Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KasparsLV
Heimdallr
Level 160
God Stats
17W - 29L
1,312 SR
Queue Stats
557W - 527L
1,532 Elo+
Party 1
Bastet
Bastet
Matt259
Bastet
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 121L
1,418 Elo+
Solo
Ares
Ares
Villlaa
Ares
Level 141
God Stats
2W - 0L
1,842 SR
Queue Stats
131W - 146L
1,427 Elo+
Solo
Nu Wa
Nu Wa
p4ol
Nu Wa
Level 160
God Stats
33W - 24L
1,558 SR
Queue Stats
172W - 182L
1,512 Elo+
Party 1
Team Averages
Level 102
1,542 SR
1,478 Elo+

VS

Team Averages
Level 26
1,440 SR
1,369 Elo+
Olorun
Olorun
Hammer00710
Olorun
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
SaF__Kaelan
Ymir
Level 8
God Stats
0W - 4L
1,200 SR
Queue Stats
1W - 7L
1,094 Elo+
Party 2
Poseidon
Poseidon
SmitesWeAT3383
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
WeebOSaurusFlex
Ullr
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 216L
1,576 Elo+
Solo
Loki
Loki
berbiaben
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
1 / 0 / 9
7,340
734
3,999
1,854
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
KasparsLV
Heimdallr
16
12 / 1 / 9
9,036
904
11,745
8,236
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Matt259
Bastet
14
3 / 0 / 16
7,766
777
7,575
5,755
2,235
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
Villlaa
Ares
14
3 / 1 / 14
7,857
786
4,153
7,668
6,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
p4ol
Nu Wa
16
8 / 0 / 10
8,918
892
12,735
3,742
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 6 / 1
6,231
623
2,122
8,931
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 0
6,546
655
2,023
8,833
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
11
0 / 9 / 2
6,376
638
3,727
9,673
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 1
7,154
715
5,404
9,348
2,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
12
2 / 6 / 0
7,156
716
3,897
9,973
3,320
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
6
27
Kills
2
2
Deaths
27
58
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
0
9
5.5
L
Olorun
0
6
1
0.08
W
Heimdallr
KasparsLV
Heimdallr
12
1
9
16.5
W
Bastet
Matt259
Bastet
3
0
16
11
L
0
3
0
0
L
Poseidon
0
9
2
0.11
W
Ares
Villlaa
Ares
3
1
14
10
L
0
3
1
0.17
L
Loki
2
6
0
0.33
W
Nu Wa
p4ol
Nu Wa
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,207
Damage
17,173
27,255
Taken
46,758
14,116
Mitigated
18,603
6,643
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
3,999
560
0
250
1,854
646
112
51
1,803
19,948
0
L
Olorun
2,122
1,121
121
810
8,931
3,215
0
3,104
5,827
10,059
0
W
Heimdallr
KasparsLV
Heimdallr
11,745
5,680
0
2,207
8,236
3,535
0
2,808
5,428
0
37,439
W
Bastet
Matt259
Bastet
7,575
2,014
0
1,691
5,755
2,235
67
2,025
3,730
0
10,320
L
2,023
196
0
408
8,833
6,681
0
2,435
6,394
10,468
0
L
Poseidon
3,727
500
272
958
9,673
2,634
0
5,127
4,546
15,768
0
W
Ares
Villlaa
Ares
4,153
43
0
1,136
7,668
6,284
0
1,780
5,888
12,857
0
L
5,404
1,483
0
500
9,348
2,753
0
5,305
4,043
0
26,553
L
Loki
3,897
200
0
1,548
9,973
3,320
0
4,916
5,046
0
10,497
W
Nu Wa
p4ol
Nu Wa
12,735
4,424
58
1,301
3,742
1,416
1,057
1,208
2,534
38,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,917
Gold Earned
33,463
189
Minions Killed
135
0
Camps Cleared
0
1,025,120
Distance Traveled
947,651
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,340
734
41
4
0
188,570
0
L
Olorun
6,231
623
20
2
0
149,496
3
W
Heimdallr
9,036
904
60
6
0
199,191
4
W
Bastet
7,766
777
11
1
0
245,925
2
L
Ymir
6,546
655
11
1
0
201,804
1
L
Poseidon
6,376
638
28
3
0
171,874
0
W
Ares
7,857
786
12
1
0
210,914
3
L
Ullr
7,154
715
65
7
0
189,222
0
L
Loki
7,156
716
11
1
0
235,255
0
W
Nu Wa
8,918
892
65
7
0
180,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role