Player Matchup

Shiva
Shiva
Diamond I
GrayDaos
Shiva
Diamond I
Level 157
God Stats
21W - 19L
1,678 SR
Queue Stats
294W - 279L
2,458 MMR
Solo
Fenrir
Fenrir
Grandmaster
Misа
Fenrir
Grandmaster
Level 122
God Stats
5W - 1L
1,825 SR
Queue Stats
59W - 30L
3,181 MMR
Solo
Artemis
Artemis
Masters
SageSewald
Artemis
Masters
Level 146
God Stats
21W - 17L
1,761 SR
Queue Stats
250W - 229L
2,582 MMR
Solo
Zeus
Zeus
Diamond III
Wayando
Zeus
Diamond III
Level 44
God Stats
1W - 1L
1,317 SR
Queue Stats
109W - 93L
2,369 MMR
Party 1
Horus
Horus
Diamond IV
haydenv2
Horus
Diamond IV
Level 125
God Stats
24W - 10L
1,754 SR
Queue Stats
76W - 58L
2,323 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,667 SR
2,582 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,664 SR
2,111 MMR
Cupid
Cupid
Masters
 
Cupid
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Masters
 
Nox
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond I
AstraI Arrow
Chernobog
Diamond I
Level 119
God Stats
2W - 2L
1,750 SR
Queue Stats
130W - 86L
2,660 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
Joe_of_Astora
Gilgamesh
Diamond I
Level 158
God Stats
15W - 7L
1,855 SR
Queue Stats
187W - 145L
2,565 MMR
Solo
Geb
Geb
Diamond III
PXKXRSKI
Geb
Diamond III
Level 104
God Stats
1W - 1L
1,715 SR
Queue Stats
101W - 99L
2,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GrayDaos
Shiva
16
1 / 1 / 2
9,897
619
7,396
10,226
6,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Misа
Fenrir
18
9 / 2 / 2
10,964
685
11,261
12,888
7,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
SageSewald
Artemis
18
6 / 4 / 1
10,841
678
13,096
13,313
5,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Wayando
Zeus
15
3 / 4 / 4
9,340
584
8,170
8,047
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Horus
haydenv2
Horus
12
0 / 0 / 10
8,403
525
5,441
11,686
11,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CliodhnaLokiKaliBastet

VS

Bans
AtlasMedusaPersephoneUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 6 / 1
8,935
558
9,924
13,094
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
 
Nox
15
0 / 2 / 1
8,655
541
5,284
8,439
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
AstraI Arrow
Chernobog
12
1 / 7 / 5
7,587
474
7,611
12,412
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Joe_of_Astora
Gilgamesh
15
5 / 1 / 2
8,524
533
7,658
15,290
6,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 3
7,325
458
4,075
10,197
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
19
Kills
11
11
Deaths
19
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
6
1
0.58
L
Nox
 
Nox
0
2
1
0.25
L
Chernobog
AstraI Arrow
Chernobog
1
7
5
0.5
W
Shiva
GrayDaos
Shiva
1
1
2
2
L
Gilgamesh
Joe_of_Astora
Gilgamesh
5
1
2
6
W
Fenrir
Misа
Fenrir
9
2
2
5
L
2
3
3
1.17
W
Artemis
SageSewald
Artemis
6
4
1
1.63
W
Zeus
Wayando
Zeus
3
4
4
1.25
W
Horus
haydenv2
Horus
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,364
Damage
34,552
56,160
Taken
59,432
35,053
Mitigated
25,779
22,172
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,924
7,068
82
4,659
13,094
2,965
0
0
13,094
0
64,705
L
Nox
 
Nox
5,284
897
0
2,543
8,439
3,908
0
855
7,584
60,961
0
L
Chernobog
AstraI Arrow
Chernobog
7,611
4,410
0
2,361
12,412
3,404
0
3,471
8,941
0
48,006
W
Shiva
GrayDaos
Shiva
7,396
1,071
471
4,775
10,226
6,474
0
3,938
6,059
0
61,452
L
Gilgamesh
Joe_of_Astora
Gilgamesh
7,658
2,501
0
4,491
15,290
6,886
0
2,118
13,172
0
53,886
W
Fenrir
Misа
Fenrir
11,261
2,700
0
2,669
12,888
7,690
0
836
12,052
0
95,935
L
4,075
706
0
1,507
10,197
8,616
0
1,726
8,471
12,788
0
W
Artemis
SageSewald
Artemis
13,096
7,965
0
6,088
13,313
5,662
592
419
12,894
0
87,936
W
Zeus
Wayando
Zeus
8,170
762
0
500
8,047
3,338
8
949
7,058
69,416
0
W
Horus
haydenv2
Horus
5,441
2,645
2,290
5,379
11,686
11,889
0
3,262
8,306
0
16,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,445
Gold Earned
41,026
587
Minions Killed
467
0
Camps Cleared
0
1,678,939
Distance Traveled
1,516,074
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,935
558
119
7
0
268,522
3
L
Nox
8,655
541
140
9
0
319,724
2
L
Chernobog
7,587
474
104
7
0
238,309
2
W
Shiva
9,897
619
153
10
0
342,543
9
L
Gilgamesh
8,524
533
92
6
0
383,736
3
W
Fenrir
10,964
685
145
9
0
424,713
2
L
Geb
7,325
458
12
1
0
305,783
8
W
Artemis
10,841
678
145
9
0
275,045
3
W
Zeus
9,340
584
120
8
0
299,313
4
W
Horus
8,403
525
24
2
0
337,325
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role