Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
AngerSU
Artio
Level 121
God Stats
2W - 2L
1,727 SR
Queue Stats
77W - 79L
1,575 Elo+
Party 1
Thoth
Thoth
DeepMountain_
Thoth
Level 153
God Stats
33W - 22L
1,600 SR
Queue Stats
1,011W - 1,001L
1,496 Elo+
Solo
Izanami
Izanami
JazzDerian
Izanami
Level 139
God Stats
3W - 3L
1,724 SR
Queue Stats
347W - 334L
1,589 Elo+
Party 1
Team Averages
Level 127
1,610 SR
1,532 Elo+

VS

Team Averages
Level 132
1,498 SR
1,474 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Delacium66
Cliodhna
Level 125
God Stats
4W - 4L
1,665 SR
Queue Stats
228W - 215L
1,511 Elo+
Solo
Chronos
Chronos
JaIIu
Chronos
Level 115
God Stats
1W - 2L
1,339 SR
Queue Stats
62W - 59L
1,498 Elo+
Solo
Tiamat
Tiamat
MyssingNo
Tiamat
Level 145
God Stats
0W - 5L
1,500 SR
Queue Stats
58W - 39L
1,622 Elo+
Solo
Persephone
Persephone
RamonTheGamer
Persephone
Level 128
God Stats
1W - 1L
1,485 SR
Queue Stats
14W - 22L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
5 / 3 / 11
13,657
854
21,145
13,961
6,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
 
Chaac
19
1 / 1 / 13
10,939
684
7,880
20,633
19,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
AngerSU
Artio
17
1 / 9 / 14
10,901
681
8,069
26,611
30,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 7 / 8
12,407
775
20,005
15,415
5,978
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
JazzDerian
Izanami
18
6 / 8 / 7
11,628
727
11,477
15,351
6,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 8 / 14
11,491
718
18,007
19,546
6,100
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Delacium66
Cliodhna
20
9 / 3 / 14
14,002
875
18,553
21,646
15,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
JaIIu
Chronos
18
2 / 5 / 15
11,429
714
11,548
15,602
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Tiamat
MyssingNo
Tiamat
18
5 / 2 / 10
11,158
697
12,927
10,653
6,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
RamonTheGamer
Persephone
17
6 / 4 / 10
11,517
720
18,249
13,358
3,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
91
21
Kills
28
28
Deaths
22
53
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
3
11
3.5
W
Chaac
 
Chaac
1
1
13
7.5
L
Bastet
 
Bastet
6
8
14
1.63
W
Artio
AngerSU
Artio
1
9
14
0.89
W
8
7
8
1.71
L
Cliodhna
Delacium66
Cliodhna
9
3
14
5.33
L
Chronos
JaIIu
Chronos
2
5
15
1.9
W
Izanami
JazzDerian
Izanami
6
8
7
1.19
L
Tiamat
MyssingNo
Tiamat
5
2
10
5
L
Persephone
RamonTheGamer
Persephone
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,576
Damage
79,284
91,971
Taken
80,805
68,730
Mitigated
36,101
28,936
Healing
31,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
21,145
6,095
1,384
4,994
13,961
6,066
2,436
6,843
7,118
0
66,774
W
Chaac
 
Chaac
7,880
302
1,419
10,007
20,633
19,485
166
8,709
11,924
151
17,047
L
Bastet
 
Bastet
18,007
2,649
1,688
4,413
19,546
6,100
446
6,801
12,407
0
22,029
W
Artio
AngerSU
Artio
8,069
592
1,413
4,874
26,611
30,883
321
13,255
13,356
11,234
0
W
20,005
388
907
1,884
15,415
5,978
41
7,277
8,138
35,812
0
L
Cliodhna
Delacium66
Cliodhna
18,553
2,163
478
7,587
21,646
15,063
615
4,823
16,550
0
47,496
L
Chronos
JaIIu
Chronos
11,548
2,909
2,370
2,772
15,602
5,132
3,070
5,553
9,772
25,456
0
W
Izanami
JazzDerian
Izanami
11,477
5,430
659
1,395
15,351
6,318
2,910
6,640
8,711
0
28,937
L
Tiamat
MyssingNo
Tiamat
12,927
385
2,619
3,702
10,653
6,090
811
4,534
6,100
29,836
0
L
Persephone
RamonTheGamer
Persephone
18,249
1,070
2,151
3,939
13,358
3,716
615
6,513
6,841
34,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,532
Gold Earned
59,597
226
Minions Killed
209
0
Camps Cleared
0
1,433,390
Distance Traveled
1,545,791
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,657
854
108
7
0
342,059
1
W
Chaac
10,939
684
26
2
0
294,218
2
L
Bastet
11,491
718
12
1
0
323,388
5
W
Artio
10,901
681
9
1
0
289,919
1
W
Thoth
12,407
775
36
2
0
250,933
0
L
Cliodhna
14,002
875
76
5
0
289,390
5
L
Chronos
11,429
714
48
3
0
314,136
3
W
Izanami
11,628
727
47
3
0
256,261
0
L
Tiamat
11,158
697
30
2
0
320,996
0
L
Persephone
11,517
720
43
3
0
297,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role