Player Matchup

Chaac
Chaac
Chinese5rapper
Chaac
Level 81
God Stats
3W - 0L
1,886 SR
Queue Stats
41W - 26L
1,708 Elo+
Party 1
Hun Batz
Hun Batz
SpeedPro
Hun Batz
Level 120
God Stats
3W - 2L
1,535 SR
Queue Stats
119W - 97L
1,708 Elo+
Party 1
The Morrigan
The Morrigan
TigerNotTylor
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,838 Elo+
Party 1
Team Averages
Level 68
1,641 SR
1,751 Elo+

VS

Team Averages
Level 81
1,417 SR
1,451 Elo+
Amaterasu
Amaterasu
Tortanx
Amaterasu
Level 101
God Stats
3W - 4L
1,493 SR
Queue Stats
3W - 5L
1,443 Elo+
Party 2
Nox
Nox
ViciousWolf23
Nox
Level 14
God Stats
0W - 1L
1,341 SR
Queue Stats
1W - 5L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
night-o-dread
Cthulhu
Level 129
God Stats
40W - 55L
1,417 SR
Queue Stats
258W - 279L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 12
11,378
711
14,477
23,748
16,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
SpeedPro
Hun Batz
20
19 / 2 / 3
14,281
893
33,211
18,672
10,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
TigerNotTylor
The Morrigan
15
1 / 6 / 13
10,996
687
5,289
8,587
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Tortanx
Amaterasu
15
4 / 7 / 8
10,751
672
12,558
19,444
16,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 10 / 3
11,038
690
10,369
14,310
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
15
2 / 6 / 10
10,982
686
18,528
29,659
30,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
23
Kills
13
13
Deaths
23
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
5
12
1.8
W
Hun Batz
SpeedPro
Hun Batz
19
2
3
10.25
W
The Morrigan
TigerNotTylor
The Morrigan
1
6
13
1.25
L
Amaterasu
Tortanx
Amaterasu
4
7
8
1.14
L
7
10
3
0.85
L
Cthulhu
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,977
Damage
41,455
51,007
Taken
63,413
30,101
Mitigated
52,426
10,753
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,477
2,194
255
7,801
23,748
16,997
630
12,760
9,675
0
43,932
W
Hun Batz
SpeedPro
Hun Batz
33,211
12,483
0
1,367
18,672
10,289
1,483
9,985
7,534
0
84,895
W
The Morrigan
TigerNotTylor
The Morrigan
5,289
952
978
352
8,587
2,815
309
4,440
3,666
14,008
0
L
Amaterasu
Tortanx
Amaterasu
12,558
4,947
719
2,477
19,444
16,324
597
2,240
17,098
0
29,418
L
10,369
1,575
0
1,742
14,310
5,789
275
1,084
13,183
25,447
0
L
Cthulhu
18,528
1,180
922
7,570
29,659
30,313
270
2,548
27,083
48,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,655
Gold Earned
32,771
166
Minions Killed
124
9
Camps Cleared
4
893,866
Distance Traveled
819,181
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,378
711
48
3
1
313,909
0
W
Hun Batz
14,281
893
93
6
8
346,280
2
W
The Morrigan
10,996
687
25
2
0
233,677
1
L
Amaterasu
10,751
672
36
2
2
267,708
0
L
Nox
11,038
690
43
3
1
248,771
0
L
Cthulhu
10,982
686
45
3
1
302,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role