Player Matchup

Janus
Janus
DrownTheGods
Janus
Level 113
God Stats
3W - 4L
1,645 SR
Queue Stats
43W - 35L
1,568 Elo+
Party 2
Sobek
Sobek
FilaMindbender
Sobek
Level 64
God Stats
2W - 0L
1,179 SR
Queue Stats
19W - 10L
1,764 Elo+
Party 2
Medusa
Medusa
GodsAmong
Medusa
Level 105
God Stats
8W - 4L
1,707 SR
Queue Stats
38W - 28L
1,677 Elo+
Party 2
Team Averages
Level 94
1,511 SR
1,669 Elo+

VS

Team Averages
Level 84
1,486 SR
1,557 Elo+
Ganesha
Ganesha
MartynaGamer830
Ganesha
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,658 Elo+
Solo
Izanami
Izanami
Namners
Izanami
Level 63
God Stats
4W - 6L
1,467 SR
Queue Stats
302W - 309L
1,513 Elo+
Party 1
Agni
Agni
Wojiwoj
Agni
Level 77
God Stats
13W - 12L
1,491 SR
Queue Stats
161W - 184L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
8,531
711
9,748
5,925
1,780
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
6 / 1 / 8
10,114
843
9,233
16,684
18,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Medusa
GodsAmong
Medusa
14
7 / 1 / 4
9,619
802
11,516
6,692
2,149
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
8,371
698
5,389
14,947
13,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Namners
Izanami
12
1 / 4 / 0
7,653
638
7,787
10,873
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Wojiwoj
Agni
12
0 / 6 / 1
7,400
617
7,460
8,633
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
W
6
1
8
10
W
Medusa
GodsAmong
Medusa
7
1
4
9
L
1
4
1
0.38
L
Izanami
Namners
Izanami
1
4
0
0.25
L
Agni
Wojiwoj
Agni
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,497
Damage
20,636
29,301
Taken
34,453
22,583
Mitigated
20,190
6,483
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,748
857
0
500
5,925
1,780
348
4,155
1,582
37,774
0
W
9,233
726
433
5,001
16,684
18,654
0
4,431
11,793
19,722
0
W
Medusa
GodsAmong
Medusa
11,516
6,225
0
549
6,692
2,149
1,081
4,047
2,383
0
33,601
L
5,389
113
0
3,593
14,947
13,946
0
6,683
8,264
21,200
0
L
Izanami
Namners
Izanami
7,787
4,353
0
1,098
10,873
3,576
0
6,850
4,023
0
36,881
L
Agni
Wojiwoj
Agni
7,460
654
0
178
8,633
2,668
0
5,715
2,918
19,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,264
Gold Earned
23,424
140
Minions Killed
137
5
Camps Cleared
6
730,551
Distance Traveled
642,746
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,531
711
53
4
4
247,459
6
W
Sobek
10,114
843
23
2
0
249,851
4
W
Medusa
9,619
802
64
5
1
233,241
1
L
Ganesha
8,371
698
14
1
0
218,973
5
L
Izanami
7,653
638
77
6
5
213,337
2
L
Agni
7,400
617
46
4
1
210,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role