Player Matchup

Cu Chulainn
Cu Chulainn
DannyRUOk
Cu Chulainn
Level 103
God Stats
18W - 12L
1,496 SR
Queue Stats
166W - 163L
1,562 Elo+
Party 2
Hercules
Hercules
Forever Ready
Hercules
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 113L
1,322 Elo+
Party 3
Pele
Pele
LukenGooood
Pele
Level 141
God Stats
24W - 26L
1,670 SR
Queue Stats
155W - 155L
1,572 Elo+
Party 2
Sol
Sol
TheNativeWZRD
Sol
Level 160
God Stats
16W - 20L
1,787 SR
Queue Stats
300W - 276L
1,530 Elo+
Party 3
Persephone
Persephone
magdaIene
Persephone
Level 89
God Stats
5W - 15L
1,283 SR
Queue Stats
241W - 235L
1,513 Elo+
Solo
Team Averages
Level 126
1,548 SR
1,500 Elo+

VS

Team Averages
Level 140
1,385 SR
1,502 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
DaFourOneOh
Cliodhna
Level 140
God Stats
1W - 2L
1,209 SR
Queue Stats
118W - 107L
1,544 Elo+
Party 1
Khepri
Khepri
TH3 Z3NPAI
Khepri
Level 154
God Stats
4W - 3L
1,369 SR
Queue Stats
290W - 309L
1,522 Elo+
Party 1
Ravana
Ravana
WeanMastaFlex
Ravana
Level 145
God Stats
1W - 0L
1,550 SR
Queue Stats
73W - 85L
1,490 Elo+
Party 1
Ymir
Ymir
Zombie Clone
Ymir
Level 101
God Stats
26W - 25L
1,295 SR
Queue Stats
196W - 225L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DannyRUOk
Cu Chulainn
13
1 / 3 / 2
7,509
501
9,200
16,425
11,211
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Forever Ready
Hercules
12
2 / 2 / 5
7,741
516
3,820
12,064
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 7 / 4
8,262
551
6,647
14,886
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 2
8,146
543
6,723
7,943
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
magdaIene
Persephone
14
2 / 4 / 4
8,753
584
11,151
7,330
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 2 / 5
9,236
616
6,951
5,359
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
DaFourOneOh
Cliodhna
15
5 / 1 / 2
9,194
613
13,142
14,257
9,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
TH3 Z3NPAI
Khepri
12
0 / 4 / 9
7,136
476
7,829
12,362
5,172
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 3 / 4
8,906
594
10,357
11,558
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 8
7,232
482
2,864
11,141
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
10
Kills
19
19
Deaths
10
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
5
3.75
W
Cliodhna
DaFourOneOh
Cliodhna
5
1
2
6
L
Cu Chulainn
DannyRUOk
Cu Chulainn
1
3
2
0.67
L
Hercules
Forever Ready
Hercules
2
2
5
2.25
L
4
7
4
0.86
W
Khepri
TH3 Z3NPAI
Khepri
0
4
9
1.13
L
1
3
2
0.67
W
8
3
4
3.33
W
1
0
8
5
L
Persephone
magdaIene
Persephone
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,541
Damage
41,143
58,648
Taken
54,677
28,573
Mitigated
32,176
13,385
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,951
2,493
0
2,131
5,359
1,871
0
2,467
2,892
0
59,013
W
Cliodhna
DaFourOneOh
Cliodhna
13,142
947
0
8,004
14,257
9,808
611
2,413
11,844
0
64,579
L
Cu Chulainn
DannyRUOk
Cu Chulainn
9,200
1,264
0
3,392
16,425
11,211
0
1,066
15,359
4,805
44,080
L
Hercules
Forever Ready
Hercules
3,820
810
0
3,745
12,064
8,782
132
3,342
8,722
0
19,929
L
6,647
1,756
0
2,020
14,886
4,386
56
2,378
12,508
0
48,187
W
Khepri
TH3 Z3NPAI
Khepri
7,829
548
0
1,470
12,362
5,172
0
5,685
6,677
44,482
1,893
L
6,723
3,866
0
2,683
7,943
2,277
1,887
1,116
6,827
64,047
0
W
10,357
3,517
0
1,548
11,558
4,593
0
3,522
8,036
0
56,810
W
2,864
779
0
1,331
11,141
10,732
94
5,050
6,091
20,739
0
L
Persephone
magdaIene
Persephone
11,151
1,056
0
1,545
7,330
1,917
101
2,220
5,106
60,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
41,704
435
Minions Killed
460
0
Camps Cleared
0
1,460,902
Distance Traveled
1,479,158
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,236
616
132
9
0
283,686
2
W
Cliodhna
9,194
613
132
9
0
316,161
0
L
Cu Chulainn
7,509
501
95
6
0
295,944
1
L
Hercules
7,741
516
37
2
0
295,917
3
L
Pele
8,262
551
85
6
0
289,765
2
W
Khepri
7,136
476
82
5
0
292,983
2
L
Sol
8,146
543
126
8
0
290,622
1
W
Ravana
8,906
594
81
5
0
293,696
5
W
Ymir
7,232
482
33
2
0
292,632
4
L
Persephone
8,753
584
92
6
0
288,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role