Player Matchup

Tyr
Tyr
 
Tyr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Grimreaper12635
Ravana
Level 139
God Stats
4W - 9L
1,097 SR
Queue Stats
413W - 452L
1,320 Elo+
Solo
Medusa
Medusa
The9ofCups
Medusa
Level 122
God Stats
6W - 6L
1,663 SR
Queue Stats
31W - 44L
1,197 Elo+
Solo
Ymir
Ymir
Whole n tie
Ymir
Level 60
God Stats
9W - 4L
1,500 SR
Queue Stats
213W - 217L
1,358 Elo+
Solo
Anubis
Anubis
kyFowdaSquaaa
Anubis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 117L
1,360 Elo+
Solo
Team Averages
Level 116
1,452 SR
1,347 Elo+

VS

Team Averages
Level 71
1,614 SR
1,439 Elo+
Zhong Kui
Zhong Kui
Fly0blio
Zhong Kui
Level 76
God Stats
0W - 2L
1,248 SR
Queue Stats
25W - 30L
1,365 Elo+
Solo
Chaac
Chaac
Mrsgiggles
Chaac
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,419 Elo+
Solo
Athena
Athena
blaklight23
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,465 Elo+
Party 1
Freya
Freya
sjoenge
Freya
Level 84
God Stats
2W - 5L
1,977 SR
Queue Stats
393W - 380L
1,458 Elo+
Party 1
Kali
Kali
wolf3632
Kali
Level 58
God Stats
3W - 1L
1,843 SR
Queue Stats
124W - 98L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 7 / 7
10,783
490
12,408
18,861
20,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 5 / 5
10,993
500
14,489
15,689
7,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
The9ofCups
Medusa
17
3 / 2 / 9
10,169
462
11,208
12,199
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 3 / 8
10,656
484
14,723
25,632
24,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 1 / 7
11,591
527
18,863
14,097
7,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fly0blio
Zhong Kui
14
1 / 7 / 3
9,025
410
11,738
16,848
8,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
14
3 / 6 / 4
9,368
426
9,696
21,610
25,314
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
14
0 / 6 / 10
9,336
424
7,959
20,840
20,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
sjoenge
Freya
17
11 / 2 / 1
10,653
484
25,885
14,853
6,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
13
3 / 6 / 4
9,085
413
7,550
16,823
6,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
25
Kills
18
18
Deaths
27
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
7
7
1.21
L
Zhong Kui
Fly0blio
Zhong Kui
1
7
3
0.36
W
6
5
5
1.7
L
Chaac
3
6
4
0.83
W
Medusa
The9ofCups
Medusa
3
2
9
3.75
W
6
3
8
3.33
L
Athena
0
6
10
0.83
W
5
1
7
8.5
L
Freya
sjoenge
Freya
11
2
1
5.75
L
Kali
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,691
Damage
62,828
86,478
Taken
90,974
65,006
Mitigated
66,968
24,728
Healing
24,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,408
1,840
155
3,194
18,861
20,089
553
6,006
12,619
0
45,636
L
Zhong Kui
Fly0blio
Zhong Kui
11,738
1,569
0
4,392
16,848
8,871
228
7,815
9,033
48,473
0
W
14,489
5,001
0
1,951
15,689
7,482
1,890
5,129
10,508
0
80,483
L
Chaac
9,696
1,350
0
6,836
21,610
25,314
358
4,515
17,095
0
36,306
W
Medusa
The9ofCups
Medusa
11,208
5,813
0
3,790
12,199
5,061
1,970
7,289
4,877
0
68,382
W
14,723
2,148
504
6,323
25,632
24,509
62
18,359
7,050
37,843
0
L
Athena
7,959
2,604
756
3,452
20,840
20,010
0
10,069
10,771
20,095
0
W
18,863
1,100
0
8,811
14,097
7,865
368
7,969
5,842
70,979
0
L
Freya
sjoenge
Freya
25,885
9,174
0
6,476
14,853
6,167
0
6,369
8,484
68,304
0
L
Kali
7,550
3,051
0
3,004
16,823
6,606
210
4,818
12,005
0
40,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,192
Gold Earned
47,467
478
Minions Killed
315
0
Camps Cleared
0
2,022,528
Distance Traveled
1,962,328
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,783
490
77
4
0
440,870
5
L
Zhong Kui
9,025
410
78
4
0
359,267
11
W
Ravana
10,993
500
111
5
0
435,892
2
L
Chaac
9,368
426
58
3
0
392,473
2
W
Medusa
10,169
462
120
5
0
391,363
1
W
Ymir
10,656
484
38
2
0
379,809
4
L
Athena
9,336
424
27
1
0
405,871
3
W
Anubis
11,591
527
132
6
0
374,594
5
L
Freya
10,653
484
79
4
0
419,923
3
L
Kali
9,085
413
73
3
0
384,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role