Player Matchup

Fenrir
Fenrir
Diztrict
Fenrir
Level 116
God Stats
1W - 0L
1,709 SR
Queue Stats
5W - 6L
1,618 Elo+
Party 1
Terra
Terra
Farmer Chong
Terra
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,782 Elo+
Party 1
Achilles
Achilles
Stixull
Achilles
Level 143
God Stats
1W - 0L
1,584 SR
Queue Stats
12W - 17L
1,450 Elo+
Party 1
Ullr
Ullr
conor wxrd
Ullr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
twillys
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,537 Elo+
Party 1
Team Averages
Level 90
1,559 SR
1,554 Elo+

VS

Team Averages
Level 21
1,504 SR
1,490 Elo+
Geb
Geb
Nauz0r
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,388 Elo+
Solo
Anhur
Anhur
Skyhunter22
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,408 Elo+
Solo
Olorun
Olorun
UserlessAnything
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
ivangracu03
Scylla
Level 58
God Stats
3W - 6L
1,449 SR
Queue Stats
184W - 272L
1,435 Elo+
Solo
Loki
Loki
xQABYSSQx
Loki
Level 13
God Stats
1W - 4L
1,573 SR
Queue Stats
9W - 9L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Diztrict
Fenrir
15
7 / 1 / 9
7,944
993
8,165
9,019
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 3 / 15
7,318
915
6,564
8,863
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Stixull
Achilles
15
11 / 1 / 8
8,451
1,056
9,977
8,748
6,324
11
0 / 1 / 5
6,151
769
802
6,206
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
twillys
Baron Samedi
13
2 / 0 / 14
6,984
873
9,653
5,854
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Nauz0r
Geb
11
1 / 3 / 3
6,077
760
5,124
10,078
5,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 8 / 3
5,676
710
2,826
10,401
3,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 3
5,960
745
4,827
8,505
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
11
2 / 2 / 2
6,007
751
2,459
2,305
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
13
2 / 6 / 0
6,691
836
6,674
8,840
3,141
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
24
Kills
6
6
Deaths
24
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Diztrict
Fenrir
7
1
9
11.5
W
4
3
15
3.83
L
Geb
Nauz0r
Geb
1
3
3
0.83
L
0
8
3
0.19
W
Achilles
Stixull
Achilles
11
1
8
15
L
1
5
3
0.5
W
0
1
5
2.5
L
Scylla
2
2
2
1.5
W
Baron Samedi
twillys
Baron Samedi
2
0
14
9
L
Loki
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,161
Damage
21,910
38,690
Taken
40,129
23,273
Mitigated
15,285
14,222
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Diztrict
Fenrir
8,165
1,302
0
2,232
9,019
4,743
649
1,748
7,271
0
26,609
W
6,564
402
1,662
2,418
8,863
5,902
349
3,433
5,430
19,200
0
L
Geb
Nauz0r
Geb
5,124
293
0
2,319
10,078
5,350
0
4,872
5,141
12,536
0
L
2,826
1,105
492
1,581
10,401
3,208
0
4,746
5,562
0
5,850
W
Achilles
Stixull
Achilles
9,977
1,844
0
2,150
8,748
6,324
162
1,931
6,817
0
24,499
L
4,827
1,203
683
1,519
8,505
2,888
0
3,287
5,084
11,951
0
W
802
503
417
1,121
6,206
2,186
594
2,619
3,587
0
5,753
L
Scylla
2,459
174
0
250
2,305
698
0
1,224
1,052
6,892
0
W
Baron Samedi
twillys
Baron Samedi
9,653
1,104
2,081
2,141
5,854
4,118
46
2,679
3,175
22,891
0
L
Loki
6,674
1,182
0
0
8,840
3,141
0
2,088
6,617
0
25,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,848
Gold Earned
30,411
155
Minions Killed
101
0
Camps Cleared
0
925,430
Distance Traveled
733,389
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,944
993
39
5
0
200,767
2
W
Terra
7,318
915
30
4
0
175,441
0
L
Geb
6,077
760
24
3
0
154,982
0
L
Anhur
5,676
710
13
2
0
144,093
0
W
Achilles
8,451
1,056
32
4
0
200,026
1
L
Olorun
5,960
745
10
1
0
158,203
0
W
Ullr
6,151
769
18
2
0
171,346
0
L
Scylla
6,007
751
19
2
0
91,686
1
W
Baron Samedi
6,984
873
36
5
0
177,850
1
L
Loki
6,691
836
35
4
0
184,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role