Player Matchup

Ah Puch
Ah Puch
GiggaWigga113
Ah Puch
Level 102
God Stats
3W - 2L
1,975 SR
Queue Stats
164W - 153L
1,543 Elo+
Solo
Sobek
Sobek
I stay flowing
Sobek
Level 34
God Stats
1W - 3L
1,239 SR
Queue Stats
3W - 13L
1,344 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RetroStranger
Tsukuyomi
Level 96
God Stats
2W - 1L
1,644 SR
Queue Stats
16W - 10L
1,402 Elo+
Party 1
Cupid
Cupid
Sir Willett
Cupid
Level 69
God Stats
3W - 4L
1,059 SR
Queue Stats
25W - 46L
1,237 Elo+
Party 2
Izanami
Izanami
iAmDirtyDan34
Izanami
Level 105
God Stats
0W - 1L
1,224 SR
Queue Stats
10W - 12L
1,345 Elo+
Party 1
Team Averages
Level 81
1,428 SR
1,374 Elo+

VS

Team Averages
Level 75
1,622 SR
1,527 Elo+
Ratatoskr
Ratatoskr
AGSE 117
Ratatoskr
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 317L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Coffeshopnet
Cthulhu
Level 22
God Stats
1W - 1L
1,214 SR
Queue Stats
30W - 57L
1,305 Elo+
Solo
Gilgamesh
Gilgamesh
Drag406
Gilgamesh
Level 85
God Stats
27W - 10L
1,724 SR
Queue Stats
400W - 350L
1,642 Elo+
Party 3
Artemis
Artemis
KeyFloor
Artemis
Level 156
God Stats
5W - 0L
1,960 SR
Queue Stats
497W - 406L
1,683 Elo+
Party 3
Eset
Eset
OjamaFeather
Eset
Level 29
God Stats
2W - 0L
1,714 SR
Queue Stats
105W - 88L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
4 / 4 / 7
9,516
793
15,588
10,027
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 9
8,538
712
2,283
13,958
14,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
RetroStranger
Tsukuyomi
15
4 / 6 / 4
8,908
742
8,178
17,030
9,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 4 / 2
9,303
775
4,699
10,847
4,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
13
1 / 1 / 2
7,761
647
574
2,025
676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AGSE 117
Ratatoskr
15
3 / 5 / 8
9,121
760
5,428
9,078
2,768
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Coffeshopnet
Cthulhu
14
0 / 5 / 3
8,236
686
3,815
10,670
8,816
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Drag406
Gilgamesh
17
6 / 3 / 7
10,741
895
12,972
15,052
11,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
KeyFloor
Artemis
18
3 / 0 / 12
9,900
825
12,951
6,071
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 0 / 6
9,668
806
7,643
5,628
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
13
Kills
17
17
Deaths
13
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AGSE 117
Ratatoskr
3
5
8
1.4
W
Cthulhu
Coffeshopnet
Cthulhu
0
5
3
0.3
W
Gilgamesh
Drag406
Gilgamesh
6
3
7
3.17
L
Ah Puch
4
4
7
1.88
L
0
2
9
2.25
W
Artemis
KeyFloor
Artemis
3
0
12
9
W
5
0
6
8
L
Tsukuyomi
RetroStranger
Tsukuyomi
4
6
4
1
L
4
4
2
1.25
L
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,322
Damage
42,809
53,887
Taken
46,499
32,823
Mitigated
26,965
10,027
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AGSE 117
Ratatoskr
5,428
1,600
0
229
9,078
2,768
1,127
2,671
5,207
0
16,463
W
Cthulhu
Coffeshopnet
Cthulhu
3,815
169
147
302
10,670
8,816
0
4,654
6,016
18,477
0
W
Gilgamesh
Drag406
Gilgamesh
12,972
3,485
1,377
1,497
15,052
11,764
612
5,908
9,144
0
33,079
L
Ah Puch
15,588
1,956
0
1,413
10,027
4,219
0
2,178
7,803
52,850
0
L
2,283
273
484
1,459
13,958
14,131
0
2,872
10,843
8,192
0
W
Artemis
KeyFloor
Artemis
12,951
5,120
0
1,973
6,071
1,833
1,469
2,365
2,506
0
44,612
W
7,643
805
0
481
5,628
1,784
451
2,273
2,155
27,910
0
L
Tsukuyomi
RetroStranger
Tsukuyomi
8,178
1,613
0
1,720
17,030
9,758
31
2,772
14,027
0
27,333
L
4,699
1,529
1,613
2,963
10,847
4,039
756
2,008
8,605
0
24,590
L
Izanami
574
450
0
375
2,025
676
0
755
1,151
0
7,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,026
Gold Earned
47,666
193
Minions Killed
234
0
Camps Cleared
0
945,728
Distance Traveled
1,297,486
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,121
760
31
3
0
257,108
2
W
Cthulhu
8,236
686
34
3
0
248,413
2
W
Gilgamesh
10,741
895
46
4
0
288,751
0
L
Ah Puch
9,516
793
72
6
0
232,605
0
L
Sobek
8,538
712
9
1
0
222,218
0
W
Artemis
9,900
825
65
5
0
240,246
2
W
Eset
9,668
806
58
5
0
262,968
0
L
Tsukuyomi
8,908
742
40
3
0
241,805
0
L
Cupid
9,303
775
53
4
0
213,711
0
L
Izanami
7,761
647
19
2
0
35,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role