Player Matchup

Morgan Le Fay
Morgan Le Fay
JERAxNull
Morgan Le Fay
Level 79
God Stats
2W - 2L
1,430 SR
Queue Stats
13W - 21L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Perja27
Cthulhu
Level 13
God Stats
3W - 4L
1,263 SR
Queue Stats
205W - 239L
1,199 Elo+
Party 1
Neith
Neith
SecretRobert368
Neith
Level 11
God Stats
6W - 2L
1,500 SR
Queue Stats
61W - 85L
1,199 Elo+
Party 1
Achilles
Achilles
ZuPipoFC55
Achilles
Level 12
God Stats
3W - 11L
1,500 SR
Queue Stats
115W - 151L
1,199 Elo+
Party 1
Kali
Kali
iDontLoveU-
Kali
Level 49
God Stats
1W - 1L
1,647 SR
Queue Stats
53W - 60L
1,388 Elo+
Solo
Team Averages
Level 33
1,468 SR
1,304 Elo+

VS

Team Averages
Level 79
1,428 SR
1,265 Elo+
Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Mooooose97
Poseidon
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,189 Elo+
Party 2
King Arthur
King Arthur
SoulHarv3st3r
King Arthur
Level 119
God Stats
68W - 63L
1,570 SR
Queue Stats
333W - 388L
1,405 Elo+
Solo
Izanami
Izanami
crashtagteam
Izanami
Level 28
God Stats
2W - 1L
1,201 SR
Queue Stats
2W - 5L
1,042 Elo+
Party 2
Atlas
Atlas
slayer7413
Atlas
Level 62
God Stats
1W - 3L
1,371 SR
Queue Stats
10W - 13L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JERAxNull
Morgan Le Fay
10
3 / 4 / 0
5,933
494
5,715
7,999
2,429
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Perja27
Cthulhu
8
0 / 5 / 0
4,759
397
3,119
7,412
3,026
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 2 / 1
4,922
410
2,278
4,978
1,031
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
ZuPipoFC55
Achilles
9
0 / 4 / 0
5,512
459
1,323
6,726
3,335
Cudgel

Cudgel

+10
Physical Power
+50
Health

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
5,905
492
3,249
8,993
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
8 / 0 / 1
8,072
673
5,801
7,215
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Mooooose97
Poseidon
11
2 / 3 / 4
6,791
566
6,021
5,422
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
SoulHarv3st3r
King Arthur
12
3 / 0 / 3
7,159
597
4,333
7,428
4,726
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
crashtagteam
Izanami
11
5 / 1 / 3
6,880
573
3,040
4,600
1,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
11
0 / 1 / 7
6,833
569
2,755
5,618
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
18
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
0
1
8.5
L
Morgan Le Fay
JERAxNull
Morgan Le Fay
3
4
0
0.75
W
Poseidon
Mooooose97
Poseidon
2
3
4
1.33
L
Cthulhu
Perja27
Cthulhu
0
5
0
0
L
1
2
1
0.75
W
King Arthur
SoulHarv3st3r
King Arthur
3
0
3
4.5
L
Achilles
ZuPipoFC55
Achilles
0
4
0
0
W
Izanami
crashtagteam
Izanami
5
1
3
6.5
L
1
3
2
0.67
W
Atlas
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,684
Damage
21,950
36,108
Taken
30,283
12,801
Mitigated
12,656
5,991
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,801
2,103
0
1,090
7,215
2,187
0
1,366
5,821
0
49,926
L
Morgan Le Fay
JERAxNull
Morgan Le Fay
5,715
812
0
2,137
7,999
2,429
196
3,179
4,518
26,340
0
W
Poseidon
Mooooose97
Poseidon
6,021
1,005
0
980
5,422
1,418
698
2,975
2,447
31,144
0
L
Cthulhu
Perja27
Cthulhu
3,119
208
0
249
7,412
3,026
60
1,537
5,875
11,912
0
L
2,278
599
0
476
4,978
1,031
200
1,582
3,362
0
18,631
W
King Arthur
SoulHarv3st3r
King Arthur
4,333
605
0
2,223
7,428
4,726
0
1,372
6,056
0
37,035
L
Achilles
ZuPipoFC55
Achilles
1,323
382
0
743
6,726
3,335
622
0
6,726
0
21,583
W
Izanami
crashtagteam
Izanami
3,040
2,322
0
1,987
4,600
1,331
1,148
1,117
3,457
0
36,622
L
3,249
1,650
0
2,386
8,993
2,980
0
1,686
7,125
0
29,833
W
Atlas
2,755
1,183
0
1,670
5,618
2,994
132
1,738
3,668
14,517
6,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
35,735
209
Minions Killed
326
0
Camps Cleared
0
1,128,940
Distance Traveled
1,193,392
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,072
673
88
7
0
248,529
6
L
Morgan Le Fay
5,933
494
47
4
0
219,392
4
W
Poseidon
6,791
566
61
5
0
236,237
3
L
Cthulhu
4,759
397
14
1
0
228,573
0
L
Neith
4,922
410
39
3
0
226,223
2
W
King Arthur
7,159
597
73
6
0
203,119
0
L
Achilles
5,512
459
51
4
0
207,352
0
W
Izanami
6,880
573
70
6
0
243,771
4
L
Kali
5,905
492
58
5
0
247,400
0
W
Atlas
6,833
569
34
3
0
261,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role