkachù
Amaterasu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,008
Damage
34,780
39,616
Taken
22,208
21,716
Mitigated
13,290
4,057
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Irulez32
Artemis
14,793
7,486
817
2,216
7,395
3,070
1,727
3,305
4,090
0
34,390
W
Sun Wukong
KillzzzZZZzzz
Sun Wukong
7,338
1,458
827
2,351
10,096
8,219
465
4,645
4,945
0
16,860
W
12,649
2,983
117
1,471
4,717
2,001
627
2,843
1,874
39,926
0
L
Olorun
Wilczur997
Olorun
5,551
2,477
277
1,053
10,200
3,227
0
4,172
5,822
24,038
0
L
Ymir
4,062
597
0
1,538
17,242
11,974
0
4,885
12,141
10,365
0
L
Amaterasu
iAmPìkachù
Amaterasu
3,395
430
0
1,189
12,174
6,515
0
3,879
8,073
0
16,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,290
Gold Earned
26,856
89
Minions Killed
120
4
Camps Cleared
5
458,561
Distance Traveled
555,171
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,967
897
26
3
2
175,144
2
W
Sun Wukong
8,793
879
31
3
2
201,023
0
W
Hera
9,096
910
63
6
1
179,004
0
L
Olorun
6,543
654
41
4
1
154,307
4
L
Ymir
6,839
684
20
2
1
137,250
1
L
Amaterasu
6,908
691
28
3
2
167,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role