Player Matchup

Hachiman
Hachiman
Diamond II
 
Hachiman
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum III
 
Zeus
Platinum III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
Metal
Tsukuyomi
Platinum I
Level 160
God Stats
10W - 5L
1,743 SR
Queue Stats
32W - 14L
2,244 MMR
Party 1
Atlas
Atlas
Diamond I
rebbaJ
Atlas
Diamond I
Level 144
God Stats
4W - 3L
1,744 SR
Queue Stats
95W - 77L
2,405 MMR
Solo
King Arthur
King Arthur
Diamond III
slashΩ
King Arthur
Diamond III
Level 160
God Stats
9W - 6L
1,691 SR
Queue Stats
213W - 186L
2,149 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,636 SR
1,960 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,576 SR
1,973 MMR
Cu Chulainn
Cu Chulainn
Diamond III
 
Cu Chulainn
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond IV
 
Poseidon
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond III
DThomas62
Jing Wei
Diamond III
Level 158
God Stats
3W - 3L
1,749 SR
Queue Stats
161W - 153L
2,214 MMR
Solo
Camazotz
Camazotz
Platinum I
ELnegroNathanXD
Camazotz
Platinum I
Level 60
God Stats
0W - 2L
1,357 SR
Queue Stats
198W - 210L
2,132 MMR
Solo
Eset
Eset
Masters
Neriuss
Eset
Masters
Level 160
God Stats
1W - 1L
1,774 SR
Queue Stats
313W - 287L
2,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
8 / 4 / 2
10,758
717
12,688
13,938
4,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
 
Zeus
16
4 / 1 / 10
9,388
626
8,853
6,817
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Metal
Tsukuyomi
16
6 / 2 / 10
9,611
641
14,268
11,385
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
rebbaJ
Atlas
15
5 / 1 / 15
9,412
627
7,631
15,925
17,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
slashΩ
King Arthur
15
0 / 2 / 5
8,980
599
6,590
12,972
12,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
UllrBastetNemesis

VS

Bans
CliodhnaShivaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
2 / 2 / 2
8,694
580
8,223
13,767
13,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
 
Poseidon
13
1 / 6 / 2
7,552
503
5,992
12,077
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
DThomas62
Jing Wei
15
4 / 4 / 2
9,561
637
12,241
14,788
5,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
13
1 / 4 / 3
7,601
507
6,132
13,209
4,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Neriuss
Eset
12
2 / 7 / 3
7,662
511
5,714
13,959
8,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
23
Kills
10
10
Deaths
23
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
4
2
2.25
W
Zeus
 
Zeus
4
1
10
9
L
Cu Chulainn
 
Cu Chulainn
2
2
2
1.5
L
Poseidon
 
Poseidon
1
6
2
0.33
L
Jing Wei
DThomas62
Jing Wei
4
4
2
1.25
L
Camazotz
1
4
3
0.63
W
Tsukuyomi
Metal
Tsukuyomi
6
2
10
5.5
L
Eset
Neriuss
Eset
2
7
3
0.5
W
Atlas
rebbaJ
Atlas
5
1
15
12.5
W
King Arthur
slashΩ
King Arthur
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,030
Damage
38,302
61,037
Taken
67,800
42,479
Mitigated
35,387
14,730
Healing
18,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,688
8,517
0
7,624
13,938
4,743
617
1,458
12,480
0
77,760
W
Zeus
 
Zeus
8,853
1,589
0
981
6,817
2,501
456
944
5,873
76,913
0
L
Cu Chulainn
 
Cu Chulainn
8,223
1,778
0
2,862
13,767
13,718
64
2,118
11,649
0
58,552
L
Poseidon
 
Poseidon
5,992
686
0
3,065
12,077
3,778
0
2,623
9,454
50,138
0
L
Jing Wei
DThomas62
Jing Wei
12,241
8,731
0
5,587
14,788
5,096
1,456
2,626
12,162
0
72,550
L
Camazotz
6,132
1,467
0
4,036
13,209
4,513
0
4,727
8,482
0
44,080
W
Tsukuyomi
Metal
Tsukuyomi
14,268
4,275
0
3,279
11,385
4,853
77
2,983
8,402
0
67,494
L
Eset
Neriuss
Eset
5,714
884
1,523
1,794
13,959
8,282
0
4,390
9,569
21,327
0
W
Atlas
rebbaJ
Atlas
7,631
2,944
0
2,136
15,925
17,571
80
5,482
10,443
19,763
0
W
King Arthur
slashΩ
King Arthur
6,590
890
0
710
12,972
12,811
54
839
12,133
0
64,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,149
Gold Earned
41,070
560
Minions Killed
482
0
Camps Cleared
0
1,610,533
Distance Traveled
1,513,462
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,758
717
129
9
0
283,197
3
W
Zeus
9,388
626
150
10
0
314,945
8
L
Cu Chulainn
8,694
580
126
8
0
316,754
5
L
Poseidon
7,552
503
106
7
0
305,537
1
L
Jing Wei
9,561
637
134
9
0
275,891
0
L
Camazotz
7,601
507
91
6
0
310,382
4
W
Tsukuyomi
9,611
641
118
8
0
372,327
5
L
Eset
7,662
511
25
2
0
304,898
6
W
Atlas
9,412
627
24
2
0
322,834
7
W
King Arthur
8,980
599
139
9
0
317,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role