Player Matchup

Jormungandr
Jormungandr
Baghdaddy01
Jormungandr
Level 28
God Stats
10W - 8L
1,774 SR
Queue Stats
15W - 17L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BlameJungler
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
Ocean of Hades
Gilgamesh
Level 159
God Stats
3W - 7L
1,590 SR
Queue Stats
305W - 290L
1,552 Elo+
Party 1
Team Averages
Level 63
1,621 SR
1,562 Elo+

VS

Team Averages
Level 72
1,436 SR
1,524 Elo+
Mulan
Mulan
Firekat6969
Mulan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2
Artemis
Artemis
UNDY1NGS0UL8849
Artemis
Level 34
God Stats
1W - 2L
1,253 SR
Queue Stats
49W - 48L
1,434 Elo+
Party 2
Chang'e
Chang'e
uZakk
Chang'e
Level 159
God Stats
2W - 2L
1,555 SR
Queue Stats
24W - 17L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Baghdaddy01
Jormungandr
15
0 / 5 / 5
10,014
589
7,960
19,468
20,923
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
BlameJungler
Cu Chulainn
15
4 / 7 / 4
10,692
629
18,120
21,706
19,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
Ocean of Hades
Gilgamesh
16
4 / 2 / 3
10,849
638
14,480
24,133
23,610
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
12,112
712
20,477
23,707
31,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 7 / 9
11,049
650
9,478
14,680
5,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
uZakk
Chang'e
19
9 / 0 / 5
13,068
769
26,875
16,100
7,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
14
14
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Baghdaddy01
Jormungandr
0
5
5
0.5
L
Cu Chulainn
BlameJungler
Cu Chulainn
4
7
4
0.86
W
5
1
7
8.5
L
Gilgamesh
Ocean of Hades
Gilgamesh
4
2
3
2.75
W
0
7
9
0.64
W
Chang'e
uZakk
Chang'e
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,560
Damage
56,830
65,307
Taken
54,487
63,916
Mitigated
45,230
955
Healing
24,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Baghdaddy01
Jormungandr
7,960
3,161
0
30
19,468
20,923
168
7,775
11,146
36,014
0
L
Cu Chulainn
BlameJungler
Cu Chulainn
18,120
3,718
0
479
21,706
19,383
0
8,074
13,328
345
47,466
W
20,477
3,730
0
6,397
23,707
31,750
757
4,828
18,879
0
36,241
L
Gilgamesh
Ocean of Hades
Gilgamesh
14,480
4,133
0
446
24,133
23,610
0
11,448
11,985
0
33,753
W
9,478
5,425
96
1,860
14,680
5,654
942
1,477
13,203
0
49,320
W
Chang'e
uZakk
Chang'e
26,875
1,432
6,226
9,980
16,100
7,826
1,151
2,539
13,561
76,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
36,229
149
Minions Killed
198
5
Camps Cleared
9
938,851
Distance Traveled
955,573
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,014
589
50
3
1
270,068
0
L
Cu Chulainn
10,692
629
60
4
2
318,213
2
W
Mulan
12,112
712
40
2
2
326,491
0
L
Gilgamesh
10,849
638
39
2
2
350,570
1
W
Artemis
11,049
650
50
3
4
280,591
3
W
Chang'e
13,068
769
108
6
3
348,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role