Player Matchup

Sol
Sol
Masters
McThroat
Sol
Masters
Level 119
God Stats
11W - 15L
1,662 SR
Queue Stats
275W - 161L
2,424 MMR
Party 2
Guan Yu
Guan Yu
Diamond II
WEEDAHOLICc
Guan Yu
Diamond II
Level 145
God Stats
106W - 50L
1,854 SR
Queue Stats
648W - 512L
2,442 MMR
Party 2
Cabrakan
Cabrakan
Diamond III
ewok115
Cabrakan
Diamond III
Level 127
God Stats
17W - 13L
1,672 SR
Queue Stats
211W - 164L
2,059 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,729 SR
2,308 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,733 SR
2,101 MMR
Achilles
Achilles
Diamond II
CaliberShots
Achilles
Diamond II
Level 160
God Stats
16W - 10L
1,745 SR
Queue Stats
208W - 176L
2,271 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond I
tideschange
Ao Kuang
Diamond I
Level 160
God Stats
98W - 54L
1,725 SR
Queue Stats
452W - 384L
2,255 MMR
Party 1
Geb
Geb
Diamond V
wwWEeEeEPpPpaAa
Geb
Diamond V
Level 89
God Stats
60W - 39L
1,729 SR
Queue Stats
147W - 121L
1,778 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
10,713
714
27,142
9,766
3,935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
WEEDAHOLICc
Guan Yu
14
3 / 1 / 4
10,165
678
11,328
12,094
14,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
ewok115
Cabrakan
13
0 / 5 / 7
10,167
678
7,939
21,828
25,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetCliodhnaAh Muzen CabShivaFenrir

VS

Bans
AtlasPersephoneThothScyllaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaliberShots
Achilles
14
6 / 2 / 2
9,939
663
18,142
20,323
19,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
tideschange
Ao Kuang
15
2 / 3 / 5
9,479
632
6,571
21,316
25,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 6
8,970
598
6,850
19,276
21,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
7
Kills
8
8
Deaths
7
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
CaliberShots
Achilles
6
2
2
3.5
W
4
2
3
2.75
W
Guan Yu
WEEDAHOLICc
Guan Yu
3
1
4
5
W
Cabrakan
ewok115
Cabrakan
0
5
7
0.7
L
Ao Kuang
tideschange
Ao Kuang
2
3
5
1.5
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,409
Damage
31,563
43,688
Taken
60,915
44,254
Mitigated
66,862
18,725
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CaliberShots
Achilles
18,142
7,420
0
2,750
20,323
19,940
0
10,031
10,292
0
39,010
W
27,142
11,033
0
4,662
9,766
3,935
2,040
2,541
7,225
62,216
7,674
W
Guan Yu
WEEDAHOLICc
Guan Yu
11,328
809
2,949
5,917
12,094
14,926
285
3,828
8,266
0
33,809
W
Cabrakan
ewok115
Cabrakan
7,939
1,696
0
5,197
21,828
25,393
52
7,207
14,394
16,925
0
L
Ao Kuang
tideschange
Ao Kuang
6,571
1,572
0
7,310
21,316
25,183
0
11,504
9,812
37,692
0
L
6,850
1,054
1,535
3,039
19,276
21,739
0
10,283
8,993
18,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,045
Gold Earned
28,388
150
Minions Killed
121
9
Camps Cleared
5
852,663
Distance Traveled
856,346
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,939
663
39
3
1
300,012
3
W
Sol
10,713
714
94
6
6
262,067
0
W
Guan Yu
10,165
678
44
3
3
332,315
4
W
Cabrakan
10,167
678
12
1
0
258,281
3
L
Ao Kuang
9,479
632
59
4
4
275,169
1
L
Geb
8,970
598
23
2
0
281,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role