Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Elniquitopa
Izanami
Level 28
God Stats
8W - 7L
1,475 SR
Queue Stats
27W - 20L
1,416 Elo+
Party 2
Baron Samedi
Baron Samedi
LGRAR
Baron Samedi
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 50L
1,338 Elo+
Solo
Ymir
Ymir
joacancun
Ymir
Level 57
God Stats
2W - 1L
1,414 SR
Queue Stats
43W - 47L
1,366 Elo+
Party 2
Fenrir
Fenrir
maximus213
Fenrir
Level 17
God Stats
5W - 5L
1,419 SR
Queue Stats
28W - 30L
1,363 Elo+
Party 3
Team Averages
Level 41
1,462 SR
1,397 Elo+

VS

Team Averages
Level 63
1,367 SR
1,432 Elo+
Izanami
Izanami
Adrigodd
Izanami
Level 66
God Stats
10W - 11L
1,292 SR
Queue Stats
32W - 40L
1,405 Elo+
Party 1
Ares
Ares
Elotes4415
Ares
Level 68
God Stats
4W - 4L
1,376 SR
Queue Stats
243W - 306L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Jack_LC_Gamer
Cthulhu
Level 19
God Stats
6W - 8L
1,461 SR
Queue Stats
6W - 10L
1,380 Elo+
Party 1
Hercules
Hercules
Nytchess
Hercules
Level 80
God Stats
1W - 4L
1,441 SR
Queue Stats
44W - 54L
1,459 Elo+
Party 1
Hades
Hades
ilhacomauzaimer
Hades
Level 84
God Stats
7W - 8L
1,263 SR
Queue Stats
507W - 557L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
5 / 3 / 7
9,072
504
12,371
12,170
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Elniquitopa
Izanami
13
0 / 2 / 8
7,638
424
7,006
8,359
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LGRAR
Baron Samedi
14
3 / 5 / 6
8,551
475
9,274
10,526
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
13
2 / 1 / 8
8,014
445
5,616
13,043
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
maximus213
Fenrir
16
7 / 0 / 3
10,157
564
8,845
11,157
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adrigodd
Izanami
14
2 / 4 / 1
8,680
482
7,820
12,596
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

4
0 / 4 / 0
5,123
285
119
3,121
456
Cthulhu
11
1 / 3 / 4
7,644
425
5,581
10,465
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Nytchess
Hercules
14
3 / 5 / 1
8,800
489
9,851
17,945
11,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 2 / 2
8,816
490
12,267
13,777
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
17
Kills
10
11
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
3
7
2.83
L
Izanami
Adrigodd
Izanami
2
4
1
0.63
W
Izanami
Elniquitopa
Izanami
0
2
8
2
L
0
4
0
0
L
Cthulhu
1
3
4
1
W
Baron Samedi
LGRAR
Baron Samedi
3
5
6
1.2
L
Hercules
Nytchess
Hercules
3
5
1
0.7
L
4
2
2
2.5
W
Ymir
2
1
8
6
W
Fenrir
maximus213
Fenrir
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,112
Damage
35,638
55,255
Taken
57,904
27,240
Mitigated
29,822
14,473
Healing
19,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,371
4,279
0
3,162
12,170
4,802
1,541
3,033
9,137
0
50,068
L
Izanami
Adrigodd
Izanami
7,820
6,304
0
3,727
12,596
3,863
810
3,461
9,103
0
72,892
W
Izanami
Elniquitopa
Izanami
7,006
2,960
0
2,786
8,359
2,818
1,771
2,260
6,099
0
53,057
L
119
0
0
0
3,121
456
0
475
2,642
2,975
0
L
Cthulhu
5,581
187
336
1,460
10,465
8,859
0
3,132
7,216
23,230
1,281
W
Baron Samedi
LGRAR
Baron Samedi
9,274
756
1,835
2,796
10,526
4,331
110
5,253
5,273
51,085
0
L
Hercules
Nytchess
Hercules
9,851
1,809
0
5,991
17,945
11,085
0
1,943
15,922
0
48,385
L
12,267
457
176
7,589
13,777
5,559
0
5,372
8,131
57,212
0
W
Ymir
5,616
724
0
1,935
13,043
10,653
60
4,806
8,237
21,961
0
W
Fenrir
maximus213
Fenrir
8,845
2,133
0
1,959
11,157
4,636
0
2,870
8,287
0
70,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,432
Gold Earned
39,063
409
Minions Killed
385
0
Camps Cleared
0
1,648,603
Distance Traveled
1,350,178
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,072
504
77
4
0
310,735
5
L
Izanami
8,680
482
145
8
0
313,858
3
W
Izanami
7,638
424
89
5
0
330,427
5
L
Ares
5,123
285
2
0
0
77,212
1
L
Cthulhu
7,644
425
29
2
0
329,471
0
W
Baron Samedi
8,551
475
91
5
0
302,893
4
L
Hercules
8,800
489
105
6
0
297,985
2
L
Hades
8,816
490
104
6
0
331,652
8
W
Ymir
8,014
445
39
2
0
318,021
4
W
Fenrir
10,157
564
113
6
0
386,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role