Player Matchup

Shiva
Shiva
J Sandwich 22
Shiva
Level 104
God Stats
8W - 1L
1,846 SR
Queue Stats
123W - 133L
1,505 Elo+
Party 1
Skadi
Skadi
Squirt 501
Skadi
Level 69
God Stats
37W - 39L
1,612 SR
Queue Stats
112W - 115L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
TheRedMaca
Cthulhu
Level 113
God Stats
1W - 0L
1,721 SR
Queue Stats
30W - 22L
1,561 Elo+
Party 2
Scylla
Scylla
Webbbyy97
Scylla
Level 84
God Stats
2W - 0L
1,703 SR
Queue Stats
15W - 7L
1,643 Elo+
Party 2
Awilix
Awilix
iGeorgieX
Awilix
Level 127
God Stats
3W - 0L
1,736 SR
Queue Stats
32W - 23L
1,531 Elo+
Party 2
Team Averages
Level 99
1,724 SR
1,553 Elo+

VS

Team Averages
Level 102
1,573 SR
1,473 Elo+
Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BlackBlood-Witch
Medusa
Level 108
God Stats
19W - 22L
1,378 SR
Queue Stats
380W - 362L
1,432 Elo+
Solo
Hel
Hel
Penguin hal0
Hel
Level 127
God Stats
4W - 1L
1,900 SR
Queue Stats
490W - 497L
1,481 Elo+
Solo
Hera
Hera
iker141998
Hera
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 172L
1,460 Elo+
Solo
Arachne
Arachne
xHiRnToT4Lifex
Arachne
Level 84
God Stats
12W - 4L
1,586 SR
Queue Stats
77W - 76L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
7,121
548
6,761
11,566
8,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
13
5 / 3 / 3
7,736
595
8,626
7,480
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
TheRedMaca
Cthulhu
13
3 / 0 / 5
7,516
578
5,560
9,504
9,382
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Webbbyy97
Scylla
11
3 / 0 / 3
6,993
538
6,478
6,253
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
iGeorgieX
Awilix
15
8 / 0 / 8
8,958
689
7,360
8,000
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 5 / 0
7,086
545
5,619
9,155
8,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 5 / 0
7,160
551
4,931
10,458
2,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 3 / 1
5,594
430
2,679
9,923
5,198
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 2 / 1
6,321
486
7,872
5,934
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 7 / 1
6,440
495
4,738
12,561
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
22
Kills
4
4
Deaths
22
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
0
0
L
3
5
0
0.6
W
3
1
7
6.5
L
0
3
1
0.17
W
Skadi
5
3
3
2.17
W
Cthulhu
TheRedMaca
Cthulhu
3
0
5
5.5
W
Scylla
Webbbyy97
Scylla
3
0
3
4.5
W
Awilix
iGeorgieX
Awilix
8
0
8
12
L
1
2
1
0.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,785
Damage
25,839
42,803
Taken
48,031
25,379
Mitigated
21,663
15,407
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,619
1,847
0
1,257
9,155
8,307
0
4,310
4,845
0
41,895
L
4,931
1,527
0
448
10,458
2,853
0
482
9,956
0
37,793
W
6,761
1,269
544
4,294
11,566
8,855
58
3,396
8,170
0
23,789
L
2,679
167
2,386
4,822
9,923
5,198
0
2,471
7,194
8,334
1,767
W
Skadi
8,626
4,773
0
2,166
7,480
2,548
812
1,134
6,346
0
51,498
W
Cthulhu
TheRedMaca
Cthulhu
5,560
528
0
3,439
9,504
9,382
0
315
9,189
36,608
0
W
Scylla
Webbbyy97
Scylla
6,478
165
0
1,670
6,253
1,738
760
3,444
2,809
31,070
0
W
Awilix
iGeorgieX
Awilix
7,360
1,929
0
3,294
8,000
2,856
742
1,944
6,056
0
50,803
L
7,872
1,862
0
1,086
5,934
1,670
0
2,129
3,581
36,972
0
L
4,738
3,795
145
1,819
12,561
3,635
0
2,087
10,417
0
41,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,324
Gold Earned
32,601
371
Minions Killed
312
0
Camps Cleared
0
1,412,158
Distance Traveled
1,188,285
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,086
545
91
7
0
228,485
1
L
Medusa
7,160
551
69
5
0
237,992
3
W
Shiva
7,121
548
33
3
0
275,199
2
L
Hel
5,594
430
16
1
0
223,633
3
W
Skadi
7,736
595
94
7
0
228,286
3
W
Cthulhu
7,516
578
84
6
0
305,981
5
W
Scylla
6,993
538
71
5
0
282,532
4
W
Awilix
8,958
689
89
7
0
320,160
3
L
Hera
6,321
486
67
5
0
266,040
4
L
Arachne
6,440
495
69
5
0
232,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role