Player Matchup

Zeus
Zeus
Am_Cesar
Zeus
Level 62
God Stats
0W - 2L
1,226 SR
Queue Stats
9W - 17L
1,234 Elo+
Party 2
Cthulhu
Cthulhu
Connor_Fritter
Cthulhu
Level 117
God Stats
6W - 6L
1,441 SR
Queue Stats
146W - 199L
1,394 Elo+
Solo
Izanami
Izanami
warrior0457871
Izanami
Level 24
God Stats
5W - 6L
1,440 SR
Queue Stats
9W - 17L
1,234 Elo+
Party 2
Team Averages
Level 68
1,369 SR
1,287 Elo+

VS

Team Averages
Level 79
1,380 SR
1,312 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IvOPTvI
Sol
Level 67
God Stats
9W - 5L
1,500 SR
Queue Stats
52W - 78L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
KILLfreak_71
Cthulhu
Level 12
God Stats
4W - 6L
1,140 SR
Queue Stats
32W - 25L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 7 / 0
6,297
630
5,067
7,544
2,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 1
6,545
655
4,259
9,136
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

9
0 / 4 / 1
5,856
586
3,954
8,100
2,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
7 / 0 / 6
8,363
836
10,295
9,241
3,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
12
2 / 0 / 6
7,135
714
4,845
3,392
1,185
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
KILLfreak_71
Cthulhu
12
5 / 1 / 6
8,366
837
6,395
8,970
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
14
14
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
0
6
10
L
Zeus
1
7
0
0.14
L
0
3
1
0.17
W
Sol
2
0
6
5
W
Cthulhu
KILLfreak_71
Cthulhu
5
1
6
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,280
Damage
21,535
24,780
Taken
21,603
11,949
Mitigated
13,293
4,038
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,295
2,409
0
2,833
9,241
3,814
341
4,208
5,033
0
35,072
L
Zeus
5,067
659
227
588
7,544
2,081
0
3,526
4,018
18,873
0
L
4,259
333
0
2,092
9,136
7,743
0
4,466
4,670
16,691
0
W
Sol
4,845
667
57
1,130
3,392
1,185
1,080
1,661
1,731
16,916
0
W
Cthulhu
KILLfreak_71
Cthulhu
6,395
187
22
2,444
8,970
8,294
0
3,778
5,192
14,638
0
L
3,954
2,171
270
861
8,100
2,125
0
3,514
4,586
0
14,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,698
Gold Earned
23,864
83
Minions Killed
110
3
Camps Cleared
5
469,499
Distance Traveled
589,542
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,363
836
51
5
1
218,442
4
L
Zeus
6,297
630
37
4
2
133,943
2
L
Cthulhu
6,545
655
24
2
1
182,377
3
W
Sol
7,135
714
35
4
4
192,474
2
W
Cthulhu
8,366
837
24
2
0
178,626
2
L
Izanami
5,856
586
22
2
0
153,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role