Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Daedhriel
Skadi
Level 125
God Stats
3W - 2L
1,608 SR
Queue Stats
25W - 39L
1,478 Elo+
Party 2
Izanami
Izanami
Ransaker
Izanami
Level 49
God Stats
2W - 3L
1,388 SR
Queue Stats
23W - 36L
1,485 Elo+
Party 2
Bellona
Bellona
Shadowslayer7109
Bellona
Level 16
God Stats
4W - 2L
1,894 SR
Queue Stats
13W - 24L
1,393 Elo+
Solo
Hel
Hel
Sochiguiro
Hel
Level 105
God Stats
2W - 12L
1,449 SR
Queue Stats
159W - 149L
1,507 Elo+
Solo
Team Averages
Level 72
1,568 SR
1,473 Elo+

VS

Team Averages
Level 81
1,543 SR
1,591 Elo+
Sobek
Sobek
Drag406
Sobek
Level 85
God Stats
4W - 5L
1,753 SR
Queue Stats
400W - 350L
1,657 Elo+
Party 1
Hades
Hades
KeyFloor
Hades
Level 156
God Stats
2W - 7L
1,318 SR
Queue Stats
497W - 406L
1,699 Elo+
Party 1
Arachne
Arachne
OjamaFeather
Arachne
Level 29
God Stats
9W - 12L
1,495 SR
Queue Stats
105W - 88L
1,616 Elo+
Party 1
Mulan
Mulan
brittandjb1
Mulan
Level 62
God Stats
27W - 21L
1,710 SR
Queue Stats
227W - 194L
1,552 Elo+
Solo
Vamana
Vamana
intorrej
Vamana
Level 72
God Stats
28W - 31L
1,441 SR
Queue Stats
183W - 219L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
5 / 1 / 3
7,755
776
9,494
5,456
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Daedhriel
Skadi
15
5 / 3 / 4
8,409
841
9,590
6,679
2,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Ransaker
Izanami
13
2 / 1 / 3
7,337
734
3,620
6,773
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 1 / 9
7,521
752
3,157
6,153
4,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 5 / 7
7,577
758
4,791
7,973
2,741
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Drag406
Sobek
14
3 / 3 / 4
7,923
792
6,948
12,549
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
KeyFloor
Hades
15
3 / 0 / 5
8,001
800
8,238
6,834
4,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
OjamaFeather
Arachne
15
5 / 2 / 2
8,071
807
2,744
7,350
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 7
7,174
717
6,674
13,999
6,062
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
intorrej
Vamana
9
0 / 1 / 1
5,875
588
630
869
352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
12
Kills
11
11
Deaths
12
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
3
6.5
W
Skadi
Daedhriel
Skadi
5
3
4
2.33
L
Sobek
Drag406
Sobek
3
3
4
1.67
L
Hades
KeyFloor
Hades
3
0
5
5.5
L
Arachne
OjamaFeather
Arachne
5
2
2
3
W
Izanami
Ransaker
Izanami
2
1
3
3.5
W
0
1
9
4.5
W
0
5
7
0.7
L
0
6
7
0.58
L
Vamana
intorrej
Vamana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
25,234
33,034
Taken
41,601
13,763
Mitigated
21,654
10,264
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,494
591
55
1,436
5,456
1,892
327
1,772
3,684
20,636
0
W
Skadi
Daedhriel
Skadi
9,590
3,510
0
394
6,679
2,230
1,395
3,445
3,210
0
31,746
L
Sobek
Drag406
Sobek
6,948
366
0
2,819
12,549
7,591
0
3,016
8,163
22,922
0
L
Hades
KeyFloor
Hades
8,238
967
464
4,049
6,834
4,578
441
1,800
4,941
31,702
0
L
Arachne
OjamaFeather
Arachne
2,744
1,891
0
1,373
7,350
3,071
0
1,483
5,183
0
17,245
W
Izanami
Ransaker
Izanami
3,620
2,114
0
3,157
6,773
2,139
64
4,325
2,448
0
24,397
W
3,157
356
1,277
1,373
6,153
4,761
209
2,096
4,057
0
9,982
W
4,791
614
711
1,861
7,973
2,741
177
3,548
4,401
26,012
0
L
6,674
917
0
1,871
13,999
6,062
338
6,975
6,684
0
13,815
L
Vamana
intorrej
Vamana
630
57
0
24
869
352
0
242
583
0
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,599
Gold Earned
37,044
225
Minions Killed
144
0
Camps Cleared
0
1,005,129
Distance Traveled
874,298
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,755
776
37
4
0
214,094
0
W
Skadi
8,409
841
65
7
0
212,727
1
L
Sobek
7,923
792
28
3
0
218,296
3
L
Hades
8,001
800
64
6
0
210,022
2
L
Arachne
8,071
807
34
3
0
218,047
0
W
Izanami
7,337
734
38
4
0
178,504
1
W
Bellona
7,521
752
22
2
0
206,896
0
W
Hel
7,577
758
63
6
0
192,908
0
L
Mulan
7,174
717
18
2
0
206,456
2
L
Vamana
5,875
588
0
0
0
21,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role